View Full Version : Wandering Star - The Town of Helen's Reach

06-10-2008, 12:51 AM
This is the map of the starting point for the 4E campaign I'll be starting in the next month or so. I used the same techniques as those for the main map, but I'm figuring out little tricks here and there that make things easier and produce more consistent results.

This map benefited mightily from what I learned about using Layer Masks in Gimp2. That didn't change much about the actual map other than making it easier for me to use more colors in the background. It did, however, make it much easier for me to put this map together in a much shorter time frame.

06-10-2008, 01:15 AM
Wow! :!: That is cool.

I love the style you have for the map, and the colors you used go great together.

06-10-2008, 01:35 AM
Thanks a bunch!!

After comparing the regional with the town map, I realized I had overfuzzed the town map. So, I fixed that.

It'll look a bit clearer now.

The Cartographist
06-10-2008, 08:57 AM
Really nice map, helium3. The colors go well with the bold lines. Also very appealing stylistically.

06-10-2008, 10:43 AM
I really like the style. Superb colour choice.

-Rob A>

06-12-2008, 12:52 PM
Very nice...I like your style!

I think that for large cities, mapping the outlines of building blocks is the way to go. How many people live in your city? What's your scale?

06-12-2008, 01:22 PM
Thanks for the compliment. It's a style I've been tinkering with for a couple of months now. What will be interesting is to see how well the style works for dungeon maps.

As for the details, it's more of a town than a city, with a population of somewhere around 3,500. I haven't really put any thought into the scale, so I suppose you could say that it's "scaled to plot."

I put the map together specifically for the 4E D&D game I'll begin running in the next few weeks. In accordance with the dictat handed down by the central committee that all 4E games take place in a "points of light setting," Helen's Reach is a town that was once a city. Thus, it's somewhat larger in size than the population would normally imply. A fair number of those blocks are mostly abandoned I'd reckon.

06-12-2008, 03:51 PM
I agree about the colour choice...inspired. Using a bright red would never have occurred to me, but it looks really good!

06-17-2008, 07:41 AM
Beautiful map, and a very distinctive colour scheme. Excellent job.

06-17-2008, 03:46 PM
Lovely style, colors are extraordinary. I want to map like that!

06-19-2008, 02:43 PM
Lovely style, colors are extraordinary. I want to map like that!

All you need is a vector graphics program (I use CS2), a raster graphics program (I use GIMP2) and plenty of free time to fiddle.

Oddly enough, I tried to port that style to a dungeon map and found out that the match-up didn't work so well working so well.

06-21-2008, 09:35 AM
I don't know how I missed this before - very cool!

06-23-2008, 12:16 PM

Very cool map :) keep up the good work