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arsheesh
06-17-2013, 08:19 PM
Well though my time is limited at the moment and I don't know whether or not I'll be able to finish this, I've been itching to do a bit more practice on a town map. So I thought I'd try my hand at mapping mariuccij's Ruins of Dragon Port (Hex F2):

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So far I've got the bulk of the base land and sea layers done, though I am still working on waves and surf.

### Latest WIP ###

arsheesh
06-18-2013, 02:14 AM
Not much more work accomplished today, but here's a minor update of the waves and surf.

### Latest WIP ###

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feanaaro
06-18-2013, 03:15 PM
Very nice. What's the scale?

foremost
06-18-2013, 03:50 PM
Nice work on that inlet. I think it looks really nice :D

How will you go about the village and the roads?

Bogie
06-18-2013, 04:18 PM
The waves are spectacular!

arsheesh
06-18-2013, 04:47 PM
Very nice. What's the scale?

10px = 1 meter (1 px = 1 decimeter);


Nice work on that inlet. I think it looks really nice :D

How will you go about the village and the roads?

Thanks foremost. I'm not sure I understand exactly what you are asking. Are you asking how I am going to determine where to place these elements or are you asking about the method of creating them?


The waves are spectacular!

Thanks Bogie, it took me longer to create these than I had initially thought, but I am happy with the results.

Cheers,
-Arsheesh

foremost
06-18-2013, 04:49 PM
I'm guessing your working off of that Hex map thing, so I thought I knew where you're putting everything. But are you going to make the village an icon or go detailed (same with roads)?

arsheesh
06-18-2013, 04:55 PM
Oh I see. The village and road will be done in the same quasi-realistic style as the rest of the map. I will only be mapping the town and its immediate surroundings, not the entire hex as such.

Carbus
06-18-2013, 06:41 PM
Lovely work Arsheesh! The waves are awesome, canīt wait to see more.

arsheesh
06-19-2013, 10:52 AM
Thanks Carbus. Here's another update. Laid out the roads and the castle walls, as well as the docs. My thinking is that the current city is built upon the ruins of an ancient civilization. The ruins of a castle still sit perched atop the cliffs (or at least it will, I haven't gotten that far yet):

### Latest WIP ###

- Max -
06-19-2013, 11:07 AM
Great start Arsheesh! :)

Jaxilon
06-19-2013, 08:23 PM
Looking fantastic so far Arsheesh!

arsheesh
06-21-2013, 12:39 AM
Well, now I know why people don't attempt these kinds of city maps more often. I have sunk dozens of hours on this now and there is still so much more to do. Anyway, I managed to fill in the houses. Hopefully over the weekend I can tackle the actual ruins (on top of the cliff side).

### Latest WIP ###

mariuccij
06-21-2013, 10:51 AM
Woah this is sweet! Very nice man!!

- Max -
06-21-2013, 10:56 AM
Nice job arsheesh, though the smaller houses are kind of too noisy and looks a bit odd to my eyes.

feanaaro
06-21-2013, 11:51 AM
I must second - Max -
The terrain is astounding, the structures are not at the same stellar level.

arsheesh
06-21-2013, 07:59 PM
Nice job arsheesh, though the smaller houses are kind of too noisy and looks a bit odd to my eyes.


I must second - Max -
The terrain is astounding, the structures are not at the same stellar level.

Thanks for the feedback guys. The houses have been difficult, sadly GIMP's Layer Effects editor is neither as powerful nor as accurate as that of PS. The graininess you mentioned was my attempt at attempting to convey that these buildings were thatched (in fact, not having much luck with Bevel and Emboss I used RobA's "Thatch" script for these). Not sure how else to achieve the look but I have attempted to reduce the contrast a bit to see if it helps. What do you think?

5555655557

- Max -
06-21-2013, 09:14 PM
That's mot such a change but that looks a bit better :)

Diamond
06-22-2013, 10:56 PM
This is looking fantastic, arsheesh. Those waves... dang, that's cool.

tilt
06-23-2013, 05:59 AM
Beautiful coastline, love the waves and the sprays.. :)

arsheesh
06-23-2013, 10:46 PM
Finally got to the "Ruins" part of The Ruins of Dragon Port.

