View Full Version : [WIP] Unnamned topographic try

03-10-2013, 01:53 AM

I began with this topographic... type... map using a rather complicated process involving clouds and spamming the emboss filter


so then i used a palette map and the topography palette to color it


and then i used the contours and stuff to make a river and stuff


well thats all i have so far

yeah im going to add a couple cities and stuff to this as well

im kinda proud of it

03-10-2013, 07:06 PM
So i thought to myself "wow i really hate the way these rivers look"

and remade them

and i think i might remake them again though some things seem offal


03-10-2013, 07:24 PM
What an interesting way to create a map... I think I'm going to follow this, because I like the way it's going.

03-10-2013, 09:36 PM
If you'd like, I could put up a tutorial on how i made this, considering i dont think any exist

03-13-2013, 05:30 PM

well, i fixed the rivers and made them smooth and stuff

03-14-2013, 11:54 PM
Wild contours. Cool, different topo look. Some very odd hill-tops -- makes you wonder what's up there. My feeling is this is a coastal area map, where the wide body of water is an inlet, or narrow bay, perhaps a glacial carved bay. The many tributaries, rivers and streams flowing down the surrounding hillsides, from snowmelt, ice melt, or rain.

Thank you for posting your map work in progress.