View Full Version : February 2013 Entry:Temple Aquatic

02-23-2013, 08:14 PM
Here's something I really don't have time for but I stole away a few moments here and there and I just hate to be left out. I don't know if I'll finish it.

It's designed to be some temple beneath the Sea long ago used by an aquatic species. I'm thinking it is of an evil bent and holds an artifact. The only way in is by swimming through underwater cavern. The large entry cavern area where you emerge from the water also has upon it's floor beneath the water a map indicating another such temple holding the next artifact. (My thoughts were to use this in my own gaming world as a series of puzzles or something for my players to work out. This would be one of the temples.)

You may also see the round room on the left as you come up the steps out of the water. This room is a puzzle that will allow the flooded area within the "Trident" part of the temple, (the so called holy area) to be drained. Doing this successfully would allow the artifact to also be revealed.

This is hand drawn and I plan to do with traditional media if possible but I have shown the submerged vs dry areas using photoshop for this wip image.

### Latest WIP ###

02-24-2013, 04:10 AM
Nice start, Jax!

02-25-2013, 07:00 PM
Been down all day with a stomach flu. Not looking good that I'll finish on time.

02-25-2013, 11:38 PM
You still have to finish it some time, to cool looking to leave behind.

02-27-2013, 04:48 AM
Well, it seems I found a couple hours of mindless energy to use and rather than do something important while still in my mind fog from being sick...

The colors and effects are not what I want them to be quite yet but it's way farther along than my original post.

I would like to put some lamps in for lighting as well but I'm doubtful I'll have time for that. You never know though, I've been known to go without sleep for lesser reasons. :)

Side note: This file is reduced in size to somewhere near half it's original.

### Latest WIP ###

02-27-2013, 05:24 PM
Ok, so just so long as nobody tells my wife I took the day off to do this and I can get enough stuff done in the next 2 hours I should be ok :)

I think I have to call it done, hopefully no spelling errors or anything silly but tomorrow is the end of the line so...

If you want to use this for your own game, you'll have to work out how the puzzle of "The Gates" works in order to drain the flooded spear area of the temple. My thoughts where that only by doing this would the artifact be revealed and thus obtainable. Sure, you could swim around in there and fight with the deep Sea nasties but you still won't find what you are looking for until the water is out because that's when it either drops from the ceiling or raises from the floor.

I'm thinking the Gates puzzle will be a code my party finds at some point early on in the story arc. That way if they remember it, they can use it to throw the doors in the right order.

Enough about that because I had to focus on just getting the map made. The full file is an 11 megabyte jpeg, nevermind the psd size, so this is half sized.

### Latest WIP ###

02-27-2013, 05:46 PM
Ok, so just so long as nobody tells my wife I took the day off to do this and I can get enough stuff done in the next 2 hours I should be ok :)

Yup, been there before. This looks really good Jax, a solid entry.


02-27-2013, 05:50 PM
Ok, so just so long as nobody tells my wife I took the day off to do this and I can get enough stuff done in the next 2 hours I should be ok :)

:) been there before, too :)

great work

- Max -
02-27-2013, 06:04 PM
Very nice job. I'm not a great fan of the bevel/emboss effect on text though

02-27-2013, 09:22 PM
I'm not a great fan of the bevel/emboss effect on text though

I hear you, I haven't really done anything text-wise with PS and I'm a bit time crunched. I would like something better myself but it kind of reminded me of the old Greek style of lettering that has all the Sea Gods and so I used it. Maybe if I can't sleep tonight I'll track down a better font that I can use instead.

02-27-2013, 09:29 PM
Here's a full sized shot of the Sentinel chamber in case anyone is interested in seeing it.

- Max -
02-27-2013, 09:31 PM
I fyou can find some time and to do it, it will make some nice improvments to the whole map I guess :)

02-27-2013, 11:02 PM
That is very cool Jax!

02-28-2013, 02:57 AM
Thanks to Max I stayed up late and futzed around with the labels a bit as well as a few odds and ends that needed touch up.

I do think it's easier on the eyes this way, Thanks!

### Latest WIP ###

- Max -
02-28-2013, 03:55 AM
Yes it is :) Well done. A real ambiance on this map!

02-28-2013, 05:44 AM
Very Nice. Very rich feel of the colors. Well Done.

02-28-2013, 08:08 PM
Well, I'm glad I can call this done because somehow I flattened my PS file and accidently saved it as the .psd again :O

I planned to eventually change the name because it's a tad overly generic the way it is but oh well. It feels kind of bad that I can't go back and see all my layers of work but then I think about how few times I have gone back to previous projects anyway.
I'm just so glad I didn't do that a few days ago.

That's what happens when you go without sleep I guess.

02-28-2013, 09:13 PM
Been there done that, Jaxilon. Congrats on pulling it off. Looks great.