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View Full Version : Help with Editing Real World Data with Fractal Terrains 3



Lord_Salamander
05-12-2013, 07:13 AM
Hey guys, I've recently started working on a real world based map for a campaign I'm making, and as such I have loaded the etopo1 binary data into Fractal Terrains 3. That's all working fine, but I'm having trouble using the prescale offset tools with the binary data. I have enabled prescale offset and used 'Tools>Actions>Burn into Surface', but it still isn't working. Is there something I'm missing?