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Ilanthar
09-27-2013, 10:24 AM
You're very welcome, I'm glad to help!

I am almost as fond of flags and heraldry as of maps. Consequently, I've already past a lot of time to improve my own techniques in that matter.
I think you're right : your number 2 is the better one ;) According to me, it has the better balance color/contrast and a good look.

In fact, in my sample, I used "multiply" and "clear mask" on the second. But I didn't get the good colors and the best resolution of texture/shields. I already prefered the "multiply" effect though!

aquarits
09-27-2013, 11:51 AM
Oh yeah, I thought that, you not "get the good colors" coz you get a shield with some applied effects. I worked with the first draws, with none of the first effects to pollute the final view.

But you did the best, showing me the way to do this :)

aquarits
09-29-2013, 10:33 AM
Here is the background story about the area. I am not uploading the last map waiting some more observations.

But i have some more work about this new style. I want to make more maps using it and try improve the style. First step is make it smooth for use. In Valdor i got a file with 2,4 gb... its crazy while processing. Getting more experience with the new style to draw the shapes. So, for my world i will need 3 regions using a iced environment, better i start to practice. "Ice, Ice babe"
Starting, i upload the topo with the basic shape, the globe that i will use in my compass, the border layout and the first try using few elements (trying get a cold felling).
Have some job to do, cos after the the real river and mountains positions, i got new politic, geographic and economy reasons to set in new positions the 3 orc realms and the dark elf empire.


**Valdorn background**

The best ideas comes from a war and Valdorn know that, transformed magic , engineering and curse in weapons to defend themselves . The protection of " free lands of the North" was given by atypical conditions . Sentenced by a curse the people of the district passed for difficult times. When your leader " Austin Barithon " fought their conflicts with the " Creatures of the Night" he was cursed to never see the light of day . The Queen " Elizabeth Valdorn " sent her forces to aid the district leader , a parallel task force secretly sent to the extermination of this evil plague.
Led by " Carl Marlirs " , the task of the troops was to enter the gates of hell and defeat the fearsome " Sucumbus " . At this time , " Iris " , the fearsome threat , plotting to take the capital.
Disconsolate by not find the leader of the " Creatures of the Night " , " Carl " and his band returned to the castle of the capital to find the queen in an emergency meeting in the galleries of the castle . " Lester Tylor " with " Austin Barithon " joined forces to present the queen a weapon to drestroy a fearsome foe : Engineering .
Projects for the development of new weapons and equipment for combat, would need six months to be ready . In times of war on land of " Valdorian " this would be an eternity . Led by the Queen herself , the soldiers of the capital upheld the defenses throughout the time required for Lester and Austin could counterattack. They did not disappoint , however had to pay a price .
Before being destroyed " Sucumbus Iris " the Queen was imprisoned in a crystal block putting in all the land of mayhem Valdorn . In the midst of this hell " Carl Marlirs " took the reins of the empire to find a solution to the curse that dominated the queen . His son " Seth Marlirs " still cares for the welfare of the kingdom .
Recently, "Black Rose " lands of " Austin " were given as free . " Seth " and " Austin " believe that the black blood of their land may weaken the power of Valdorn be continued under the same monarch . The immortal " Austin " swear allegiance to the crown of Valdorn until the queen is free from the curse and that her grandson " Solon Valdorn " can take the throne.

aquarits
09-29-2013, 09:58 PM
Some more progress. More elements and some Labels.

My Work flow is a bit messed coz i have to respect my hand limitation ( 30 min working = 30 min relaxing and 2 hours out of combat :) ) and ideas come out and need to wait till it get back.

aquarits
10-03-2013, 06:36 AM
Some more progress. Guess almost done.

aquarits
10-04-2013, 08:19 AM
Its done.
Using my free 30 mins to work, i started other :D Just improving the same style. Following the basic layout.



The human city in the Continent of Sharaon. Blackwinter is leaded by Corossus Flouren since 303 ab. holding the borders with lands of the Orcs from Ondara end the Dark elves from Velun. A weak comercial alliance sustain the relationship between the fours realms. Suported by Valdorn, Blackwinter can use the airplanes technology to make business with the other sides of the world. The ship force is other strong point of this nation, that can make safe the borders ensuring the protection of the two Vertex in the island.
Velun and Ondara (that is formed by two tribes, “Ondara” and “Broamir”) sustain a alliance holding the safe of the Northern Vortex, used in the mystical rituals to provide forces to the endless war against Veloria. Nowdays some agrrements are discused with Tristania and Valdorn, to make a alliance in a possible war for the lands where the Railroad need to pass to conect the two continents. Whispering in a secrect, Randoria more south can allie to Veloria, what is making a tense negotiation between all involved realms.

