View Full Version : [WIP] Map the First

George Bronx
11-14-2013, 12:25 AM
Back in the late 90s I had a friend from high school go off to college for computer programming. He'd been programming as a hobby for a couple years and was light-years ahead of his classes in the beginning. The spring semester of his first year, his professor challenged him to make a game. Jumping at the chance to use my art schooling I tagged along for the front end visual stuff (and the fun of world building). We pulled a month of all-nighters hammering out basic plot and back story. It was a good time.

After a couple weeks of back story, I started into the graphic part of world building. A few redesigns later and this is as far as I got before he took it and built the map in the game (which unfortunately didn't get finished by the end of the semester and died). I had to cut up my original 24x36 hand drawn to scan it. Cringed a bit at the first cut but I think it will be worth it. I want to complete this as my first map. I haven't decided if I'm going to go digital or have another go at hand drawn.

There's a bit of tweaking I need to do to make some ideas more believable with landmasses and rivers but I'm excited :)


11-14-2013, 02:21 AM
I look forward to watching what you do with this George, especially knowing the history of this piece.


George Bronx
11-15-2013, 05:14 PM
Thanks :) I'm just hoping I can find a style I enjoy working in that doesn't get overly monotonous.

Took a stab at some digital stuff today. The textures are just temporary to I don't have to stare at flat color all day. Roughed in some mountains so I could work on the waterways. I'm fairly pleased with the locations of the lakes and rivers, but the visuals seem a bit off.

Also just realized the delta spilling into the bay at the south would probably fill it with sediment rather quickly. Going to have to move that.

Still lots to do. :lol: