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Steel General
07-19-2008, 07:17 PM
OK, here's my first go at Map Area 23...I'm actually pretty happy it. I have a name for it now - Thargellian Highlands, so if someone can please change the name of the thread I'd appreciate it.

I have some ideas about the inhabitants of the area, but that'll need a bit more work before I post anything.

I did have a bit of a rough go trying to figure out how to make use of the height map Redrobes provided. So pointers in that area would be most welcomed.

As always suggests, comments, etc. are encouraged.

Redrobes
07-19-2008, 08:05 PM
Ah its up. Right, some height and contour maps then...

The contours are at 250ft intervals. As I might have said in other threads, don't think that you have to stick rigorously to these, they are a guide and all that matters is the 2D map with some continuity with neighbors. If you need anything else I might be able to provide then just ping away.

Steel General
07-19-2008, 10:04 PM
Thank you sir...will "ping" if needed.

Steel General
07-20-2008, 06:44 PM
OK, updated first post with first go at the map.

Midgardsormr
07-20-2008, 06:55 PM
I did have a bit of a rough go trying to figure out how to make use of the height map Redrobes provided. So pointers in that area would be most welcomed.


What software are you using? There are many different approaches you can take dealing with a height map: 3d modeling, gradient maps, bump maps, select by color, and even something as simple as using it as an overlay.

Steel General
07-20-2008, 07:02 PM
What software are you using? There are many different approaches you can take dealing with a height map: 3d modeling, gradient maps, bump maps, select by color, and even something as simple as using it as an overlay.

I'm using Photoshop, though I'm still pretty new to it.

I ended up using a combination of a lighting filter with an pattern overlay.

Steel General
07-21-2008, 08:52 PM
OK, here is my latest. I added a couple of rivers that I had not noticed were there before.

I also added some cities and fortresses.

As always C&C is welcome.

Ascension
07-22-2008, 01:55 AM
No critiques, just compliments...looks really nice so far.

Redrobes
07-22-2008, 04:59 AM
Yes its great, keep it going. I'll add this tile to the overall view thing in a short while.

Steel General
07-22-2008, 06:55 AM
Thanks guys... I'm kind of interested to see what happens with the tile above this one (#18), doesn't appear anyone is doing anything with it yet.

ravells
07-22-2008, 07:25 AM
Nice start! Title changed as per request!

Steel General
07-22-2008, 10:11 AM
Nice start! Title changed as per request!

Thank you, sir.

Steel General
07-24-2008, 10:20 AM
Here is some basic info about the area, it has been added tothe WIKI and I will try to expand on it soon...

Capital
Officially none, overall control of region disputed between the cities of Nyshdari and Rhadim

Population
Mix of human and demi-human races (50% Dyvari, 30% Nagoli, 15% Vaelan, 5% other races)

Imports/Exports
Exports: Goats, Sheep, Fleece, Wool, Cheese, Seafood Imports: Luxury goods, some raw metal, raw wood

General Geography
Located on the southernmost portion of the Luwath Peninsula, the Thargellian Highlands are an area comprised of rough, rolling hills and scattered groves of scrub trees and brush. (Think Scottish highlands, with better weather.)

Off the eastern and southern coast are several islands, these were once used as bases by various pirates/marauders.

The southeastern region is also home to several large lakes and two deep, inland bays highly prized for their value as ports. Two rivers, the Thargel and the Roon, cascade down from great ridge that bisects much of the area.

History
Once dominated by the Nagoli people, and later after the fall of the Nagolish Empire by the Vaelan, the Highlands are now primarily under the influence of the Dyvari who migrated from the more arid regions far to the east approximately 200 years ago.

The Dyvari, fleeing religious persecution and famine, gradually migrated through Orvaelos, then across and down the Luwath peninsula finally settling in the slightly more fertile regions around the deep bays of the southeast.

The Dyvari quickly had a great influence on the area, they were a learned people and brought with them skills and abilities not seen since the fall of Nagolish. The Nagoli, who had degenerated into semi-nomadic herders viewed the Dyvari as near gods and soon became sub-serviant to them. It would have been easy for the Dyvari to take undo advantage of the native Nagoli. But due to the foresite of some more enlightened Dyvari leaders the Nagoli who were willing were slowly integrated into Dyvari society. The Vaelan in the area were less awed by the Dyvari, but quickly integrated themselves into Dyvari society, subtely inserting some of their own values and traditions into the weave.

There are still many Nagoli who retain the semi-nomadic lifestyle. They generally live deep in the highlands in small, isolated villages comprised of extended families or slightly larger clan-oriented compounds.

Flaura/Fauna
Sybatyn - a bamboo-like scrub tree whose wood is very dense and tough. Prized and cultivated for lances, spears, etc.

Important Settlements
The cities of Nyshdari and Rhadim vie for dominance over the entire area. Nyshdari controls trade coming from the west and Rhadim that which comes from the east. Each are port cities of moderate size.

Steel General
07-25-2008, 09:32 PM
OK, here's a slightly updated version. Added some "dirt/rock" to the higher elevations, just enough to break up all that green. Also added labels for the out lying islands and the rivers.

Anyone know if the ocean has been named?

ravells
07-27-2008, 03:40 PM
I don't believe that it has.

alucard339
07-29-2008, 05:51 AM
Nie Map, I like it.
It seem a great place to travel to and start an exotic campaign.


continu the good work,
Alu.

Steel General
09-01-2008, 09:48 AM
I noticed that I had a river-related infraction, so I corrected it.

@Alucard - Thanks, I'm planning on getting to the two major cities one of these days.

Steel General
08-02-2009, 01:31 PM
RedRobes pointed out that the village I had created for the challenge from a couple of months ago was missing. I have added it and re-posted the map.

Redrobes
08-02-2009, 03:02 PM
Thanks Steel, I have updated the overview again - not that you can see much change at this scale but it does have the Nag Lesh map on it if you zoom up and I like to keep on top of it.

I also took this opportunity to add a star in the Witchlight Stand where were playing. I will add stars to any campaign groups I know of.

Ghostman
08-02-2009, 05:08 PM
The sea looks very good. Adding a legend explaining the different symbols (interesting that you use triangles along with the round dots) would be nice. It's not like there'd be any trouble finding the space to place it :)

Steel General
08-02-2009, 06:11 PM
That's a good idea Ghostman, I'll try and get to it in the near future.

FYI...the triangles denote military installations/settlements.

Gandwarf
08-02-2009, 07:25 PM
The sea looks very good. Adding a legend explaining the different symbols (interesting that you use triangles along with the round dots) would be nice. It's not like there'd be any trouble finding the space to place it :)

And under the legend you could hide a few more islands :D
I remember some games (supplied with a paper or cloth map) doing that... I loved to find those unmapped islands.