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Diamond
12-23-2012, 11:26 PM
Here's a pseudo-Napoleonic setting, steampunk & sorcery. I started the basic map months ago for a friend's RPG group. That group dissolved before I could do much with the map, so I appropriated the coastlines for my own nefarious purposes. :D

Many thanks to Starraven for the city brushes. The font is Optimus Princeps. The title box artwork is public domain.

The date shows 2013 because I didn't think I'd get a chance to finish this until the new year, and basically I'm too lazy at this point to go back and change it. Plus, I may still add other stuff to it, so that date might be accurate after all. Yeah, that's the ticket.

arsheesh
12-23-2012, 11:33 PM
Lovely work as always Diamond.

Cheers,
-Arsheesh

Eilathen
12-24-2012, 07:36 AM
Another diamond (pun intended ;) ).

Although, if i might ask...why the sudden change to this ... basic mountain-style (you used this one in your recent Noctiland map as well)? You have made so many beautiful mountains (for example in your Guthult map or your Old Empire Successors map). Why not use those?
These mountains almost look like Pyramid symbols (on first glance).

Larb
12-24-2012, 10:33 AM
I think the simplified mountains look fine this on map myself. Great style by the way!

Diamond
12-24-2012, 01:08 PM
Thank you guys. @Eilathen: I went with these mountains because I like the way they look, pure and simple. :D

Ramah
12-24-2012, 03:00 PM
Lovely map, Diamond. I like it a lot.

I have to admit though, I ain't too fond of your border. I don't like the squiggle on it and it doesn't seem to fit with the rest of the map. Or maybe it is the scale bar that is too black and crisp? Anyway, small things... love the map as usual. And I like your simple mountains. :)

Diamond
12-24-2012, 05:56 PM
Yep, I agree with you Ramah; that scale bar bugs me as well. As for the border, meh. I kinda like it.

Eilathen
12-25-2012, 10:56 AM
@Eilathen: I went with these mountains because I like the way they look, pure and simple. :D

Fair enough ;) I don't have anything against simple style, mind you! Those mountains just rub me the wrong way...they just look too much like egyptian pyramids (i guess that is because of the black-white shading thing and the very straight lines overall).
I'd really like to see your Noctiland map with some of your more sophisticated mountains (consider this a christmas wish :D ;) ).

Schwarzkreuz
12-26-2012, 06:36 PM
I agree on the critic concerning the scalebar and the mountains, they just look to computer generated to me. On the otherhand I like your see shading with the slight color variation, thats realy taking my breath.

Diamond
12-26-2012, 08:52 PM
I'll fix the scale bar and repost; the mountains are staying though - I like 'em. :D I may do a variant with different mountains though, since so many people are asking.

JiveMiguel
01-16-2013, 02:05 PM
Great map! I love all aspects of it. I really like the nautical feel it has with the rhumb lines. I have a question about your technique: How did you do the squiggly, broken up lines that emanate from the coasts? It looks awesome and I'd like to do something like that on my maps.

- Max -
01-16-2013, 02:58 PM
Even moutains looks too computer generated, which is true, they are like your map : pure and simple. A very nice, readable and clean work!

GrimFinger
01-16-2013, 03:16 PM
In the process of appropriating the coastlines for your own nefarious purposes, is there a particular reason that you couldn't protect the coastline near the Gaedal Highlands from the decorative art box, in the upper left corner of the map?

I wanted to do something else, this afternoon, in fact, but you had to go and post this map, before I could get involved with other things. Damn your hide, for that!

Other than that confounded and unwarranted penetration by that decorative ship at sea art box that I mentioned before, what I don't like about this map is the faded text labels in Kingdom of Fulgaria and Kingdom of Vasia. It simply added nothing of value to the map, from my perspective.

I also wish that you had mixed it up a bit, with icons used to represent population centers. I think that, if you had done that, then the map would better facilitate leaving the viewer with the impression that different cultures populate the different kingdoms of this realmworld.

The border, itself, I wish that it where more vivid, rather than washed and faded.

Rivers are always a tough one, and this map is testimony to that fact.

Those things aside, this is, nonetheless, a very pretty lady that accompanies you to this guild. Very pretty, indeed!

