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View Full Version : City of Azena, Capital of Al Senia



justMANGO
08-05-2013, 01:20 AM
I'm still a newcomer to both the Guild and to cartography, and admittedly this is only my third attempt at map-making. The version attached is the revised version, the original may be seen here (http://fc04.deviantart.net/fs71/f/2013/216/1/a/map_of_azena__final_66__by_justmango-d6goydb.jpg). arsheesh has graciously given me a critique, pointing out that the style of the forest and farmlands didn't match the rest of the map very well. I took the advice and reworked the map, which you now see below.

The aim was to smoothly combine grunge brushwork and texture with a cartoonistic palette and style. Created entirely in Photoshop CS4, this map in its full size is 11.5 x 8 inches.

56650

(I would love a rating, rep and/or comment! :P)

arsheesh
08-05-2013, 01:43 AM
I think this revised style of your fields and forests is a much better fit for this map, and in general, much more polished. Love all the added details as well, such as the sheep and hedgerows. Well done, especially for a newcomer to the craft. Repped and rated.

Cheers,
-Arsheesh

justMANGO
08-05-2013, 01:02 PM
Thank you arsheesh. Glad that the revision made it better. :)

- Max -
08-06-2013, 12:50 PM
Nice job here, pleasant to look at! details like waves and ships are lovely.

Larb
08-06-2013, 04:27 PM
I agree, it's a very pretty map. The only thing that seems a little off to me is that some of the buildings outside the city walls look rather large in comparison to those inside especially if they are just supposed to be farm houses.

justMANGO
08-06-2013, 10:43 PM
Nice job here, pleasant to look at! details like waves and ships are lovely.

Thank you!


I agree, it's a very pretty map. The only thing that seems a little off to me is that some of the buildings outside the city walls look rather large in comparison to those inside especially if they are just supposed to be farm houses.

The reason why that's the case was because I took inspiration for the farm houses from barns outside of the city where I live, which are quite big in size as there is lots of space in Canada, while the inner-city houses is largely inspired by small-town Europe, where things are relatively tightly packed and small. That aside, I think you definitely have a point and I'll watch for it next time. Thanks for pointing it out! :)

rdanhenry
08-10-2013, 05:15 PM
This is a very attractive map, but the white labels are virtually unreadable in places. It's nice to look at, but I'd hesitate to actually use it, since I prefer not to strain my eyes.

justMANGO
08-11-2013, 02:05 AM
The labels are a little bit difficult to read because the map uploaded here is only 2/3-sized. At full size it's very readable. :)

Ilanthar
08-11-2013, 12:45 PM
Nice map with a good overall look!

I love your render of the waves. How did you do the scum effects?

Bogie
08-11-2013, 12:58 PM
You could enter this in this month's Challenge, "Redo an older map"

Well done!

justMANGO
08-11-2013, 04:02 PM
Nice map with a good overall look!

I love your render of the waves. How did you do the scum effects?

I'm not sure what you mean by "the scum effects", but I hand-drawn the waves with a brush from Photoshop's default dry media set and erased it into shape. The scattered white foams are just two different layers hand-dabbled 1 pixel dots, both with a bit of Gaussian blur on it, and one of the layers set to about 50% opacity.

justMANGO
08-11-2013, 04:04 PM
You could enter this in this month's Challenge, "Redo an older map"

Well done!

Thanks for the compliment. :) I was actually thinking of redoing a different map for August's challenge, because I've actually be wanting to redo that one for a while. I'll start a tread about it when I have a few WIP to show the world.

Ilanthar
08-12-2013, 08:42 AM
Thanks for your answer!

I was thinking about the foam. Wasn't really glad with my question too, but I didn't find something better when I wrote it.

lesopeso
10-17-2015, 09:00 AM
Nice map!, I like the overall colorful style, and the fields and sea details (sheeps and ships :P) The only thing I don't quite like is how you placed the white labels on the left, but other than that is a very pleasant map, gz!

snodsy
10-17-2015, 09:55 AM
Really nice color palette and treatment of water and the sparkles, the parks are awesome. Beautiful job. One of the best titles I've seen done, no the best title I've seen done. Have some reps

The building names may be a bit small depending upon final size, maybe the transparency on them isn't needed? The docks look a little funny with the shadow, makes them look a little rounded. Water washing ashore on the rocks not quite right.

J.Edward
10-31-2015, 02:06 AM
This has been a favorite of mine ever since I saw it on DA.
I just ran across it here and had to say how much I like this.
This inspired me to try the waves with Haerlech. Three thumbs up. :P

justMANGO
11-03-2015, 02:46 PM
Nice map!, I like the overall colorful style, and the fields and sea details (sheeps and ships :P) The only thing I don't quite like is how you placed the white labels on the left, but other than that is a very pleasant map, gz!

Thanks! Where do you think is a better place for the labels?



The building names may be a bit small depending upon final size, maybe the transparency on them isn't needed? The docks look a little funny with the shadow, makes them look a little rounded. Water washing ashore on the rocks not quite right.

Had to check this but it seems that I posted the map at 75% full size, but you're right that the names are a bit hard to read. I can try setting it to less transparency. And yea, the dock shadows needs to be a little less faded and a lot tighter. How would you do the water on the right?



This has been a favorite of mine ever since I saw it on DA.
I just ran across it here and had to say how much I like this.
This inspired me to try the waves with Haerlech. Three thumbs up. :P

Thank you very much! :)

J.Edward
11-03-2015, 02:51 PM
You're welcome. Any new map work?
I'd love to see any new stuff. :)

snodsy
11-03-2015, 02:58 PM
How would you do the water on the right? I think maybe the water should be below the cliff and landmass, looks like its a cloud over the land on the lower right. and might make the cliffs stand out more, then maybe add a layer over the cliff and just do a few crashing waves over the cliff, less than now.