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AntonioFrade
01-18-2013, 04:55 AM
This is the very WIP of my first (computer-made) map.

This is the north-western cuadrant of the world. The complete map is a little big (about 190x95cm at 300dpi) so I had to split the file in four parts because if not my computer freezed each time I hide/show some layers and wilbur directly become crazy when I tried to do a fill basins.

I am implementing the techniques that I took from Arsheesh's tutorials but with a few mods of my own (usually with worse results, but I like to experiment). There is a lot of room to improvement / to do (like to find a more rock like texture/look for the mountains, cause I dont like much the brown dirt/white snow look), but one step at time :P.

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amberroberts09
01-18-2013, 06:16 AM
Thank you so much for sharing!!!

Mornagest
01-18-2013, 09:24 AM
Hello,

I like your map, you made a good contrast between dense and sparse forest/jungle.

Maybe water is a bit too dark ? But this may be an artifact caused by my Web navigator...

Snow could be nice, maybe it is just landscape that is missing ? Otherwise your mountains look quite good too (well except on small islands, I cannot figure such high peaks so close from ocean).

Good work ! :)

AntonioFrade
01-22-2013, 11:15 AM
Hi to everybody!

Lately I am a bit busy with my [paid] work, so I have had so many time as I would like to work in my map. But... there is the current state of the world of Erinn.

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This is the complete world. The image has been reduced to a 6,25% of its real size.

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This is a real-size crop of the main map.

I am still struggling with the mountain/hills/grasslands texture, although I think the mountain part of the map will remain as could be seen in the second image. The forests will be done with a overlay layer over the actual ones. The rivers still need a bit more of work (the births need to be color fixed), and the lettering/labeling is still a mistery :D

Mornagest:
The sea color is other of my concerns. I tried a more lighter color, but I think it divert the attetion of the viewer from the mainland.


Otherwise your mountains look quite good too (well except on small islands, I cannot figure such high peaks so close from ocean).

The small mountainous islands bellow the north-east continent have its reason. They are one of the "easter eggs" of the world. They become formed by a sumerged mountainous ridge.

Bye!

- Max -
01-22-2013, 11:24 AM
Not a great fan of lands shapes but it's a personnal taste...

AntonioFrade
01-22-2013, 11:32 AM
Not a great fan of lands shapes but it's a personnal taste...


Why? Did you prefer a more solid/rounded continents?

- Max -
01-22-2013, 11:37 AM
To my eyes the location of continents and the islands "rings" reinforced by the pale blue areas of the sea kinda spread attention I think

AntonioFrade
01-22-2013, 11:46 AM
Mmmm, you may be right... I am used to see my large-size version, where there isnīt so many contrast between the dark and the light areas of the sea. In addition the white color of the islands futher increase this sensation.


reinforced by the pale blue areas of the sea

BTW the pale areas in the sea are submerged mountain ridges.

I will work on it.

Mr_potato_head
01-22-2013, 04:12 PM
The funny thing is that the way the shapes are drawn I see creatures. there's a praying mantis, an undead horse, chinese dragon, and a couple more. On a more serious side, I think it looks good, but it's not something i'm drawn to. The land areas are too...just too for me. I do like how you used the colors though, they seem to work well.

AntonioFrade
01-22-2013, 05:05 PM
The funny thing is that the way the shapes are drawn I see creatures. there's a praying mantis, an undead horse, chinese dragon, and a couple more. On a more serious side, I think it looks good, but it's not something i'm drawn to. The land areas are too...just too for me. I do like how you used the colors though, they seem to work well.

Jeje, I had seen the chinese dragon, but I cannot see the horse or the mantis. The fact is that I was not looking for these shapes when I drew the first sketch of the map.

The colors are going to change a bit. I am not completly satisfied with the low hills/flatlands zones. I think that the actual colors contrast too much.

AntonioFrade
02-06-2013, 02:13 PM
Hi,

I had found some spare time to work on the map a bit more. Currently I had finished the rose of the winds (I donīt know if that is the correct translation for the "rosa de los vientos" term, but for clarifing is the compass) and the canvas that surrounds the map.

The map itself was painted on a bovine parchment (a vellum) which is sewed to a piece of silk cloth that protects and envelops (when folded) the exterior of the map. To ensure even further the piece of leather to fabric, the map has four silver filigrees (one in each corner) that pass through each of the layers uniting them together. The compass rose is constructed with fine pieces of precious metals placed one above the other and secured to the map using small screws which have been camouflaged through the inclusion of gems.