- Max -
10-04-2013, 08:29 AM
The background texture on the right image attached is very bad quality and way too much pixellated.

aquarits
10-04-2013, 09:04 AM
yeah, i saved in the lower quality, just for a preview, like the first view of the shape that i get from my "world map" vector ( you know, just to see the area that i will detail and scaling). I am having problems with the file size, losing quality to get it near to 4mb.

- Max -
10-04-2013, 09:11 AM
ah ok that makes sense.

aquarits
01-24-2014, 05:19 AM
Hello again.

Got few time since my last check in the CG, i have to say that i miss you all, after 1 year here i made friends :D but i was forced to make a choice to not use Internet for a while thnx to my other 2 surgerys in my right hand.
Taking out the pain, everthing is going fine :D

Well, passint this time out, i made other map and posting it before start a new work. I feel good with this one that opened my mind for other sources and made me improve my style.
Defitly i love this font ( Arno_Pro), my trees and the template that i use in to get more effects, The borders are getting better i guess, the icons and labels maybe few touchs till i think that is nice and thos mountains now gave me a new direction to learn that i am liking.

fabio p
01-24-2014, 08:39 AM
May I say this thread is one of the most motivating and inspiring of the entire forum?

And maybe your maps are not perfect (for example, something is not convincing me in the coastlines of Tristania) but they are so rich and artistically engaging, they are a joy to be explored.

Ilanthar
01-25-2014, 08:21 AM
Glad to see you back!

I love the design and your mountains on this one! And your icons are still awesome.

Lorenzo3
01-25-2014, 05:41 PM
Notei que seu mapa está em português, você é brasileiro ou português? eu sou braslieiro. bem, eu achei o seu mapa muito bom, continue assim, está muito bem feito e estimula muito a imaginação!
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I noticed that your map is in Portuguese, you are Brazilian or Portuguese? I'm Brazilian. well, I liked your map, it's very good, keep it up, is very well done, stimulates the imagination!

aquarits
01-27-2014, 05:15 AM
May I say this thread is one of the most motivating and inspiring of the entire forum?

And maybe your maps are not perfect (for example, something is not convincing me in the coastlines of Tristania) but they are so rich and artistically engaging, they are a joy to be explored.

Thx for the kindly words, i really aprecciate it. My maps now are taking a lots of time and sometimes i need to stop and missing what i was doing, messing all the map style.What specific you mean about the coast lines?


And maybe your maps are not perfect

Not yet :D


Glad to see you back!I love the design and your mountains on this one! And your icons are still awesome.

You dont have idea how is nice see thos words about my mountains. I was working and trying get something nice since i started map ( ask -Max- that helped me in my first steps)I believe that mountains are the post card of any map, maybe coz of the size, my eyes always look for the mountains before other things. I am really happy with that style of mountains and will try use again in my next job, want to improve and check if wasnt lucky :D


Notei que seu mapa está em português, você é brasileiro ou português? eu sou braslieiro. bem, eu achei o seu mapa muito bom, continue assim, está muito bem feito e estimula muito a imaginação!


Bom ver Brazucas rodando a guilda aqui, tem uma galera perdida ai :)
Meus mapas nasceram e portugues para definir o lay out basico, mas agora ja ta tomando o rumo definitivo.
Valeu pelos elogios e estou acompanhando o seu City Mapping :)


Heheh, Lorenzo made me remember my first maps, when i was doing all in portuguese, after a year mapping is that wut i got :)
This is the first lay out that i have working. The intention is just show the 2 poles of Egos and some , believe intersting places for some ppl, coz rarely someone come to this places. In notrh i have some old and ancient ppl living, but nobody cares and they dont give a **** for this, in south some sanctuarys where only some religious leaders go to make some secret events, use drugs or orgys :)
The cool thing is the chalenge is work with a map where i have nothing to show, lets see wut i can do to make it intersting. BTW i worked with ice in my last 2 maps preparing to make, wut in beggin i planned 2 maps, but wanted some different lay out, starting work with projections.

