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View Full Version : A goblin camp at full moon



Chewiecide
06-10-2013, 02:55 AM
Hi all,

this is my 2nd map after a first attempt of drawing a village with CD3. I dont know if Im posting right, after reading the sub-forum descriptions I decided to post it as an "general outdoor map" ;-)

I used the CC3 bundle here as well with heavily editing the result in PS afterwards.

Im really looking forward for your comments & perhaps advice?

55246

my main issue is: the cave-entry in the middle of the lake looks boring & isnt THE eye-cather. My players will arrive at the top of the huge cliff in the south. Their goal is to sneak in the camp and finally try to reach the cave & see whats inside. But i need some cool effects (aka red big arrow "ADVENTURE HERE, PLEASE ENTRY").

I personally thought about some mysterious shadows with some green/purple glow arround and perhaps a small light glow inside the dark hole of the cave? But I have no idea how to do this lighting thing in PS properly, the mediocre results at the firecamps and watchtowers may show it...

Thanks a lot in advance, please feel free to comment any other aspect of this map, too.

mthomas768
06-13-2013, 03:17 PM
A couple things you might try with the cave:

Provide a path leading into it.
Make it a bit larger.
It looks a bit flat, so maybe some shadows to make it stand out a bit?
A light from inside the cave would also emphasize the entrance.