View Full Version : Commission WIP - Map for an iPad Kickstarter Game "Terminus Aetas"

08-16-2012, 10:24 PM
This is a commission fr the play map for an iPad game under development. The mechanics are mostly complete, and the developer is commissioning game resources. Here is a map I'm working on for the demo game:

(I've cut it in half to upload full size)

I was given a lot of latitude in this. The map request was to "create the game map in the same hand-drawn style as The Quary and Towne of Lymeport" and the costrains were to use the following guide:

along with "the player can't move into the red", and a reference some concept art (can be seen at the dev blog).

Speaking of, the dev blog is at http://terminusaetas.blogspot.com

I drew up a 2 ft by 3 ft sketch (pencil on paper) and sent that for approval, then scanned it into the computer and started drawing (gimp, all with the ink tool) with that as a reference layer, and a hex grid to help me keep scale....

I still need to add some crystal formations, lots of vines, and colour the whole thing...

-Rob A>

08-26-2012, 12:37 PM
I've almost finished up - figured I'd show the (near) finished map (again, split in two cause of forum limits..)


-Rob A>

08-29-2012, 07:16 PM
That looks really cool Rob!


09-10-2012, 10:49 PM
Here is a video of the map in use on the app, with some of the draft unit artwork:


-Rob A>