View Full Version : Improve a cavern map

05-30-2008, 11:47 AM
I am trying to re-draw a map from a PAIZO adventure called The demonskar legacy. Mainly because one area need two levels off drawing (but we'll see that later).

http://www.zimagez.com/miniature/vapraksvoice.jpg (http://www.zimagez.com/zimage/vapraksvoice.php)

I am using photoshop and I feel my first try is far from correct :

http://www.zimagez.com/miniature/dlvapraksvoice10.jpg (http://www.zimagez.com/zimage/dlvapraksvoice10.php)

What should I do to improve this?


05-30-2008, 12:04 PM
I think your version is pretty good actually.

heh... I have to comment though about the embedded hidden monster (look at the two pillars on the right side and think of eyes...hehe)

05-30-2008, 01:22 PM
I like it.

Paizo has some of the nicest maps in any publication but I wish they'd present you with an unlettered, undocumented one for game play.


06-02-2008, 09:53 AM
I tried to use shadows in order to give a little depth to the chasm :

http://www.zimagez.com/miniature/dlvapraksvoice11.jpg (http://www.zimagez.com/zimage/dlvapraksvoice11.php)

Is it better?


06-02-2008, 10:16 AM
I think that is just great ... the only thing I could say is I like the black edges of the map (the solid parts) darker in relation to the cavern/dungeon area.... might bring out those areas more .... my first impression was that you might have added noise filter over everything ... until I really studied the map :D... but I think its great.... and I've always like West's style of map.... excellent job!

06-06-2008, 05:12 AM
Here is the final version [well, if someone has a pertinant comment it may be upgraded] :

http://www.zimagez.com/miniature/dlvapraksvoice22.jpg (http://www.zimagez.com/zimage/dlvapraksvoice22.php)

And a stamp to modify the steel gate entrance when the PCs walk under the balcony:

http://www.zimagez.com/miniature/dlvapraksvoicetunnel22.png (http://www.zimagez.com/zimage/dlvapraksvoicetunnel22.php)

The grid size is a little odd : 37pixels per cell. That is because I used a scan of the original as a base in photoshop.