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jigsawman
11-01-2013, 06:42 PM
What is the Caravan Adventure on this forum? I see it as a private forum and wondered what it was.
JSM

jigsawman
11-08-2013, 05:36 PM
Geez, so helpful. 8 days and no one knows what this is. sigh.

feanaaro
11-08-2013, 05:44 PM
It's a very well kept secret.

Gamerprinter
11-08-2013, 05:47 PM
The Cooperative World Building Project is something that was started several years ago - an attempt to build a mapped world as a community project. Last year, I think a move to write an adventure set in that world regarding the Caravan Adventure. It was by invite only, and it's a closed forum group. Potentially the adventure would be published. I am not involved in it, though I have participated in the World Building Project, awhile back...

Because it's closed and there's only a few guild members involved, the bulk of the members know nothing about it, so not surprised nobody responded to this thread.

GP

Jaxilon
11-09-2013, 12:11 AM
GP is correct, it was an idea we wanted to see if we could get traction on. Perhaps becoming a regular thing in time. Unfortunately, with how things worked out some folks moved, found new jobs, lost interest, got busy with everyday life, etc. You name it.

Currently it's a defunct project WIP that hasn't had any activity in a long time. I still think we could do it but it'll require a firm hand and the reigns in order to keep things moving and not just breaking down into an ever changing brainstorm, as awesome as that is. Personally, I could do something like this but I'm too busy right now with a career change. I'm hopeful we can get back to it but I haven't been able to be involved in much of anything lately.

So, bottom line, you could say it was an experiment that sort of fizzled out. Perhaps one day we will revisit it but to be honest, there's not much to see there. Although I did draw up a fairly cool looking drink Horn if I do say so myself. :)

Diamond
11-12-2013, 02:24 PM
Four days and no 'thank you' for the information? Geez, so appreciative.

:D

jigsawman
11-12-2013, 02:47 PM
58995

Yes four days. I have to try and maintain a relative schedule like all of you LOL
JSM

*Plus it would help if the automatic email notifications worked here all the time - which they do not. :P

jtougas
11-12-2013, 10:40 PM
Now now Arsheesh "defunct" is a such a harsh word... ;) I think everyone involved (including myself) went off at full steam and then we all just stopped. The idea is there as is the outline and the overall goal, we just need to get back to it and I for one am ready. :)

Jaxilon
11-22-2013, 12:13 PM
Plus 4 days isn't sooo bad considering he initially waited 8 days before getting a response, LOL.

I think part of the problem we ran into is project leadership. I think everyone wanted to be nice and let everyone have an equal voice but in the end we never got off the design table. Well, honestly, we got to the edge of the table but that's about it. What we probably should do is see who's still in and able to help out and then elect someone to take the reins to keep things organized and moving forward. That means checking in with folks and making sure they haven't been snatched up by daily life and whatnot. Also, they should have some ability to make the decisions that enable the project to keep moving forward. Doesn't mean they take it over to build what they want, just means we can't always have 10 people spend the time it takes to come to a consensus.

A poor plan well executed is better than a great plan never completed.

Gamerprinter
11-22-2013, 12:19 PM
Even when this was project was first proposed, I seriously considered volunteering as leader, however, then as now, I was buried in existing publishing work that prevented my involvement at the time. My time availability has not abated, but gotten worse. Still if I ever do see a window, I'd consider volunteering to take the reigns - I have a few years experience doing game design/development and prepping for publication, so I could do this (if I had time...)

GP

Korash
11-23-2013, 08:51 PM
Yeah, it is a shame that this fizzled...I still look back at it every now and then... i am not sure I would have too much time available for this again. I think Jax is right about not having a Lead for a project like this.

jtougas
11-24-2013, 11:44 AM
I have to say that for a basic design we are most of the way there. Jax has done an awesome job bringing the Cup to life and now we need some people with game experience to create relevant encounters. As I posted earlier I am still willing to be a part of this project from the creative/writing standpoint.

Jaxilon
11-27-2013, 12:15 PM
Even when this was project was first proposed, I seriously considered volunteering as leader, however, then as now, I was buried in existing publishing work that prevented my involvement at the time. My time availability has not abated, but gotten worse. Still if I ever do see a window, I'd consider volunteering to take the reigns - I have a few years experience doing game design/development and prepping for publication, so I could do this (if I had time...)

GP

I hear ya, I thought this new new "part time contract" work was going to give me more time but I've slowly been sucked into the vortex of insanity. Good for money, bad for time and I'm really not liking my lack of drawing lately. I do believe this will settle out a bit once I get a handle on keeping them from unrealistic expectations....HA! I need to just put my foot down on how much I am available for them. *sigh* Life has a way of kicking your tail up.


Maybe if we made some posts over in the thread again we could see who is still around for it?

eViLe_eAgLe
11-27-2013, 12:33 PM
I've been wondering about the sub-forum for quite a while as well.
On a side note, i'd be more than willing to help :)

Koor
05-05-2014, 10:46 PM
If this were to start up again, I'd be very interested in helping out. I have pretty much no art/mapping skills, but love love love world-building.