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View Full Version : July 2012 Challenge Entry - Stratocum



waldronate
07-14-2012, 04:04 PM
We start with clouds:
46538

waldronate
07-14-2012, 04:05 PM
We get something like clouds, but different:

### Latest WIP ###
46539

eViLe_eAgLe
07-14-2012, 06:27 PM
Wow, amazing!

lostatsea
07-15-2012, 12:03 AM
Wilbur did a good job on the bump!! Just goes to show if you know how to use your software! Very nice looking!!

Marcelo Ferreira
07-15-2012, 02:08 AM
Amazing =)

waldronate
07-15-2012, 02:30 AM
The generation of the height map, the 3D projection and the shading (lighting + ambient occlusion) was done in Wilbur. The colors, text, and other finishing were done in Photoshop.

Gidde
07-15-2012, 06:59 AM
Looking great so far! Every time I see something you produced in Wilbur, I'm inspired to try my hand at it again. :)

Nathan Saylor
07-15-2012, 08:43 AM
Well that's going into my list of favorites.

lostatsea
07-15-2012, 02:19 PM
Speaking for myself and I am sure for others;Wilbur can be a REAL mouthful to chew on !:? For myself I am very interested on the steps you took to transform that cloud pict. Some time in the future IF time permits could you post a step by step tutorial on just what you did to get the terrain from this cloud pict. For me that would be a narrower portion to chew on ! PLEASE !!:D

waldronate
07-15-2012, 03:10 PM
The technique is the same as shown in 46589 except that you just load the cloud image rather than using coast and mountain masks. You can mask a coast mask from the cloud image directly in Wilbur by using Select>>From Terrain>>Height Range and then saving the selection.

lostatsea
07-15-2012, 03:32 PM
Well golly that was fast . Thanks for the Blazing quick response. I'll have to play with this and see what I can get. Much appreciated !!

waldronate
07-15-2012, 04:10 PM
Tutorial reuse!

Bogie
07-15-2012, 07:37 PM
Nice work! And Congrats on your 1000th post!

waldronate
07-23-2012, 09:01 AM
The technique for this map appears pretty good, but it looks more like a straight render of a DEM than a real "map", which is typically an abstraction highlighting important features. Adding some place names would be a good start, for example, as would some idea of scale and possibly placement in the larger context.