### Latest WIP ###

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arsheesh
06-25-2013, 02:11 AM
The finish line is finally in sight. Now just have to figure out how I want to adorn this map, and whether or not I to include some flavor text describing the city and/or the ruins and its history.

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Diamond
06-25-2013, 01:53 PM
Looking really great man. What about a border with some gold tones in it, to complement/offset all the green?

arsheesh
06-27-2013, 01:48 AM
Well I think I'm calling this one done.

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Sapiento
06-27-2013, 03:22 AM
A very fine map!

Londonsmee
06-27-2013, 03:35 AM
Very nice, do like the water spray around the islands. How about a track, half covered by nature going to the ruins. Also maybe different colours looking path showing the more used routes.

Great work :-)

arsheesh
06-27-2013, 03:56 AM
A very fine map!

Thank you kindly Sapiento!


Very nice, do like the water spray around the islands. How about a track, half covered by nature going to the ruins. Also maybe different colours looking path showing the more used routes.

Great work :-)

Ah! I knew I forgot something. That, Londonsmee, is exactly what I had in mind. I'll have another minor update tomorrow sometime.

Cheers,
-Arsheesh

arsheesh
06-27-2013, 04:07 PM
Some minor tweaks thanks to Londonsmee's astute observations. I "think" this one is done.

### Latest WIP ###

Bogie
06-28-2013, 10:35 PM
Looks great! I like that your buildings actually look like buildings.

arsheesh
06-28-2013, 11:19 PM
Thanks Bogie, as others have pointed out, they still need a bit of work, and I'll keep playing around with buildings in the future, but I did really attempt to make them realistic via the use of textures and by adding window ledges (just noticed that I forgot chimneys though, I'll have to remember that for the next town map).

Cheers,
-Arsheesh

- Max -
06-29-2013, 04:35 AM
That's a very fine map! Clear and neat :)

mssandhu
06-29-2013, 05:12 AM
Very good looking map-coastline, island, waves, colour scheme...high-res, big size ! Wonderful. Beautiful. looks like you have a vision, skill and technical know-how to make it come true! As a new comer to map making (in fact a new comer to GIMP as well) this is the kind of map I will hope to produce one day, soon!

Londonsmee
06-29-2013, 05:25 AM
Very nice, missing some sheep heheh :) do like the hedges for house separation.

arsheesh
06-29-2013, 06:50 AM
That's a very fine map! Clear and neat :)

Thanks Max, that is a high compliment coming from you.


Very good looking map-coastline, island, waves, colour scheme...high-res, big size ! Wonderful. Beautiful. looks like you have a vision, skill and technical know-how to make it come true! As a new comer to map making (in fact a new comer to GIMP as well) this is the kind of map I will hope to produce one day, soon!

Thanks mssandhu, I was in your shoes nearly 4 years ago when I first came here. Keep at it and you'll get there.


Very nice, missing some sheep heheh :) do like the hedges for house separation.

Yeah you're probably right, what with the Mercer's Guild there likely would be sheep about. If I had more time (i.e. if I didn't have to get back to the academic work I've been neglecting) I'd add crofts and fields along the road to the town, perhaps with some sheep. It will have to wait for another map.

Thanks everyone for all the feedback and constructive criticism.

Cheers,
-Arsheesh

JSP
07-02-2013, 01:01 PM
Beyond impressive! The way you transition the water to rock, rock to grass, and the detail in the layers is spectacular. I love being able to see the individual stones in the walls and tiles on the roofs.

JSP

arsheesh
07-02-2013, 03:37 PM
Thanks so much JSP, I put a lot of hours into trying to blend things just right.

Cheers,
-Arsheesh

Carbus
07-02-2013, 04:02 PM
It is a fantastic entry Arsheesh! The textures fit very well, wish I had your skills, I always mess up when trying a realistic style :(.
Already got my vote, like and rep!

arsheesh
07-02-2013, 05:31 PM
Thanks Carbus!

Cheers,
-Arsheesh