Redstar
07-09-2008, 10:34 PM
Hey!
While I've been mostly consumed with my other larger regional map, as it turns out I still need to finish maps for my next game! Below is one I put together for my next D&D game. Below are the rules I'm using for them in case anyone is interested.
I made it using various tile sets, objects, and textures slapped together in photoshop. If you're interested to know where I got them from, just ask, I'd be happy to share.
Enjoy!
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1) Moving between carts counts as difficult terrain
2) Only two persons a cart is possible
3) Starting your turn in the same cart as another person, forces you to loose your standard action
4) Moving over 100ft a round, 90 degree turns = DC15 Balance
3) Kneeling provides 1/2 Cover for Medium creatures (+4 AC) (+2 On Ranged Attacks, -2 On Melee Attacks)
4) Laying prone provides full cover
5) Switches are tiny AC12. A minimum of 1 damage is required to "switch" them.
While I've been mostly consumed with my other larger regional map, as it turns out I still need to finish maps for my next game! Below is one I put together for my next D&D game. Below are the rules I'm using for them in case anyone is interested.
I made it using various tile sets, objects, and textures slapped together in photoshop. If you're interested to know where I got them from, just ask, I'd be happy to share.
Enjoy!
---------------------------
1) Moving between carts counts as difficult terrain
2) Only two persons a cart is possible
3) Starting your turn in the same cart as another person, forces you to loose your standard action
4) Moving over 100ft a round, 90 degree turns = DC15 Balance
3) Kneeling provides 1/2 Cover for Medium creatures (+4 AC) (+2 On Ranged Attacks, -2 On Melee Attacks)
4) Laying prone provides full cover
5) Switches are tiny AC12. A minimum of 1 damage is required to "switch" them.