- Max -
01-27-2014, 05:47 AM
Is it me or the land shapes looks very blurry?
By the way, interesting stuff on the previous map (though the mountains labels are barely legible)

aquarits
01-27-2014, 07:11 AM
VERY!!!
Its just the "basic lay out" dat o got from my master shape and resized.
Gimme few days and I will post the final shape dat I am working.

Ilanthar
01-28-2014, 04:48 AM
By aquarits
Its just the "basic lay out"

You're modest! It's a good one. Pendragon? A king of kings in the lands of Fagacea?


By aquarits
Gimme few days and I will post the final shape dat I am working.

Take your time and make it awesome :D

aquarits
01-28-2014, 05:43 AM
I have the master shape of the whole world, its based in vectors coz of the size of the file. I pick a area and re-work the shape in the current map, making some improvments and sometimes some modifications.
Look one of the first shapes and the last level:



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60782


First Idea
Current Shape




not a surprise when -Max- said that is blurry, cos i just got the stroked vector and resized and worked with some borders and positions in the screen, not worring about the shape atm, so i can start the map with a idea of the final that i want. Right now i am experiencing some issues with projections that i will post when i sure about that.


Pendragon? A king of kings in the lands of Fagacea?

I can tell you a short brefing about it. Legacy of Pengradon, was one of my RPG campaign with like 6 chapters, Frozen Tears is probly one that i will not play, but i am trying to write it and it will happen in Egos.
To undertand the Deitys hierarchy you must take a look in this:

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Pendragon ( yes the same used in the Arthur tales, remember my three worlds are conected) created some holy gifs, blessed from a lesser god that lived in the heavens to face the evil in Egos. Nobody know if Harsgal was created by Yahweh in Tsafon or is a pure soul that found the light, but for sure the own Archangels ( the most power creatures of the cosmos, the first creatures created by Yahweh in the beggin of existance) fear this deity.
As deity of the balance and justice, Harsgalt forced the cosmo to create a oposite force to balance the things. Where enter Marduk that live in the lower levels of the cosmos, locked to act only in Egos.
Thos 2 deitys fight each other in Egos for ages, Harsgalt lost the last battle, getting locked in Second heaven, but cursing Marduk to be a prisioner in Limbo and just come back from time in time. When Marduk come back, Harsgalt summon the paladins in Egos to face dat dark power.

This chapter got this name, coz the tears of a frozem body do the countdown of the end of the times. Part of this, i will show in the south pole of this map :D

Ilanthar
01-28-2014, 12:36 PM
Nice sketch and dense story, I'm gonna read happily. And I already can see that I'm not the only one to build big rpg setting without being sure it will be actually played...

aquarits
01-30-2014, 05:01 AM
By the way, interesting stuff on the previous map (though the mountains labels are barely legible)
Yes, you are talking about the rivers. I am still with problens when need to resize the map to get a fine resolution to post in the forum. I will take care in this next map using larger fonts trying to avoid this issue.


And I already can see that I'm not the only one to build big rpg setting without being sure it will be actually played...
That sucks. I learned live with that, my last big RPG session was like 15 years ago, after that i started to move from place to place, not living more than 2 years. With that is hard get a team to play huge historys how i like.

Lets get some move.
Well i started to work in the lay out of the map and changing the shapes, started with the north, the one in the left side. Almost in the end of the whole shape, anxious to start the second ( wanted get ready ASAP to the minor maps), when just tried to check the scale of the map. I remember in this thread Hai filling my mind in my firsts steps about wrong projections and noticed something wrong.


An Equidistant Cylindrical map of a full globe should have an aspect ratio of 2:1 or less. Also, it's not a good projection for final maps, of a full globe OR for a region. It's mostly something you use as an intermediary step of for storing raw data before projecting it for a finished map. The projection produces particularly unpleasant looking distortion by stretching things out horizontally near the poles.


Also, you can't measure distance on a global map except in certain specific conditions. For instance, you can only measure distance on a Normal Equidistant Cylindrical map north-south, or if you stay fairly close to the standard parallels. Projections that have a geometric "projection surface" will preserve distances where they have the projection surface close to the surface of the globe and will distort it where the two surfaces diverge. So that's the Standard Parallels of Cylindrical and Conic projections, and the centre of Azimuthal projections.