Your choice of font, I give a big thumbs up to. It would be nice, if there were other fonts present, again to emphasize the different cultures that undoubtedly populate the various landmasses and islands. But, all things considered, the choice that you made is a velvet one. The text of ANGLOVIA just reaches out and grabs my eye. It projects power.

My favorite part of the map, I think, is the text label of The Holy See. Just a nice touch, I think - a possible link between our world and this one that is depicted.

The seas and ocean of this map are superb. Your decision of where to curve the text and where to leave it in pure horizontal form is not one that I dare take issue with. Collectively, it's just superb! No, really - superb!

The small copyright in the bottom right corner lacks ornament, but to its good credit, it doesn't manifest itself as an eyesore that detracts from the beauty of what the human eye is blessed with beholding, where this map is concerned.

Your color selection is easy on the eye, as it should be. Some color highlighting of the kingdom borders would enable the political elements of this map to garner their fair share of attention, but even still, the map is just lovely to behold.

The mountains pass muster, and serve the purpose. They wouldn't be my first choice, but in spite of such, I must confess, they certainly do not qualify as a bad choice. If anything, they help to keep the map simple and tidy.

God, I love your depiction of the seas and bays! I truly do.

You have named your children, these assortment of place locations, richly. Bravo! I applaud your efforts. Belmarkt. Atragal. Tianese City-States. Gaedal highlands. And, of course, the Kingdom of Anglova. The Gulf of Bel. The Silver Sea. The Sea of Iramy. All just lovely.

I wonder what tales men have of The Cleaver, though? Much tragedy is associated with that name, I suspect.

The way that those lines emanate so near to where you have labeled The Holy See, it makes your use of that label seem to be all the more significant. A small thing, in the overall scheme of things, and one that I'm not altogether sure that you intended. Nonetheless, it works very well for me and my eyes.

And I would be remiss, if I failed to make mention of the crisp contrast line that you opted to go with for your coastlines. A strong claim to contrast this choice has, and to ice this cake of visual contrast, you also added the multiple lines in the coastal waters, themselves. Nor did you forget to add this very same water effect to your interior lakes, even the really small ones. By this, I am most pleased.

You did well, my friend!

Diamond
01-18-2013, 09:26 PM
Great map! I love all aspects of it. I really like the nautical feel it has with the rhumb lines. I have a question about your technique: How did you do the squiggly, broken up lines that emanate from the coasts? It looks awesome and I'd like to do something like that on my maps.
The broken up lines around the coasts were actually not too difficult. I did several basic selection-->expand-->fill-->stroke of the land layer, then merged all the resulting rings layers, then changed the style to 'dissolve'. It kept the inner ring fairly solid and broke up the outer ones. Purely accidental discovery made by just screwing around with stuff in photoshop.

@GrimFinger: The title box covers up part of the Highlands because I couldn't be arsed to expand the map canvas so it wouldn't do that. :D
The fade-out on some of the names and mt icons was done to kind of go with the fading of the border/outer edges of the map, trying to convey an effect of edge-fading over time. A failed experiment, I concede.

JiveMiguel
01-18-2013, 10:33 PM
The broken up lines around the coasts were actually not too difficult. I did several basic selection-->expand-->fill-->stroke of the land layer, then merged all the resulting rings layers, then changed the style to 'dissolve'. It kept the inner ring fairly solid and broke up the outer ones. Purely accidental discovery made by just screwing around with stuff in photoshop.

Hmm, I played around a little with this and couldn't get the same great effect you have. When you say changed the style to dissolve, do you mean on the layers palette? Or is it a filter that I can't seem to find. I'm using Photoshop CS3.

- Max -
01-18-2013, 10:39 PM
It's in layers palette (blending modes). Or you can have a similar effect with the filter diffuse.

Diamond
01-18-2013, 11:11 PM
Yep, in the layers palette.

Oh, BTW, working on a new version of this with different mountains, different city symbols, and a much bigger map size (since I have a brand-spankin-new computer that can handle huge file sizes - I hope).

Freehand 5.5
01-18-2013, 11:24 PM
In thumbnail view that map was quite promising, but in full sight for me it's ruined by inconsistent design.

It doesn't matter if you like those mountains. They don't fit to the overall style of the map (not steampunk and not napoleonic at all).
The scale bar doesn't fit as well.

