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View Full Version : Jan/Feb 2013 Lite Challenge Entry: "Missionary Journeys of the Prophet"



Tomalak
01-20-2013, 09:10 PM
I am new to posting my maps on the Guild, usually I just doodle a bit and don't consider myself much of an artist. I decided to get some practice, and the contest seems like a good opportunity to work outside my usual methods.

I have decided to go for something like what you find in the back of a bible, with the minimal geographic information but tons of towns labeled. It's entitled "Missionary Journeys of the Prophet," and follows the ramblings of an as-yet unknown religious figure around an undefined Ancient World.

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Tomalak
01-22-2013, 03:57 AM
I have re-toned the mountains & added rivers, and am in the process of adding civilization.
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Tomalak
01-29-2013, 11:12 PM
Here's the map with cities listed. I'm looking at it to see if I want to do any editing, fixing, or fleshing out before adding in the journeys themselves.
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anomiecoalition
01-29-2013, 11:24 PM
This is a really neat project...Not sure if it would clash with the style your going for, but it might be cool to add some texture in the water and color in the land forms.

Tomalak
01-30-2013, 01:55 AM
I think it might indeed clash, but I would be willing to give it a shot and see how it looks - however, I'm new to many common techniques; could you give me some pointers on how to follow your suggestions?

anomiecoalition
01-30-2013, 10:36 PM
If your using photoshop or a similar program, you can add texture to the water in a number of ways. The easiest is to simply create a cloud layer beneath your ocean layer and set the ocean layer to multiply or lower the opacity. (there are a number of great tutorials on this forum that will provide a number of different techniques...i'm also learning it so I might not be much help.)

A similar thing can be done to add color to your landmass. It would involve selecting the outline of those shapes and then filling them in a new layer with some color and then setting it to multiply. Again, lots of great tutorials.

Beoner
01-31-2013, 04:56 PM
I'm not sure about sea texture, but agree with anomiecoalition when he says you should color the land. The sea looks good for me this way (totally my opinion of course). Anyway, looking forward to see how this will finish.

Edit: Have you tried looking at the tutorials area? I'm sure there is one or two tutorials that show step-by-step how to add texture (probably with pictures so that makes it even easier to follow). I'm not sure if RobA's tutorial has it, but if you take a look at this subforum you may find what you need ;)

Tomalak
01-31-2013, 10:25 PM
Ah, I was unclear. I am familiar with the techniques you are discussing. What I meant was, was there a particular element/color/style you thought appropriate to the current map? My usual techniques do not suit the current map.

anomiecoalition
01-31-2013, 10:50 PM
I'd just like to see how it looks with a light brown thrown on top of what you have there.

Tomalak
02-01-2013, 04:12 AM
Here you go;
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amberroberts09
02-01-2013, 04:52 AM
Good map...!!!

Beoner
02-01-2013, 06:49 AM
Much better. Are you planning on placing some forests? I miss some green on it :P

Tomalak
02-01-2013, 02:15 PM
Good map...!!!
Thank you.


Much better. Are you planning on placing some forests? I miss some green on it :P

I strongly disagree. The elevation shading is off with the darker color, and this is not a geographic map; it's a map of a journey. The land may be brown & green, but not every map is going to be.

Tomalak
02-01-2013, 09:23 PM
Here is the first Journey of the Malassene Prophet, which he takes upon having received divine visions. Leaving his home in Kassea on the rural island of Malassar, he journeys to cosmopolitan Carcho by serving as a sailor upon passing vessels. There he meets a disillusioned elderly priest with whom he has many now famous conversations. After his insights into the faith restore the old man's hope, the prophet sets sail with a small group of confidants for the island of Gershome. There he finds a dilapidated old temple, and sets about restoring it. His sermons to his followers about restoration and strong foundations will later be interpreted to be political commentary. His restoration of the temple at Gershome begins the spread of the Prophet's fame, and garners him his first enemies. The expanding Segian Empire tore down the "heretical" temple when they conquered the island several generations ago. The return of the old faith is something they dread and suppress, as a threat to their authority.
Leaving the Island of Gershome the Prophet sails west along the Gondwaran coast, at the request of one of his followers who is from that continent. After being driven forcibly by Segian Authorities in Emish and later Amnus, the Prophet becomes disheartened and returns home to Kassia on Malassar. His many followers are dispreased at each of those places by the Segians, and few remain with the Malassene to his destination.
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jbgibson
02-01-2013, 10:08 PM
Nice work! I wonder if you should somehow indicate that Kassia is both origin and final destination? I mean, those not of the faith like myself don't have any clue that the poor guy didn't just travel in eternal circles...

Maybe a sequence of dates along the journey links?

