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Sapiento
10-12-2013, 09:59 AM
I will map an island, Riggerholm, seat of the Riggermen, an seafaring people who like to raid and pillage coastal towns and cities along rivers at the nearby mainland of Korodia.
The first map will be in the style of a Renaissance map, while the second one...well, I'm not sure at the moment. Either a very painterly style or a modern map of the island. Or maybe something else.

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Domino44
10-12-2013, 11:15 AM
wow, great map! I really like your mountains, rivers, and lakes. The only thing I don't like is the texture the sea, I'm not the biggest fan of it. The shape of the island is awesome! great job!

- Max -
10-12-2013, 11:47 AM
Looks nice though I 'm wondering how it will render a renaissance style...

Sapiento
10-12-2013, 12:53 PM
Thanks!
I will study some Blaeu maps to get the style right. I think it will be mainly the decorative elements that will give that result. The sea will get another appearance in the next update.

- Max -
10-12-2013, 02:09 PM
That's some good reference :) Though I'm still thinking that geographic elements would also help to give the result.

TheHoarseWhisperer
10-12-2013, 05:06 PM
Sap, is it coincidence that the Riggermen sound like Vikings, and the island resembles Iceland?

Sapiento
10-13-2013, 01:50 AM
Sap, is it coincidence that the Riggermen sound like Vikings, and the island resembles Iceland?

No. But the island is placed more south than Iceland, giving it a more temperate climate.

Sapiento
10-13-2013, 03:30 AM
That's some good reference :) Though I'm still thinking that geographic elements would also help to give the result.

Of course. Tree and town symbols should do this, too.

Sapiento
10-14-2013, 04:19 AM
I found a French cartographer, Nicolas Sanson (http://en.wikipedia.org/wiki/Nicolas_Sanson), and decided to push the map in this direction. Trees and water color strokes added.

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- Max -
10-14-2013, 06:32 AM
French cartographers have always been amongst the best :D :P

Sapiento
10-14-2013, 11:13 AM
French cartographers have always been amongst the best :D :P

Indeed!

More details added.
There's a typo in the title, I will change that in the next update.

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Sapiento
10-15-2013, 09:30 AM
I think this version is more or less finished; some small details need still some attention.


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Sapiento
10-16-2013, 03:44 AM
First idea for map 2.

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- Max -
10-16-2013, 04:27 AM
Looks like you're off to a good start here.

Sapiento
10-16-2013, 05:30 AM
Looks like you're off to a good start here.

I hope.

I have now nailed down the setting for second map. While the first one shows a civilization in its beginnings, the second will show a civilization in its last stage. Some hundred thousand years have passed. Ages are gone when worlds were formed after the wishes of men/sentients, solar systems designed and unbelievable heights of science and culture reached. The home world of men, where the island is situated, while still honored as birth place of civilization, has long lost any political or cultural importance. And so the society slowly began to degenerate - at least the organic parts of it. The island had been covered my kilometer high and wide megastructures, deep into the crust built sky towers and cloud scrapping monuments, while the land itself had been shaped. When 'back to the nature' became fashionable, these structures nearly vanished to make place for detailed planned nature. This changes happened several times.

Now most of the island is green again. Several megastructures still exist, but many of them have lost their functionality. Not because of technological breakdown, but because competing AIs are locked in never ending arguments and discussions how to do things best, or because the AI simply transferred out because they no longer saw the need to serve the needs of organics, or simply because the inhabitants no longer understand how to use the magic-like technology. It's the first time in hundred thousand years that sentients begin to build old-styled cities again.

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TheHoarseWhisperer
10-16-2013, 08:47 AM
Nice story. If I may say so, it sounded at first like it was headed toward cliche (the 'hundred thousand years' bit, specifically), but I think you rescued it admirably by thinking things through carefully. I always like it when that happens. Now I'm looking forward to seeing the map.

THW

eViLe_eAgLe
10-16-2013, 11:48 AM
I really like those mountains.

Djekspek
10-16-2013, 02:53 PM
Hi Sap, good to see your still into the challenges. And that 1st map is great, love the color-work! I must say your coloring still gets better and better! cheers, DJ

arsheesh
10-16-2013, 04:01 PM
Agreed, the colors and line-work are lovely.

Cheers,
-Arsheesh

Sapiento
10-17-2013, 06:53 AM
Thank you, guys!


Hi Sap, good to see your still into the challenges. And that 1st map is great, love the color-work! I must say your coloring still gets better and better! cheers, DJ

Thanks DJ! You never stop to learn, you know. :) I got quite close to Sanson's style, I'm happy with the result.

So, on to the update: I thougt a slight perspectiv would help get a better impression from the megastructures; first skytowers and monuments added.

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Sapiento
10-18-2013, 10:24 AM
More details added.

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Viking
10-18-2013, 03:05 PM
Very cool style! There do seem to be some odd things going on in this world :P Strangely only the mountains made of ice bothers me lol.

Sapiento
10-19-2013, 02:40 AM
Very cool style! There do seem to be some odd things going on in this world :P Strangely only the mountains made of ice bothers me lol.

Thanks! The mountains are pure diamond, not ice. :)

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Bogie
10-30-2013, 02:18 PM
Fantastic maps, don't forget to post the 2 versions together

Sapiento
10-31-2013, 02:37 AM
Both maps merged.

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EricPoehlsen
10-31-2013, 03:16 AM
Very nice work ...