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mystic badger
02-08-2013, 04:21 AM
Hi everyone, I'm planning (for a rpg campaign) to do a map of this wonderful city (not by me):
51966
I plan on making a city built on successive platforms behind the drawing, like a giant stairway. The problem I have is the representation of the cliffs, their comparative depth, especially. Be it hand-drawn or with photoshop, what advice could you give me to differenciate a 150-ft cliff and a 1500-ft cliff, if the occupy the same width ?

If you have pictures for examples, I'll take them too !

Thanks !

mystic badger
02-09-2013, 05:25 PM
I haven't been inactive while waiting for your advice. I've found a few tricks, like on redwall by Torstan or this one (http://fc02.deviantart.net/fs71/i/2011/251/f/0/ilmuera_by_butterfrog-d498lwq.jpg), but having only a limited knowledge of Photoshop, I don't know how to implement them in my maps. So I'm still waiting for your help !

torstan
02-09-2013, 07:00 PM
This is something that comes up a fair bit. I created a quick tutorial on the line art here: How to draw cliffs – 3 different styles | Fantastic Maps (http://www.fantasticmaps.com/2012/03/how-to-draw-cliffs-3-different-styles/)

The key to generating depth, is to darken and desaturate (or blue-shift) the lower area, and possibly even slightly blur it to give the impression of great height. Lighten the higher areas and given them the greatest dynamic range (lights to darks). That will bring them into the foreground.

mystic badger
02-10-2013, 03:43 AM
I had seen it, but it couldn't be applied in my case, where the cliffs are very steep and bordered by buildings or walls. But your color approach really talks to me (no wonder, while searching for maps, you were nearly the only one to work with cliffs in cities !). Thanks ! Now, time to draw !