View Full Version : July 2012 Challenge Entry - Stratocum
07-14-2012, 05:04 PM
We start with clouds:
07-14-2012, 05:05 PM
We get something like clouds, but different:
### Latest WIP ###
07-14-2012, 07:27 PM
07-15-2012, 01:03 AM
Wilbur did a good job on the bump!! Just goes to show if you know how to use your software! Very nice looking!!
07-15-2012, 03:08 AM
07-15-2012, 03:30 AM
The generation of the height map, the 3D projection and the shading (lighting + ambient occlusion) was done in Wilbur. The colors, text, and other finishing were done in Photoshop.
07-15-2012, 07:59 AM
Looking great so far! Every time I see something you produced in Wilbur, I'm inspired to try my hand at it again. :)
07-15-2012, 09:43 AM
Well that's going into my list of favorites.
07-15-2012, 03:19 PM
Speaking for myself and I am sure for others;Wilbur can be a REAL mouthful to chew on !:? For myself I am very interested on the steps you took to transform that cloud pict. Some time in the future IF time permits could you post a step by step tutorial on just what you did to get the terrain from this cloud pict. For me that would be a narrower portion to chew on ! PLEASE !!:D
07-15-2012, 04:10 PM
The technique is the same as shown in 46589 except that you just load the cloud image rather than using coast and mountain masks. You can mask a coast mask from the cloud image directly in Wilbur by using Select>>From Terrain>>Height Range and then saving the selection.
07-15-2012, 04:32 PM
Well golly that was fast . Thanks for the Blazing quick response. I'll have to play with this and see what I can get. Much appreciated !!
07-15-2012, 05:10 PM
07-15-2012, 08:37 PM
Nice work! And Congrats on your 1000th post!
07-23-2012, 10:01 AM
The technique for this map appears pretty good, but it looks more like a straight render of a DEM than a real "map", which is typically an abstraction highlighting important features. Adding some place names would be a good start, for example, as would some idea of scale and possibly placement in the larger context.
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