View Full Version : my first decent map
10-29-2012, 06:46 PM
this is as hinted above my first "real" map. it would be nice to get some feed back:)
10-29-2012, 09:42 PM
Hey Pippin, good start to map making, here's just a few pointers from what I'm seeing.
- You put a lot of work on the trees, if I were you I'd switch more effort onto your buildings, trees should be more organic and less lined in while the buildings could use some.
- The water lines you have all over the sea should be a bit subtler and draw less of the eyes attention.
- And tone down the edge cracks a bit, it's a little crazy.
Keep up the good work!
10-30-2012, 12:04 AM
thanks for the pointers
btw the trees took no time at all seeing as they were just a pattern the longest thing was setting all the effects up.
10-30-2012, 12:11 AM
Looks good. I'd agree with Aerius about the buildings. Adding roof lines to them would go a long way as a bit of shadow. Your trees are great but a bit "saturated" make them a little less bright and well defined and your on your way. Also I have to agree with Aerius about the "torn parchment" effect. A little there goes a long way. Overall this is very nice. Keep up the good work and have some rep. :)
i take it you've been watching the Fantasy Cartography with Photoshop series? its a good start, and keep going with it. :)
10-30-2012, 10:02 PM
yes i have and would a rasterized cloud effect (as a mask) work for torn edges. anything that looks better would work.
10-31-2012, 01:52 PM
I still haven't fixed jp the torn edges but i toned down the water, trees and detailed a FEW buildings what do you think?
10-31-2012, 07:34 PM
This looks like a great example of a map that you could hand out to your players. Nice job.
Powered by vBulletin® Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.