Wasnt able to scale properly in a plane scale and started to see how hard was to finish the shapes and ****! The projection is wrong! Just wanted something like this:



36197
36196

Well, i knew that i am wrong and just finished the shape to not get something unfinished.

60866

In beggin i used a Ortographic Projection wut gave me a nice visual view, but in the end wut i really wanted was something more plane. Azimuthal almost gave me it, but checking with the shape of my map, the scale not respected all dimensions, so in the end i found Equiretangular Oblique Projection, and nice!
Lol my realms of Velun e Ondara almost deasapiared in this new projection. So, looking good with the shape, gotta start the mountains.
I will not get much rivers here, but i started like draw mountains before rivers so i can do adaptations in the form avoiding overlap, but i already have a sketch of the rivers and roads (wut not mean that they will appear a lots in this version).
I am few days i will come back with more, i will apreciate the feed back coz tnx to the pain i cant re-do many times the same draw :D

Lastest WIP follow with new projections.

- Max -
01-30-2014, 05:50 AM
Yes, you are talking about the rivers. I am still with problens when need to resize the map to get a fine resolution to post in the forum. I will take care in this next map using larger fonts trying to avoid this issue.

No I was talking about the mountains labels. But you're right, rivers labels aren't really legible aswell :P

aquarits
02-13-2014, 09:46 AM
No I was talking about the mountains labels. But you're right, rivers labels aren't really legible aswell :P

you right, now i understood and fixed before the finished map :D
http://www.cartographersguild.com/finished-maps/26075-egos-tristania.html#post237440


For now i added my mountains and some deph features. I liked this mountains, ofc i used other maps as inspirations but in the end i guess i found something of my own creation :D Probly i will use it for my other maps till i am doing Egosm so i am trying to retry and have the sure that i can do it.
I skiped the minor maps for now, trying to focus only in the region, worked in the background of the ice, hope it is giving a cold feling.

61360

After i get the positions of the mountains i believe finished the sticked places of the land. So i started set the cities.
Why i did it before the rives? At start i tried put my rivers, but stand of the hardest situation that i got since beggin, the scale of this map is completely diferent of my older maps and i have some variations coz i am not using a completely plane shape, wut guides me for a future question: How i will stale this map using a non planar projection? ( hope some observations about that, but is not the point to worrie right now)
With that situation i started set all cities before rivers and got a closely properly positions and just after this, i started work with the rivers and make some icons positions adjustments. At this point i stoped for a few mins and prayed to god saying thx for not having much rivers to set up in this map 8)
Only after all this job i started put the trees, trying to respect the max the position of my old maps.

61361

I just added some standard textures and finishings just to start to see how it is going on. Dunno if the oceans will keep this color coz i want to add some freezing effect and maybe i need something more strong, like a deep blue. I have some other textures prepared for use but is for the next time :)

- Max -
02-13-2014, 10:19 AM
If this map is your whole world map, the scale of mountains, rivers and other elements looks very odd. All appears very big on it.

aquarits
02-13-2014, 11:39 AM
it is just the map of the 2 poles, not the whole world. North in the left side and south in the right.
The hemispheres you can see in the minor maps, the ocident is in the upper map and the other is my east side.

Still a problem?

- Max -
02-13-2014, 11:56 AM
I don't know, the elements looks out of scale, the mountains looks like almost the same size as in your regional maps while the scale is obviously bigger.

aquarits
02-13-2014, 12:26 PM
It is a regional map, talking about area i can show the planar projection that i used. The area in this map is like the same that i used before, maybe the global view is giving a strange impression?
Look at base projections

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The scale factor do not change a lots from my other maps, for this one i am using 1 mark as 55 km ( maybe adjusting for 50 km to be better to read).
i aprecciate the observations and pls :D i just stoped draw this trying to see wut you are saying

aquarits
02-20-2014, 11:36 AM
I guess i understood wut Max said, but if i make the icons small they will not looks fine, i guess :)
This update i finished with all icons and tracks, like i said in beggin, i have not many things to

show in this place, well, they are poles, nobody wants to live there ... i think lol

I started to work in ocean effect, but still need work in the coast of the entire map. But is is for

the next update.