View Full Version : November 2012 Entry: The Moridal Expansion

11-17-2012, 07:42 PM
Ok, here is my first draft of the Moridal Expanion of the Middle-Western Colonies.
The Map will handle false Border and coast structures to lure the new settlers into enslavement camps, instead of the new free colonies.

### LATEST WIP ###

11-17-2012, 07:54 PM
I like it already!


11-18-2012, 07:06 PM
Small update.

11-18-2012, 07:29 PM
Here is the Path of the Players and the Points of Adventures integrated for the GM. There are multible options where the Players gain the possibility to join extra Adventures on the path if conditions are fullfilled. So the lines indicates several alternative ways of finaly finding all 3 Sacred Cities.

### LATEST WIP ###

11-18-2012, 09:53 PM
Great Map. Lots of nice artistic detailing.

11-18-2012, 11:54 PM
I love the weathered look and the general landmasses shapes! Keep it up, I'm looking forward to see how this turns out!

11-19-2012, 03:47 AM
Looks great so far!

11-19-2012, 05:05 AM
I like this map,...

11-19-2012, 11:43 AM
One map will be for the players to identify with the Travel, the others for the course of the campaign

11-20-2012, 02:56 PM
I'm liking this whether or not its meets the challange LOL

11-21-2012, 06:17 PM
Dont be so positiv, and dont remind me that I never ever finish one ;)

11-22-2012, 04:00 AM
I wasn't going to say that... ;)

11-29-2012, 09:21 AM
Beautiful map! I hope you find time to finish it. :)

11-29-2012, 11:23 AM
Keep at it man, this looks great so far. You can always do like me and throw sleep out the window. That's the only way I'm getting mine done.

12-01-2012, 06:17 AM
Well i have to Be fast, its still in the middle of the night over there right? Damn, i Hope i have still some hours Left.

12-01-2012, 10:53 AM
### latest wip ###

12-01-2012, 10:57 AM
somehow I dislike the landscape... on this version without.

I go simple this month, so its two maps, one thats supposed for the palyers so tehy can draw in their route, without knowing that they are led to the slavers bay. The other map keeps track of the Player movement on the campaign.

### LATEST WIP ###