View Full Version : Land map - Fantasy
07-13-2013, 11:15 AM
Hello - the map is for a Fantasy series - Mage in Time - in the Tales of Chance the Mage books. The only drawback I can think of is that the pieces of land quilted together are from other people's images. The Photoshop trap. I think it has all the basics.
07-13-2013, 12:54 PM
I think this map suffers from several issues. The labeling is not really convincing, the strong outlines don't really work IMO (the font itself is a matter of taste, I guess).
The bigger problem, however, is that you have regions on the map which are very blurred and are in stark contrast to others that are rather crisp - this should be revised completely.
The way how the rivers flow into the sea/bay? isn't too pretty, either.
The map as it is now looks like a patchwork - quick made without any eye for details.
I'm sorry if this sounds harsh, but I don't come to a better rating.
07-13-2013, 01:17 PM
Not at all - your criticism is well stated and thoughtful. Thank you for thinking on it and posting.
07-15-2013, 03:45 PM
I like to try images/maps from another's point of view - so I worked on the map thinking of the things you did not care for. and so - attached.
07-16-2013, 05:10 PM
And, to finish this thread, another using the same graphic approach but 'slicker' this and that.
- Max -
07-16-2013, 05:19 PM
I can only concur with Sapiento on this. It's only looks like a rushed patchwork of textures/photos /effects/colors that have a strong lack of consistence.
07-25-2013, 12:19 AM
I won't really comment on the map since I have not really done one to the end.
But there is one thing you said about using others images. Just make sure you have the right to use them, especially if it's for commercial purposes. You will avoid potential problems and it's more honest that way.
07-27-2013, 02:50 PM
About NLStrabo Fantasy Cartography Landscapes and Sagas (http://www.nlstrabo.nl/about.html)
07-27-2013, 03:53 PM
Some of you textures have high detail while other are stretched and that dosen't blend well. In general, you need some transition between the different zone too.
As for the font, the color bothers me. Red is not a good choice and the other colors, well it depend. You need to improve the consistency there too.
If you want to keep that style and improve it you can look here for ideas http://www.cartographersguild.com/cooperative-worldbuilding-project/2479-abandoned-maps.html
here in particular http://www.viewing.ltd.uk/Temp/CG/ThinkBig/Region/MappedTiles.png
and here http://www.cartographersguild.com/attachments/cooperative-worldbuilding-project/3843d1211660359-thinking-big-torqs-landgrab-choose-territory-map1a.jpg
or search on the forum and you will probably find someone that has a similar style
07-28-2013, 03:32 AM
Good points - thank you. I agree - red is a last choice - but I opted for it because I wanted the places where castles / holds are located to stand out. The map is tied to a series of episodes so it is almost 'quick reference' for a reader. With such a type of map, I combine over-emphasis layered on landsat images. In those, changes of ground type is sometimes abrupt and sometimes a blending. I am only just learning that. The style of this map is 'Get across what is where and located where from what - where is the action.'
Thank you for the reference urls - many thanks. I've done some wandering through the maps on this site. Keeping in mind that maps are linked to some story - the various styles are very interesting. The styles are very expressive of the mood of a story.
Stretched vs high detail - I need to be more careful on that. In photoshop, it can become a massive file. And it has to loadable to a website. But, you are correct on that.
07-28-2013, 12:39 PM
If you want to make them stand out, you could put a line under, put them in bold, have a bigger font, or a different one. The guide here might help you for that : http://www.cartographersguild.com/reference-material/12373-positioning-names-maps.html
Massive like 1 gigabytes ?
07-28-2013, 03:34 PM
I am certainly a fan of the author of the guide - have a link to him on my site. I have not read it - page by page - but have parts. On the other hand, red is the favorite color of children and is generally thought of as - in Dutch, Pas Op! - look here. Traffic lights. So, I wanted the viewer to note the locations of castles - but they are not large places so the font stays relatively small. I did go with sizing in place names - which made labels a distraction to the eye. So, I optioned to use a basic attention point - red. The tricky part is making it legible.
Size - I've photoshop cs6 running with lots of memory. I follow the suggestions about labeling and stacking etc. But it is all separate layers. A map like I was trying to make will take a lot of layers. Exported as is, it is a massive jpg. Exported for web at 50% and reduced, it can be kept under 300k. But you will lose much fine tuning done on the big boy. Which poses the same question, how to make it stand out.
I sound like a hopeless geek.
Thanks for thinking of it.
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