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View Full Version : First Map - Zanidar, the Jewel of the East



Origins
01-29-2013, 04:28 PM
Hello. I'm new here to the forum and I figured I might as well post a map I've been working on. It was originally for a D&D Group I was DM'ing for and it kind of took a life of its own. Its really basic - drawn with a tablet, a few odds and ends to make it look presentable - and it hasn't got any names yet or cities on it yet, but I know the actual 'art' needs work. Any critiques or help you could give so I could improve would be really appreciated.

What really made me tear my hair out was the climates and the scale. When I started the map, all I was really thing was 'fantasy Africa' and when I learned a little bit about climates, scale, and projections, I was kind of stuck. I ignored projections entirely and just decided to stick the whole thing roughly in southern hemisphere, with the northern tip of the mainland poking at the equator. Climate was based on vague estimates of where I thought latitude lines would be - the grid just for show - but the scale I chose (estimated) probably messes the whole thing up. Any help there would be especially appreciated.

Origins
02-02-2013, 08:18 PM
I hate to bump myself but - anyone? Any advice?

- Max -
02-02-2013, 08:38 PM
Can't really help you about climate stuff but as for the whole map, here's a few comments:
Your lines are way too much pixellated, it looks too computer bad generated. That's weird that you have this kind of thing with tablet drawing I think. The transitions between areas and terrains are too harsh and the colors behind them go over the lines all the time. Some rivers doesn't make so much sense since they start from nowhere. You should first work on those things to improve the overall look of your map imho ;)

Origins
02-02-2013, 09:23 PM
Can't really help you about climate stuff but as for the whole map, here's a few comments:
Your lines are way too much pixellated, it looks too computer bad generated. That's weird that you have this kind of thing with tablet drawing I think. The transitions between areas and terrains are too harsh and the colors behind them go over the lines all the time. Some rivers doesn't make so much sense since they start from nowhere. You should first work on those things to improve the overall look of your map imho ;)

Thank you.:)