The border may be better if you just scale it down to 70 % or even 50 %. So it will get sharpness.

I like the river endings. The coastline design fits well with the headline graphics.

The typeface is nice. There could be more final work on the spacing.

Diamond
01-19-2013, 05:48 AM
It doesn't matter if you like those mountains. They don't fit to the overall style of the map (not steampunk and not napoleonic at all).
The scale bar doesn't fit as well.
I beg to differ with you. The only person I was trying to please with this map was myself, and I succeeded, mostly. It wasn't done as a commission, and the only person that had to like it, did. The map itself is not steampunk (although how would you describe a 'steampunk map'?) nor is the map itself Napoleonic. The setting is.
The scale bar, I'll grant you. It's ugly. :)

Chashio
04-12-2013, 02:15 PM
This is an awesome map! I love this map, the mountains, the title bar, icons, sea details, border, compass, colors, etc. :)

I'm going to assume you were sleep-clicking when you chose the scale bar. That is a nasty scale bar for such a map.

Eilathen
04-13-2013, 09:38 AM
Oh, BTW, working on a new version of this with different mountains, different city symbols, and a much bigger map size (since I have a brand-spankin-new computer that can handle huge file sizes - I hope).

Hey D, how about this project? Is it coming along? Can we see it?! ;)

maurped
04-15-2013, 11:03 AM
great basis for a world RPG

Diego Malatesta
04-15-2013, 11:44 AM
Really nice, I love the mountains, simple but effective! Also the coast lines are awesome :)

Diamond
04-15-2013, 08:47 PM
Thank you guys.

@Eilathen - glad you reminded me! This totally dropped off my radar; I'll start work on it this week. I think you'll like the mountains - hand drawn, they'll be similar (but better, I hope) to the ones on that Guthult map I never finished.

- Max -
04-15-2013, 08:55 PM
I'm just wondering what kind of mountains Eilathen really like :?: ...... :D

Diamond
04-15-2013, 09:13 PM
I'm just wondering what kind of mountains Eilathen really like :?: ...... :D

Heh heh. You and me both. :D

Eilathen
04-16-2013, 09:58 AM
Lol...thanks guys...i guess? :D

Well, i like the ones in Ramah's newest map (well technically, it's an old map, but he's redoing it - the Perdon map), i liked the ones in Diamond's Guthult map, in his Altamira map and in his old empire successor map. Another mountain-king (;)) is torstan. I dig his mountains in the Westeros maps and in the Midgard map.
All in all, i think i dig "realistic" mountains more than the abstract ones. Although, depending on the overall map style, i've also seen inverted V's put to good effect ;)

Oh and glad to be of service, Diamond. I really like the Arnonas map and to see it in another version is a bonus :)

- Max -
04-16-2013, 11:05 AM
Maybe a link to this Guthult map?

Eilathen
04-16-2013, 11:50 AM
Ok, here we go, Diamond mountain-glory :

Guthult (http://www.cartographersguild.com/regional-world-mapping/14813-guthult-gods-forest.html)

Successor States (http://www.cartographersguild.com/finished-maps/15749-successor-states-old-empire.html)

Altamira (http://www.cartographersguild.com/finished-maps/18131-altamira-color-version.html)

Chashio
04-16-2013, 12:25 PM
Ok, here we go, Diamond mountain-glory :

Guthult (http://www.cartographersguild.com/regional-world-mapping/14813-guthult-gods-forest.html)

Successor States (http://www.cartographersguild.com/finished-maps/15749-successor-states-old-empire.html)

Altamira (http://www.cartographersguild.com/finished-maps/18131-altamira-color-version.html)

Interesting. None of those mountains are shaded very much. Nice maps. I'm gonna have to go look up the Perdon map now. ;)

- Max -
04-16-2013, 12:36 PM
Nice mountains indeed, though my tastes would go for more shades/contrasts. But they really fit the maps style! I really have to give the last ones of mine a shot on larger ranges...

vorropohaiah
04-17-2013, 07:09 AM
must have missed this first time round. very nice and looking forward to seeing the new version.

Schwarzkreuz
04-24-2013, 05:32 AM
Interesting to see so many mappers reviving old Maps recently