View Full Version : WIP Kerngard - fantasy map

- Max -
02-02-2013, 10:52 AM

So I was recently commissioned for a new fantasy map. This is a norse/viking-like region called Kerngard for a GM's campaign setting he's gonna run soon ( 4252x4252px). As usual I wanted to share steps with the guild ;) Started with the landmass, sea background and waterlines mainly. I 'll use a fresh new set of mountains I previously draw to use for this funny project (http://www.cartographersguild.com/regional-world-mapping/21995-blank-page-fantasy-map-challenge.html) though I won't use the biggest ones. Have several options for forests (one I like much that I have to try). Currently working on compass, I'll post progress later... Here what I did so far.



- Max -
02-02-2013, 01:55 PM
Added compass and rhumb lines and while I was at it, I did a second one (couldn't help myself). Also worked a bit on colors/textures of land and sea and added highlights on sea around the coasts.


02-02-2013, 02:04 PM
Interesting start.

- Max -
02-02-2013, 06:19 PM
Thanks Sapiento. Slowly builded up moutains and testing out shields with runic main clan's symbols (colors may change depending the terrains colors)


- Max -
02-03-2013, 12:53 PM
Added missing mountains, rivers and some forests...


02-03-2013, 01:27 PM
Looks good!
Is there a certain reason why the compass rose is but is rotated a few degrees instead of pointing straight to the top for north?

- Max -
02-03-2013, 01:30 PM
Thanks :) Well not really, It just seems that I have the bad habit to rotate them on most of my maps for esthetic resons. My own tastes don't match with straight compass but maybe I'm wrong with that I don't know :D

02-03-2013, 02:03 PM
A new one so soon? Awesome ^^

- Max -
02-03-2013, 02:23 PM
Yep :) I planned to work on some personnal projects but it will wait ;)

- Max -
02-03-2013, 07:59 PM
I felt those trees were quite too big so I decrease their size from 20%. Also added a few hills, some more forest and worked more on them, on areas close to mountains (trees overlapping mountains is ok, I just removed the white mask so this will be fixed when coloring time. Cromlechs added.


- Max -
02-04-2013, 02:01 PM
A few progress : some more forests, hills and rocky terrains...


- Max -
02-04-2013, 07:59 PM
Not much of an advance, I had to teached The HoarseWhisperer how to draw cliffs ;) * friendly joke* Testing out painting/colors on moutains range... (also added a few woods and the cairns and tried to work on towns icons but nothing really convincing to show at the moment)


- Max -
02-05-2013, 01:56 PM
update : I did coloring up the whole mountains ranges and on the forests (no blending work with terrains atm, they still need colors too)


- Max -
02-05-2013, 08:02 PM
More steps into colors. I also made some changes/adjusts on a few things.


02-07-2013, 03:47 PM
Added compass and rhumb lines and while I was at it, I did a second one (couldn't help myself). Also worked a bit on colors/textures of land and sea and added highlights on sea around the coasts.


Hey this map looks awesome man! Would it be possible for me to know the steps you took to get to this second image? It would also be nice if you could do a tutorial for the compass that you've made too :)

02-07-2013, 05:08 PM
This is beautiful work! I particularly like the rune shields. Are you planning to leave the megalith icons as they are or shade them like the rest of the features?

- Max -
02-07-2013, 05:24 PM
@Justlikesang : Thanks :) Do you want to know the steps between the two last pictures or the two first ones of the thread? Unfortunately I don't have that much time to make a tutorial about the compass but in short: drawn lines, mixed with vector knots, erased a bit with soft grunge brush to give it a light distressed look, set to multiply and decreased opacity, added colors layers behind (one base layers, 2 dark/shades layers, 3 light/highlights layers).
@Midgardsormr: Thank you. Cromlechs and cairns icons will be colored. In fact they already are but I didn't made an update....I haven't go further that much since the last one :/

02-07-2013, 05:40 PM
That's a very beautiful map Max! I really like the shield icons. They look great. :)

02-07-2013, 05:49 PM
It would really help if you could show the first two images that you've posted (from scratch to land, sea, and such).
And thanks for the short compass tips, I will try to learn from other tutorial and try your method.

- Max -
02-08-2013, 06:39 PM
Thank you Lyandra :)
@ Justlikesang : I didn't save any image before the ones I've already posted at the start of the thread. Basically I drawn coastlines, added several textures layers for sea (with several blending modes) and did the same for the land. Then I adjusted colors/added a few brushes touch on it. Not sure it will help you but I can't really do a very detailed WIP/Tutorial since the map needs a lot of work :/

- Max -
02-09-2013, 07:12 AM
Finally can post an update. So, added terrains/rivers/cromlechs and cairns colors, clans territories borders, cliffs, clans main towns and secondary towns icons and tested out labels on them. I also gave a huge increase on contrast and highlighted the coastlines a bit . After having talked with the GM who asked for the map, we decided to enlarge it in order to have left and right cartouches to put shields and map key to avoid an overloaded map. Since he doesn't care that much about it and after having thought about Sapiento's question about compass, I decided to rotate them to go straight top north, which was a better choice to fit the new vertical borders.
Sadly, I had to decrease size and quality of the picture to be able to upload it.


02-09-2013, 10:52 AM
Nice. I like the forest brushes.

- Max -
02-09-2013, 11:17 AM
Thanks Naeddyr. Updated with areas labels.


02-09-2013, 12:15 PM
That looks great Max. I really like the ornaments. :)

- Max -
02-10-2013, 05:37 AM
thanks much Lyandra :) Next step will probably be the finished map since it's very close to be done. I still have to look at it closely to check if some details need to be fixed.

02-10-2013, 05:45 AM
Looks better and better. Do you create the ornaments yourself or do you use pre-made brushes (or tiles if it is originally a vector format)?

- Max -
02-10-2013, 05:52 AM
Thank you Sapiento. It's a large jpeg reproducing some old russian ornaments. I had to worked a bit on borders and re-draw some parts to make it tileable since it wasn't at the start.

02-10-2013, 06:48 AM
That is just stunning. Arrrgh! You make me hate you!! (In a good way. :D )

- Max -
02-10-2013, 06:57 AM
:D Thanks much Diamond! Well I can't wait to see some more progress on your current WIP ;)

- Max -
02-10-2013, 05:13 PM
I'm done with it. You can find finished map here (http://www.cartographersguild.com/finished-maps/22251-kerngard-fantasy-map.html)
Thanks for those who encouraged and commented the WIP :)

06-05-2014, 04:54 PM
Is there any chance i could use this to base a fantasy stroy on that i am trying to write for my 2 children, i have wanted to write them a set of fantasy stories for a while but could never get the map right. I would like to use an unfinnished one so i could edit and add in my own locations and such. I hope the answer is yes as this is a beautiful map.