View Full Version : Tenebrae - Jerusalem - commission map

- Max -
10-25-2013, 06:56 AM
Hi guys,

This is the first of two pieces commisionned for the first add-on book of the french RPG Tenebrae (release November 2013), a map of Jerusalem. You can find a previous map I already did for this game here (http://www.cartographersguild.com/finished-maps/23975-tenebrae.html). Tenebrae is an uchronical RPG set in the late 17th century Europe.
Original size is 7x9" and it's done in Phoroshop.

Les XII singes 2013 - All rights reserved.

Hope you'll like it,

As usual, feel free to rate, rep or run away :)


10-25-2013, 11:38 AM
Great map, Max. In particular, I love the paper texture you used. Also appreciate how clear it is to read.

- Max -
10-25-2013, 05:46 PM
Thank you Tim :) Regarding the size of the map, legibility was indeed a thing I have to take care. Fortunately the number of informations to give was adapted to the size :)

10-25-2013, 06:29 PM
Another fine city map. But much more simple than some of the others, and i like that.

- Max -
10-26-2013, 04:52 AM
Thanks SK!

10-26-2013, 05:11 AM
this is nice, a real city and it shows - most fantasy cities have an artificial look about them, either in the layout or the street grid. nicely done!

10-26-2013, 05:18 AM
Very nice map, I too like this simpler style compared to your other city maps. Amazing cartouche too!

Funnily, I recognized the layout when I saw it, it's very similar to Assassin's Creed's Jerusalem – and then I realized I was thinking of AC's Acre. I wonder if Ubisoft got the cities mixed up?

10-26-2013, 09:26 AM
Well, as previously said : elegant, simple & efficient. And your edges are looking good and fit very well with the map.

- Max -
10-26-2013, 01:40 PM
Thanks guys, glad you like it :)
@ Lingon : can't really say, I don't know AC that much.