Tomalak
02-01-2013, 10:30 PM
Nice work! I wonder if you should somehow indicate that Kassia is both origin and final destination? I mean, those not of the faith like myself don't have any clue that the poor guy didn't just travel in eternal circles...

Maybe a sequence of dates along the journey links?

I was planning to indicate that through the addition of later journeys (at least 3 or 4 total), as did my reference. I shall put some thought into alternative notation - thank you for bringing it up.

Tomalak
02-03-2013, 12:29 AM
Herein is the second journey, undertaken after a five-year period in which he returned to rural life in Kassia. In a second divine vision the gods have informed him of unrest in Segian cities, and told him to go and bring peace among the people there. Obeying their command to "go at once unto the cities of the north," he sets out in his coastal fishing boat. A few of his followers from the first journey had remained with him, living in his village. Together, they sail north toward Tyri, but are blown off course and land in Myria. There, they learn that the Segian Governor has ordered the prophet arrested on sight and brought to stand trial. The people of Myria remember with reverence the holy man, and promise not to turn him in. Against all expectations, he sails for Emish at the first opportunity and turns himself in.

The Prophet is taken under guard to the provincial capital of Mendi to stand trial. Along the way, he speaks to any who will listen - quite often his guards. He preaches a message of peace and cooperation, imploring the pious among the populace to teach the Segians the ways of the Old Gods, not to rise up against them. When the Governor has heard the whole trial, he throws out the charges, under the grounds that the Prophet has been preaching the opposite of the things he is charged with. The Prophet is released and travels south, spreading his message of tutorship, of coexistence. Reaching Amnus, he again sails home to Kassia. This time there are more than a hundred followers with him, on multiple ships.
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Tomalak
02-03-2013, 06:45 PM
Here is the third journey, undertaken at the behest of the Gods' final vision to the Prophet, calling him to their temple at Gershome. Shortly after the Segian Governor Servus Messala is removed from his position by rivals through controversy over his religious conversion, the Malassine sailed away from Kassia for the last time. Disembarking at Neveh, he sells his ship and the last of his worldly possessions to get the money he will donate to the poor of the war-torn Lauranian continent over the journey. He travels overland, visiting villages and farmsteads, getting involved with the weakest and least of the peoples, and encouraging his followers to do the same. The prophet gains fewer followers on this journey than ever before, as his message is not a popular one. When he reaches Shina and makes kn own his intention to visit the Eastern Continent before traveling to Gershone, the last of his followers abandon him. The most loyal promise to wait at Shina for his return, but the dark tales of the Eastern Continent forbid any traveler there a safe return. After two months the prophet returns in a fine vessel owned by an Eastern convert, bearing many gifts for the gods to Gershome. The Prophet takes up residence at the restored temple, converts the Segian Garisson there, and preaches for more than a decade on the subjects of compassion, responsibility, and piety.

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Tomalak
02-05-2013, 03:20 AM
Having removed his predecessor and rival over the controversy of his faith, the current Segian Governor cannot allow the man from Kassia to keep preaching - he is too popular. Though not a particularly religious man, the Governor begins a political vendetta against the adherent's of the Prophet's teachings. His sermons are declared heresy, his messages banned from all places of learning, and those who openly practice his way are persecuted throughout the province. Unrest among the people, especially along the border between Emish & Kemashk, leads to the deployment of ever larger garrisons along the coast. The governor expands his lands extensively, using the popularity of the heretical teacher as an excuse for military action. The Prophet's actions benefit the corrupt governor greatly, by giving him excuse for his excesses, at least to his superiors in Segia. It comes at the cost, however, of unrest in his province that cannot go unanswered forever. Eventually he orders the Prophet seized & returned to Mendi for trial.

This time the trial goes quite differently, and the Prophet is ordered executed by a corrupt court. At his public execution many of his followers attempt to save him, but he pleads with them not to throw their own lives away in such a useless fashion. Many loyal to the Prophet and his gods later recall seeing a group of green-robed watchers numbering a dozen standing in mute tribute to the event. Two things mark these sightings as unusual (beyond the fact that all such accounts agree in striking detail), and they are these; there are always twelve people, faces veiled and forms hidden by the folds of their robes - twelve is the number of the high gods of old; and that no Segian who had not converted noticed any robed figures: only those loyal to the prophet.
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Well, here's the last journey, and all the data I've planned so far is on the map. I suppose I'll want to do some clean-up, though I'm not sure what I have yet left to do.

Tomalak
02-10-2013, 03:38 AM
Here's the final version, all cleaned up. I am toying with the idea of doing part or all of the same area in a different map style in the future. Maybe it will be relevant to a future challenge? We'll see.

Tomalak
02-10-2013, 03:45 AM
Hmmm. Still figuring out how the local boards work...
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Tomalak
02-12-2013, 08:37 PM
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