View Full Version : Still unnamed city

06-13-2008, 11:22 PM
This is a new city that I am working on. It is the first one that I have done totally in Photoshop. I still have a lot of work to do on this, but wanted to post a WIP to get some feetback. Right now the buildings are done in a style similar to the Harnworld maps. I might change that a little later on though.

06-13-2008, 11:45 PM
Nice map. I assume the lines are elevation levels? or are they something else? It looks a bit odd if they are as the various colors don't follow the level lines...


06-14-2008, 10:31 AM
i like it nice layout

06-14-2008, 05:21 PM
Yes... I agree.. great map.. I like the layout and the colors... especially the water

06-14-2008, 06:38 PM
Very, very nice indeed. Although I'd be tempted to have the contour lines behind the built objects. As with Del, I love what you have done with the water - gives it a really nice sense of movement.

06-15-2008, 03:02 AM
Man, thats a great looking city landorl! I love the natural form of the layout. Very realistic. Do you hand draw you individual buildings?


06-15-2008, 10:27 AM
Very nice technique, I like your style! some more info on your methods, would be handy...

06-16-2008, 04:25 PM
For the buildings, I am using the Pen tool to make the box. I use an off white color(a little tan), and I use a layer style - Stroke, black, 1 px, and a 2 px drop shadow.

I am using the pen with the "shape layer" set so that each building makes a new layer. So, to keep it organized, I use a "group" for each type of buildings.

I tried to do it with the rectangle tool, but it will only make right angle boxes (unless there is a way to do it that I don't know). Still, the Pen tool seems to do a good job, but it is hard to get square angles with it!

06-17-2008, 03:40 AM
Landorl, is this city destined for a specific project of yours? If not the CWBP is desparate for cities and I know of several that it would match. If you are intending to use it for something else, then drop by the CWBP and draw us another one man ;).


06-17-2008, 04:16 AM
Very pretty, and that is a great colour scheme. No roads leaving the city yet?

I agree with Ravells, the contours are distracting as they are. I originally thought they were roads (as they are the same colour as some of the internal roads). Maybe they should be bleow the structures or dotted black lines, just something to keep them apart. Nice job though. Pretty map.

06-17-2008, 01:41 PM
I have a specific place in my campaign world to use this, though I haven't quite decided on its name yet. However, I can easily make it to fit the world building project, and then make it fit my own.

As far as the contours go, I plan on redoing them because I am not quite happy with them. I tried to use the different colors, but I think I might want a little more details on the specific elevation changes.

I am hoping to be able to post an updated version tonight or tomorrow. I have most of the old part of the town done now, but there is still a lot to do.

06-17-2008, 03:35 PM
A new updated version of the map. A lot more areas are now complete. Still a lot to do.

How does the fields in the north look? It was a lot of hand drawing, so if it isn't great, then the effort isn't quite worth it.

06-18-2008, 04:49 AM
I'm not convinced by the fields I have to say. It might be worth darkening down the earth background, or even putting in a green background. At the moment they are the same colour as the roads which is a little distracting.

Are you going to add more buildings within the city walls? I was wondering because I see that there is an old keep without any buildings nearby. Surely the old quarter of the city would be around the keep, sheltering under its protection?

06-18-2008, 05:13 AM
Awesome Map.

Could you give me/us a guide through the creation process? I am mad to know how you did this! :)

06-18-2008, 09:51 AM
There is still quite a bit more to be done. I am almost done with the buildings in the "inner" city. I still have the outer layers to complete.

Both keeps sit on pretty steep rises. The Old Keep was intentionally built outside of the original city walls. It was first built as a lighthouse, and then later as a small castle.

Many years later, a newer castle was built on a hill overlooking the harbor. That was the keep that the Lord Mayor took as his own residence. That is the newer Keep. The Old keep still has the functioning lighthouse, and is the primary fortification for the army. The Newer Keep was not built with as strong of walls as the older one. It is not built to withstand a major siege.

The area that this city is in is called "The Free States" It is a region that was once a powerful kingdom, but it fell into civil war. Now it is a land of city states that often are at war with one another. This city is a pretty big player as it controls access to the Alden River, which barges often use to carry goods up to some of the lands to the north.

06-19-2008, 08:14 AM
Looks really nice! I agree with torstan about the fields. Maybe because they look too hand-drawn compared to the rest of the map.
About the buildings, did you try to use the line tool with a high width? It lets you give the angle you want and it always gives you right angles.

06-19-2008, 09:29 AM
Here's the most recent update. I now have all of the old part of the city mapped. I am also experimenting with some different colors for the fields. I will have to add more fields around the city as it is complete, but this is just a test of making the fields for now. I might try doing it with some sort of texture instead.

06-19-2008, 09:36 AM
Those fields look a lot better. Good job.

06-21-2008, 06:50 AM
Here's the most recent update. I now have all of the old part of the city mapped. I am also experimenting with some different colors for the fields. I will have to add more fields around the city as it is complete, but this is just a test of making the fields for now. I might try doing it with some sort of texture instead.

I like the idea of including fields in the overall composition of the map but I think their scale is off overall... or should vary, and the color should partly match the road/path surfaces (lighter tan) with a vibrant greenish color mixed on the rows...

What font did you use? The city roads and plot/district layout is awesome... very organic and natural. Just curious but what version of Photoshop did you use?

Oh also... don't over populate the city with plots from wall to wall... while that might be more realistic I think it detracts from it visually... and a map is just a representation of 'something' not necessarily an exact copy of the 'real thing'.

06-21-2008, 09:38 AM
Looks great
i have a couple suggestions

one: move the granary so that it resides within the walls of the city.
it would not be prudent to have an invading army living off the city's food stores.

and secondly move the building road and tree layers above the contour layer

06-21-2008, 10:13 PM
Last update for a while. We are going on vacation for a couple of weeks, but I am hoping that in that time I will have this almost completed.

Thanks for all of the great comments! The font I am using is Anarion. It was a free font that I downloaded from one of the free font sites, but I can't remember which one.

I'm using Photoshop CS (version 8). I will revisit the fields once I get the buildings complete. I will be redoing the contour lines a little later.

06-24-2008, 11:04 AM
That's coming along nicely Good work.