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Ramah
03-20-2013, 05:24 PM
Ok, I was hoping to have this finished hours ago but I was kept away from the computer and so now I find myself having rushed to get this out so I am finally able to move on. So I will probably notice lots of little things I had earmarked to correct/change but as time has now run out then here it is.

I give you the Steammancer's Folly part one - Limpet City...

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This image is at 50% and slightly compressed to keep filesize down. A fullsize version is available on my DA page at: http://ramah-palmer.deviantart.com/art/Limpet-City-Steammancer-s-Folly-Part-One-360704960

A little backstory -

The City of Limpet is situated where it is for two main reasons - firstly, the engines of the steammancer university provide a source of electricity for the city and secondly, the cliffs to which many of the workers houses cling are home to the best gem mines on the continent. Some of the workers are employed to work in large organized mines together and some have erected their small homes wherever they can find the space and have proceeded to carve their own mine into the cliff behind in the hopes of striking it rich alone.
Presiding over all this is the self-styled Lord Sebastian Farquhar - the original discoverer and owner of the gem-rich cliffs. He rents out the land to the hopeful miners and takes a cut of all gems discovered. This has made him a very rich man and one of the ways in which he uses his wealth is to fund the steammancer university and put pressure on where their research is headed in order to best serve his own needs...

This was the map I started for the February challenge and ran out of time long before I got anywhere near the finish... and I'm still only half done. When I have had a break from city maps (man, I hate 'em) then I will make a second map that shows the results of the steammancer's messing with the elements and the effects it had on the city.

Diamond
03-20-2013, 05:45 PM
Aggggg.... the beauty... it melts my mind.... The perspective, the color, the layout, the ideas... Lovely work, man.

Beoner
03-20-2013, 06:36 PM
Like the colors and the elements, specially the Zepellin :)

TheHoarseWhisperer
03-20-2013, 06:48 PM
Fantastic. Looking forward to the university floorplan.

- Max -
03-20-2013, 07:02 PM
Fantastic job ramah :)

arsheesh
03-20-2013, 09:06 PM
Just beautiful! Really marvelous job on this.

Cheers,
-Arsheesh

aquarits
03-20-2013, 10:43 PM
Really nice?

Who dont loved the Zepellin? :D

Aredhel
03-21-2013, 07:54 AM
Colors and details are beautiful!

Ramah
03-21-2013, 08:14 AM
Thanks, guys. :)

I've added a link to the full sized version on my DA page in the original post at the top. I've also added a little backstory.


Fantastic. Looking forward to the university floorplan.

Hehe. Well to be honest, I have no intention of creating such a map. :) I added that for two reasons, the first of which was that I was unsure of all the separate buildings that go to make up a university. Dormitories... different class buildings... canteen... dunno. Secondly, and perhaps more importantly, I just didn't have the space to add any more labels. So really, it was a huge cop out. :)

Londonsmee
06-26-2013, 05:23 AM
After scanning lots of the threads this style is so appealing. Outstanding, so how long did it take you in total.

Fantastic map

Troedel
06-26-2013, 06:19 AM
Outstanding as always ;)

Ben Burch
06-26-2013, 05:53 PM
This just changed my outlook on all maps, this is by far the best ive ever seen! (to be fair im fairly new to the game, but damn this is amazing!!!)

Ramah
06-27-2013, 10:49 AM
Thanks guys.

Londonsmee: I wish I could tell you how long it took. "Many hours" is as close as I can figure it. As time passes and I forget how long it took, the desire to crack on and start work on the second part increases. Hopefully soon.

Clercon
06-28-2013, 04:55 AM
Sometimes I feel like I'm quite good at mapping, for gods sake I even consider myself as some sort of an expert on city maps. And then I see this and realize that I'm still just struggling to get up on the ladder of mapping skills. This maps just blows your mind away. It is nothing but truly fantastic!

Larion
06-28-2013, 06:09 PM
Wow. That is cool. I remember seeing this way back in that monthly challenge. It's certainly developed. May I ask how much of that is photoshop and how much of it is hand drawn? Do you use a drawing tablet?

Very cool. And steampunk is always a fun genre :)

Ramah
07-02-2013, 01:21 PM
Thanks guys, glad you like it.

Clercon: Your city maps are great and so coming from you that means a lot. :)

Larion: It's all hand drawn in Photoshop. Yes, I use a graphics tablet. The only thing not hand drawn is the paper texture (courtesy of Coyotemax) and the labels.

- Max -
07-02-2013, 03:05 PM
Couldn't believe how this thread wasn't 5 rated yet. Fixed it ;)

nyogtha
07-02-2013, 04:32 PM
In english : it's so nice for eyes ... ^^
In french : c'est réellement de toute beauté. Max, tu es un vrai artiste ! Cette carte est remarquable en tous points, elle est soignée, élégante, attirante, ... impressionnant.

- Max -
07-02-2013, 05:29 PM
Heu il y a erreur Nyoghta, la carte est de Ramah pas de moi ;)

Ramah
07-03-2013, 03:26 AM
Hehe. Thank you, Max. :) And thank you for the correction there - to have a map mistakenly attributed to you is quite an honour for me, actually. :)

arsheesh
07-03-2013, 03:48 AM
I think I've already mentioned this, but this is an incredible piece. It's one of those maps I keep coming back to. Quite an inspiration really.

Cheers,
-Arsheesh

Clercon
07-03-2013, 05:40 AM
Clercon: Your city maps are great and so coming from you that means a lot. :)


You are most welcome. I'm actually considering locking my kids in the basement for a week so I can do some city training without getting disturbed all the time ;)

- Max -
07-03-2013, 05:47 AM
Hehe. Thank you, Max. :) And thank you for the correction there - to have a map mistakenly attributed to you is quite an honour for me, actually. :)

:) No problem Ramah. And reading that is an honour for me aswell :D Such a sense of humility seeing the high artistic quality of your work should be a lesson for each of us in the guild :)