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Scribbler's Emporium
04-02-2013, 01:37 AM
Hi,

I was recently directed to this site and am posting for the first time. I'll UL a few images of a map I've been working on collaboratively with 3 other guys. The map is in a nearly finished state. It may never be truely done but thats the nature of fantasy cartography.

The world is called D'Haon.
The map was created for a RPG that started about 30 years ago - mid 1980s.
It was first drawn by hand and then transferred to CorelDraw v3. Now working in Coreldraw v14.

The working CDw map is 30,000 x 24,000 pixels (~25MB) with about 30 layers, representing about 4000 x 3000 km of land. With this map I was going for a National Geographic style, though I've tried various others.
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Here is a closer zoom in one section showing some human settlements along with a combination of elevation and vegetation zone information in colour.
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Multiple layes can be confusing, so here is the same area with just the human settlement information.
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I have additional information in layers such as ocean currents, prevailing winds, precipitation expectations, seasonal temperatures, elevations (see height-map below), faultlines, bedrock type (sedimentry vs igneous) and regions with interesting geological mineral findings such as various gemstones, metals and coal, so a GM can work with some economics. Here is a close up of a different region with the overlay of gems and metals. Yes, there is an index to explain the colours.
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At present, there are 47 countries scattered about. We have a good ideas on about the last 500 years worth of political history for every country and a fair idea of the last 2000 years of history in more vague terms.

The guys have also invented a pantheon of 10 gods and a really interesting creation-story to set the tone.

The map holds about 4500 settlements from small towns up to large cities. The names of the countries and the settlements were generated from clever software written by one of the guys so as to mimic 13 different fantasy languages. There are 9 different climate zones.

I recently discovered the software package Wilbur and I've been working on a height-map and subsequent bump-map for the world. I'll post some of that work when I get something I'm happy with. What I loved about Wilbur is that it identified the same major river systems I did! Clever.
I like the Wilbur rivers better than mine, so thats likely the next major iteration.
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I notice that many submitters here use pixel-based software (photoshop/gimp/etc) and far fewer using vector-based software such as Coreldraw and others. I'd be very interested in member's opinions on a) our maps of D'Haon, and b) the pros and cons of vector-based versus pixel-based software.


Cheers,
~Scribbler

arsheesh
04-04-2013, 05:51 PM
Scribbler's Emporium, this is looking very nice so far. I'm interested to watch the Wilbur map develop as well. Great work.

Cheers,
-Arsheesh

Scribbler's Emporium
04-05-2013, 12:06 AM
@Arsheesh: Thanks for posting the tutorial. That really helped a lot.

Scribbler's Emporium
04-06-2013, 01:54 AM
This is how I got so far with the Wilbur height map.

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jbgibson
04-06-2013, 03:13 AM
I likes me a good atlas rendering, and you have nailed it. Welcome to the Guild; an auspicious intro indeed. I have maps that old, only mine are squirreled away on their original graph paper, not honed, detailed, and beautifully realized as you and your friends have done. My only comment on the vector nature is well done, and may we have some more, please?

Sorry I can only hand out a bit of rep at once, but methinks you'll have more coming.

vorropohaiah
04-06-2013, 03:34 AM
i like the Atlas style maps on the top. very nice. been meaning to try my hand at something like this.

Scribbler's Emporium
04-06-2013, 12:49 PM
I likes me a good atlas rendering, and you have nailed it. Welcome to the Guild; an auspicious intro indeed. I have maps that old, only mine are squirreled away on their original graph paper, not honed, detailed, and beautifully realized as you and your friends have done. My only comment on the vector nature is well done, and may we have some more, please?

Sorry I can only hand out a bit of rep at once, but methinks you'll have more coming.

Thanks. I appreciate the comments.
There is plenty more to share. Can't let out all my secrets at once! :D

Scribbler's Emporium
04-06-2013, 01:01 PM
Another close-up of a different section.

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Cheers,
Scribbler

Ourea
04-06-2013, 01:20 PM
This is really outstanding! I love all the different iterations, all the information you have worked out and presented. It's really stunning, and I can't wait to see how you develop it.

Scribbler's Emporium
04-15-2013, 10:40 PM
Thanks. Another area for your amusement.

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vorropohaiah
04-16-2013, 01:46 AM
very nice stuff, though even a cursory glance shows that some of the labels need work - especially the Igasleton Sea, which overlaps various other labels.

Chashio
04-16-2013, 02:02 AM
Whoa...

It'd be incredibly repetitive to type, but that was my reaction to every single picture you've posted so far. =)

waldronate
04-16-2013, 02:19 AM
One thing to watch out for with using Wilbur is that it won't properly show the endorheoric basins, or lakes in general. I also recommend bumping up the resolution of your maps before applying Wilbur to it to avoid some rather chunky artifacts (it may just be the resolution of the posted images, though).

Scribbler's Emporium
06-02-2013, 05:47 PM
I've been playing with the 3D map and making some wallpaper. :)
Not perfect yet, but fun.

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