View Full Version : Old School Mega-dungeon - C1: The Hidden Shrine of Tamoachan

05-29-2013, 05:10 PM
Please be gentle it's my first time lol!

I made this old school Gary Gygax AD&D mega dungeon of C1: The Hidden Shrine of Tamoachan after finding that they revamped it and converted it to 4e (Dungeon #209).

I used Photoshop for the whole thing and made heavy use of the tutorials as well as styles and pattern presets I got from Dr. Zuess at http://www.drzeuss.co.uk/ and the tutorials located here 4e D&D Tactical Mapping - RPG Virtual Tabletop (http://rpgvirtualtabletop.wikidot.com/tactical-mapping)

I feel like they came out pretty well considering it's my first foray into mapping of any kind.

The objects are from the Dunkinni CUSAC as well as other publicly available art I shamelessly leeched =)

I took some liberties with some of it as i run a Dark Sun campaign so some of the things like dragons and octopus don't fit.

Even though I don't plan to make any changes to these maps feedback is welcome and appreciated. Enjoy!

For those that aren't familiar it's a Ziggurat/Pyramid style dungeon with the adventure actually beginning on the underground Tier 1 and they have to make their way out of the only exit at the top of the Ziggurat on Tier 3.

Tier1 Composite (low res for visualization only)

Tier 2

Tier 3

05-29-2013, 05:16 PM
Hey not bad at all. The colors are nice and the textures are well chosen. I would like to see the map with a grid, but that's a small thing. Overall pretty nice job, and welcome to the Guild!


05-29-2013, 07:53 PM
Thanks for the feedback, I do have a version with grid, I use virtual tabletop that places the grid for me so I didn't think to include the gridded version.

I updated the post to include a download link to the high res images as well as the gridded version.

05-29-2013, 09:26 PM
Great !! I love the feel of this. Welcome to the Guild and have some rep for a great first post :)

05-29-2013, 10:22 PM
I second the motion, very nicely done map. I like how you did the walls, they have a nice feeling of depth to them.
Excellent first map, many people don't reach this level let alone start there, so some Rep from me to!

05-30-2013, 01:06 AM
Thanks Bogie, pretty sure I used a few of your objects from the Dunjinni forums! Your contributions are much appreciated.

As for the walls, I agree I think they look really nice. I'd love to take credit but they're part of the preset styles Dr. Zeuss created. Same goes for the textures themselves. :)

05-30-2013, 04:57 AM
This is great Invictys - good job.

09-04-2015, 04:33 PM
hello, great map - I did not see the download link for the gridded version though - did I miss it, or can you post it?

09-05-2015, 02:27 AM
I love Revamping old Maps into usable VTT and Digital Versions
Welcome aboard