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mthomas768
04-06-2013, 10:36 AM
I decided to see how fast I could pull together a geomorph-style tile this morning, using the same style as my most recent mapping project. I did this at 100dpi, 1" = 5' scale, starting in Inkscape to lay out the walls and then moving to Gimp for textures and fills. I stole a couple of decorations from Bogie's thread (http://www.cartographersguild.com/mapping-elements/16821-mapping-elements-starting-preset-tables-chairs.html) of premade mapping elements and resampled them to scale.

Here's the basic tile:
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And here's the same tile duplicated and rotated beside itself to test the matchup between them:
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This took about two hours, with a couple detours. I had to rejigger the doors to fit this resolution. I stole them from my Tombs project, which is 150dpi. I also had to rebuild a grid to this scale.

Jacktannery
04-11-2013, 01:50 AM
Lovely colours mthomas. One thing: the grid overlay on the beige tiles looks messy - too many confusing lines.

mthomas768
04-11-2013, 05:25 AM
Thanks! I really need to broaden my texture choices for floors, I keep coming back to the same trio of colors/patterns. :D

I agree on the grid lines. Personally I'd just turn them off in favor of whatever grid the application provides.