View Full Version : WIP: A new style for my maps
06-27-2013, 09:19 AM
I am working on a new style for my maps. I want to create some more 'fantasy' like maps in the future, and this is my first attempt:
There is no particular idea behind it, just an attempt to build some imaginative little world to test my style.
All critique is welcome.
06-27-2013, 04:46 PM
I love this style. I think it's pretty sweet. How long did it take to throw something like that together with your techniques? What program did you use?
06-27-2013, 05:01 PM
Pretty neat stuff. What sort of 3D program are you using?
06-27-2013, 05:43 PM
interesting angle. nice looking map :)
06-28-2013, 05:58 AM
Thanks for the comments.
The 3d-rendering is done in 3delight. Its Renderman compliant shading language gives a lot of flexibility for writing custom shaders. But I wrote several helper programs myself in C++ and Python.
I have developed this style over the course of several months. The reason why it took so long is that I usually try to develop a whole workflow, which later allows me to make similar maps very quickly.
Do you have any suggestions for improvements?
07-03-2013, 04:29 AM
I made some small changes to the map and added shadows and labels. Also gave it a name.
Would appreciate any comments, especially hints for improvements!
07-03-2013, 11:40 AM
And here is a plan oblique view of the map.
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