View Full Version : Warehouse

08-17-2013, 03:01 PM
Here's a warehouse I put together this morning. You should have seen the state of the floorboards before I added the lighting - good lordy I had forgotten to fix the seams; but all lit up you barely notice. This one is 200ppi, so quite big.


EDIT: fixed the errors in the floor and added a prison cell.


08-20-2013, 09:20 AM
Cool Jack! Nice work with all the crazy shadows.

09-15-2013, 01:24 PM
Here's another one - a market stall. The fountain is by Jgovernale (2004 - http://www.dundjinni.com/forums/forum_posts.asp?TID=2536).


11-17-2013, 04:43 PM
Did a bunch of small structures for part of a commission recently - I'm posting reduced versions of them up here. All the maps use two colours only: ochre (hue 31) and its direct opposite on the colour tree, blue (hue 211). Everything on the maps uses these two hues, mixed with various amounts of black or white shading/saturation.

Used work made by other people:
tables & chairs; chests (all maps): Bogie 2011 http://www.cartographersguild.com/mapping-elements/16821-mapping-elements-starting-preset-tables-chairs.html
bed (healer's house; upstairs townhouse): KiwiRose 2010 Dundjinni Mapping Software - Forums: Kiwi’s Render-thon (Updated 2/13/12) (http://www.dundjinni.com/forums/forum_posts.asp?TID=13440)
shelves (healer's house, townhouse upstairs & potioner's house): KiwiRose 2010 Dundjinni Mapping Software - Forums: Kiwi’s Render-thon (Updated 2/13/12) (http://www.dundjinni.com/forums/forum_posts.asp?TID=13440)
forge (smithy & armourer): aegean 2009 Dundjinni Mapping Software - Forums: Forge Objects - Request (http://www.dundjinni.com/forums/forum_posts.asp?TID=11356&PN=0&TPN=3)
herbs (healer's house & potioner's house): nidea213 2008 Dundjinni Mapping Software - Forums: Fisrt DJ Image - Arranged Herbs (http://www.dundjinni.com/forums/forum_posts.asp?TID=9746&PN=0&TPN=1)
Weapons (armourer): PokerPhase: Dundjinni Mapping Software - Forums: RPG Weapons and Shields (http://www.dundjinni.com/forums/forum_posts.asp?TID=8011&PN=1&TPN=1)
Dishes (townhouse downstairs): Bogie 2011 http://www.cartographersguild.com/mapping-elements/16821-mapping-elements-starting-preset-tables-chairs.html
Rugs: I don't know who made these; perhaps Bogie?
Tents: from a 3D rendering.

Watchtower - four floors.
59096 59097 59098 59099

Merchant tents - four tiles
59100 59101 59102 59103

Healer's house and Potion-maker's house
59104 59109

Smithy and Armourer
59105 59106

Town Hall and Barracks
59107 59108

Commander's Tent (day/night)
59110 59111

Townhouse - ground floor/upper floor
59112 59113

11-17-2013, 06:59 PM
Nice work Jack! I don't recognize the rugs so I don't think they are any of mine.

01-09-2015, 07:57 PM
your maps are great, i really like it!!!keep doing great maps!!

01-13-2015, 06:41 PM
I like the faded out effect to emphasize that the lower floor is "in the distance". I was using tint shadow layers for this in my work but I think I may try a little of this too. Thank you!