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The idea is that this map actually exists in the campaign world, designed and build by a guild of cartographers who rent their services to merchants, sailors, etc. The incredible precision of the data depicted in the map comes from one of the eastern eggs hidden in the world ^^.

I would like any coment/critique that will help me to improve the map. I am not very satisfied with the exterior silk cloth color, I am thinking in change it to a crimson/gold cloth...

Bye

Vellum
02-06-2013, 02:40 PM
Very nice work, this deserves some rep!! Give a shot at the crimson / gold combo but what you have is nice.

- Max -
02-06-2013, 03:31 PM
Nice Compass rose!

Mornagest
02-06-2013, 05:28 PM
Nice indeed ! I really like the canvas too, that gives more consistance to your vellum.

AntonioFrade
02-07-2013, 04:19 AM
Thanks to everybody.

I hope for get some more free time to end the map itself: I have to review the map's rivers cause wilbur missed to paint the little ones in the river map and finish the area of the Cloudener Seas (an area in the south-west of the map that has solid or semisolid clouds (made of a magic-hardened gas called cloudener).

AntonioFrade
02-17-2013, 04:21 PM
Just now had finished one of my favourite features of Erinn: The Cloudener Seas.

Between the continent of Ire and the Elven Republic there is a magical phenomenon originated by the interaction of the magical field of the planet with a exotic gas called cloudener. In presence of magic this gas become solid but still lighter than air (remember, its magic :). The physical aspect of the solidified cloudener is like a common cloud, even floating in the thin air, but to all effects it is solid (even blocks light). In the Cloudener Seas, depending of the force of the magic currents the density of the cloudener varies between a dense liquid-like state to a rock-solid state. The full-solid cloudener acts like common dirt even in the water-retaining capabilities, the liquid one acts like common water, so this area has a self-susteinable enviroment including specific vegetation and fauna.

This facts allowed to several civilizations to establish themselves in The Cloudener Seas. Currently there are two a race of bird-man (tengu-like) and a race of human adapted to this particular enviroment (light skeleton, low strength but high dexterity/quickness).

This is the representation in the map of the area described above (I am aware of the visible seam in the planet "surface", It is because I did a quick background using the offset filter in photoshop only to see the effect of the cloud layer over the general map:

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I tried several methods to create the clouds but at the end I used a mix between using clouds taken from satellite photos and hand paint several of the areas/shadows/lights to obtain the desired texture.

As always, all comments are welcomed.

Bye,

AntonioFrade
02-18-2013, 06:46 AM
I think I did the previous post at the wrong time of the day :D

Mornagest
02-18-2013, 08:57 AM
I would say this is an interesting feature of your world :) I like the clouds texture, the rendering is really good in my opinion.

Maybe ocean is a bit too dark, but that may be caused by my own screen.

AntonioFrade
02-18-2013, 12:46 PM
This is the lastest WIP of the geo-map. I am going to keep it like now and move to the naming work stage. I will correct the forest size and shape at the same time I will be adding the political labels (you know, removing forest near the cities and more civilized areas to reflect the effects of the human hand).

The map is at 12,5% os its original size:

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Bye,

AntonioFrade
02-19-2013, 08:55 AM
I decided the final style of the lettering for main regions/countries. I had followed the same style that has the compass rose (metallic pieces attached to the map through small gems). I am going to use this style for the political borders of the diferent countries so all the labeling elements would be unified.

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Bye,

arsheesh
02-19-2013, 02:07 PM
Nice job on the text, it looks great!

Cheers,
-Arsheesh

AntonioFrade
02-19-2013, 02:18 PM
Thanx Arsheesh!

- Max -
02-19-2013, 02:31 PM
Looks like nice job on text :) Not sure of how turns the brown outline on all the labeling's map but it's too early to say

AntonioFrade
02-20-2013, 07:18 AM
Hi,

Examples of secondary labeling, internal borders, (main) city positioning and region labeling.

I am not enterely satisfied with the apperance of this last element (region label.) so its possible that it changes in the near future :D

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Small cities would be signaled with an octagonal amethyst and important fortifications with a eight-point golden star (see below). I am not going to mark any additional urban signaling to avoid clutter to much the map surface.

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Bye,

- Max -
02-20-2013, 07:36 AM
Yes regions labels are indeed a bit hard to read for now.