View Full Version : Castle Jacktannery

08-11-2013, 04:36 PM
This is a series of encounter maps I created for myself as a personal challenge. It had intended to do a full set of interior maps to go with it, but I found myself very busy so this is mostly external. I started this in October 2012 and now, almost a year later, I'm calling it done. There are quite a lot of errors (in particular with the shadows) but I'll never fix them all. The WIP thread is here: http://www.cartographersguild.com/building-structure-mapping/20332-big-castle.html and has some of the objects as transparent-backed pngs.

My intention was to create a series of fun encounter areas in a fantasy castle with a terrain backdrop I could swap out (forest/ice/tundra/mountain etc.) as required. I wanted encounters to include a dramatic bridge to the castle; courtyards in front of a keep with towers and battlements; secret entrances and terrifying walkways suspended by dangerous ropes; a wizard's tower; a dungeon; a chapel with buttresses overhanging a cliff; and a sally port with a cliff-side staircase/back entrance. I never did the dungeon but I managed to depict the rest, I think.

I decided to use shadows to depict the fantasy-castle I had envisaged. This can be seen on the chapel map and in the front courtyard - the main keep's shadows are based on the fantastic Disneyland Sleeping Beauty castle.

My favourite map is the one of the inside of the chapel - I based it on a real cathedral in Italy and I think it looks like a lovely jewel-box.

I made almost everything myself on GIMP except the well (no ref!) and fountain (no ref!). The round tower roofs are a modified version of a roof by Kegron in 2004 (no link!) and (no ref!), and the house roofs are by Aegean 2007 (Dundjinni Mapping Software - Forums: House, roof, tavern - variations (http://www.dundjinni.com/forums/forum_posts.asp?TID=8609&KW=house)). For the stable interior I used hay by Bludragn 2005 (Dundjinni Mapping Software - Forums: Hay or straw anyone (http://www.dundjinni.com/forums/forum_posts.asp?TID=3107)), bales by cdenham 2006 (Dundjinni Mapping Software - Forums: Bales or bundles (http://www.dundjinni.com/forums/forum_posts.asp?TID=1646)) and a wooden column by Greytale 2006 (Dundjinni Mapping Software - Forums: Art request (http://www.dundjinni.com/forums/forum_posts.asp?TID=12535&PN=0&TPN=1)). For the interior of the small office I used some generic furniture from the Dundjinni forums (no ref!). [reminder - go back and find links and refs]

All the map sections (apart from the reduced overview map) are uploaded here at a scale of 100 pixels = 1 inch = 1 grid square, ie 100ppi or 100dpi and were created using the Gimp. All maps are for non-commercial use only. If someone wants to add a grid to any of these maps follow these instructions:

1) download the GIMP for windows or mac at GIMP - Downloads (http://www.gimp.org/downloads)
2) use it to open the required map below.
2.5) [optional - advanced] make a new transparent layer OVER the current layer and select it.
3) FILTERS > RENDER > PATTERN > GRID to open the grid dialogue box.
4) Change SPACING to 100 pixels X and 100 pixels Y. Change OFFSET to 0 x and 0 y; choose a good colour - eg. black. Press OK.
4.5) [optional - advanced] if the grid is on its own layer as per step 2.5, you can lower the opacity or delete part of it.
5) Export your image to a JPG or PDF and print it out with a grid!

Overview (not to scale)


08-11-2013, 04:36 PM


Main Gate


Main Entrance Courtyard


Stable Yard - External View & Internal View

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Wizard's Tower


08-11-2013, 04:37 PM
Chapel - exterior and interior maps

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Main Keep


Sally Port and cliffside staircase behind main keep


Walkways from extramural tower - exterior and interior maps

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08-22-2013, 06:53 AM
Great work ! I like your maps :)

Just one question : it s twice the exterior map for the walkways as i see. I've read you didn't have the time for all interior, but you put 2 links, so perhaps an error when uploaded?

Walkways from extramural tower - exterior and interior maps

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08-22-2013, 07:58 AM
Thank you for your response Jeudi. Actually there is a different - take another look. If you zoom right in the central tower you will see I depicted it with the roof off, showing where the rope-bridge-walkways connect to a platform, then a ladder down to the floor and stairs up to the battlements.

08-22-2013, 09:04 AM
So sorry, yes i see it now, i was expecting the inside of the external tower so i didn't look really on the rest of the map !

08-22-2013, 09:38 AM
No problem - I was going to do the tower inside but just never got around it and way too busy now until at least february, which is why I decided to cut my losses and just post what I had.

09-09-2013, 02:08 PM
Such amazing work. I have been a fan of your D&D module conversions. Thanks for doing such spectacular maps!