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View Full Version : February/March 2014 Lite Challenge: The Little Mermaid ! :)



Jalyha
02-19-2014, 07:00 PM
I guess it's apropos if I start it off :P

I'm gonna map the fairytale "The Little Mermaid".

The original version, not the modern disney spin on it :P

Anyone interested in reading the tale can do so here (http://www.andersen.sdu.dk/vaerk/hersholt/TheLittleMermaid_e.html), where they have a great translation.

The part that struck me was right at the beginning:


Far out in the ocean the water is as blue as the petals of the loveliest cornflower, and as clear as the purest glass. But it is very deep too. It goes down deeper than any anchor rope will go, and many, many steeples would have to be stacked one on top of another to reach from the bottom to the surface of the sea. It is down there that the sea folk live.

Now don't suppose that there are only bare white sands at the bottom of the sea. No indeed! The most marvelous trees and flowers grow down there, with such pliant stalks and leaves that the least stir in the water makes them move about as though they were alive. All sorts of fish, large and small, dart among the branches, just as birds flit through the trees up here. From the deepest spot in the ocean rises the palace of the sea king. Its walls are made of coral and its high pointed windows of the clearest amber, but the roof is made of mussel shells that open and shut with the tide. This is a wonderful sight to see, for every shell holds glistening pearls, any one of which would be the pride of a queen's crown.



I haven't started yet.. I'm picking my palette! Don't think you all want to see that boring part? D:

seredemia
02-19-2014, 07:09 PM
This sounds like it would make such a lovely map! Great choice there :D GOOD LUCKKKKKKKK

I've always loved the original version of Little Mermaid *___*

Scoopz
02-19-2014, 07:13 PM
Good Luck, Jally!

Jalyha
02-19-2014, 08:17 PM
Okay, I think I know how I'm going to do it. For now anyway... if you can make it out from my scratches...

61599


At least I have the "water [as] blue as the petals of the loveliest cornflower"... I think :P

arsheesh
02-20-2014, 02:44 AM
Ooh, great idea!

Cheers,
-Arsheesh

Jalyha
02-20-2014, 09:01 AM
Thanks guys :)

I went to bed at a reasonable time last night, like a normal person, so no update yet, but it will come! :)

Lingon
02-20-2014, 03:05 PM
Very good idea… I've been thinking about some kind of underwater map too actually. Looking forward to seeing how you do it (and if I can steal some ideas :P)!

Jalyha
02-20-2014, 03:32 PM
Okay, so... no idea what I'm doing on this one.


I need to show the under-sea stuff, of course, and I also need to show the above-ground stuff... the palace and temple.

And... no idea how to do that.

I used a california coastline as a reference and sketched in some mountainous land AND sea features. Then I used gimp's "cartoon" effect to outline my water features (and on the land features layer so they would look like they go together)

Then I painted some not-at-all-detailed coral reefs and did the same effect on them.

Then I duplicated all my layers and started painting them in.

Oh, and I tried to sketch a mermaid (not to scale) for the border... ignore her, she's just there for my inspiration

Here's what I have so far...

The outlines only, against the beginning colors you what you see above:

61619

And with all my layers showing ( :blush: ):

61620


And... I really don't like it, I'll probably start over at some point, but at least it's an update :P

Gamerprinter
02-20-2014, 03:45 PM
I use stacks of transparent layers to create the effects of depth in water, in my maps. I create several stacked layers of terrain: beach above water, beach below the surf, sea bottom in the lagoon, lower sea bottom past the coral reef, muddy sea floor at deeper levels. Then I place rectangles of varying shades of blue with varying levels of transparency anywhere between 20% to 80% transparency. These rectangles are placed below each subsequent sea floor level. Thus the deeper areas are getting progressively darker blue, less transparent, and colors fade to nearly non-existent. Very much as vision and color is lessened the deeper you go.

Here, check out my Ryukyo, Sea Dragon City (http://www.cartographersguild.com/town-city-mapping/6905-sea-dragon-palace-kaidan.html) map. Although the final map is in the Finished Map Forum, you can see some of the steps of development in the WIP forum.

seredemia
02-20-2014, 04:18 PM
I actually really like it. I like how we can look at the land and the sea at the same time. The angle you've chosen for the map gives that nice transition between the sea and the land. It's a good start so far. Also really looking forward to seeing how that mermaid turns out. Hey, maybe she can have my serpent as a pet?? :D

Jalyha
02-20-2014, 04:45 PM
I use stacks of transparent layers to create the effects of depth in water, in my maps. I create several stacked layers of terrain: beach above water, beach below the surf, sea bottom in the lagoon, lower sea bottom past the coral reef, muddy sea floor at deeper levels. Then I place rectangles of varying shades of blue with varying levels of transparency anywhere between 20% to 80% transparency. These rectangles are placed below each subsequent sea floor level. Thus the deeper areas are getting progressively darker blue, less transparent, and colors fade to nearly non-existent. Very much as vision and color is lessened the deeper you go.

Here, check out my Ryukyo, Sea Dragon City (http://www.cartographersguild.com/town-city-mapping/6905-sea-dragon-palace-kaidan.html) map. Although the final map is in the Finished Map Forum, you can see some of the steps of development in the WIP forum.


That's a gorgeous map. I thought about doing it that way ('s close to the same technique I used for the lake in my Jannah Manor entry, although you're obviously more skilled at it). My problem is that the undersea castle (which should be seen the most clearly) is supposed to be in the deepest, darkest depths. And I'm not really sure how to do that :/

Domino44
02-20-2014, 09:05 PM
I think an underwater map will look really cool. :) great idea!

Jalyha
02-20-2014, 09:57 PM
If I can figure out what I'm doing :P

madcowchef
02-20-2014, 10:32 PM
You've got plenty of time to experiment, you can do it! If you have a few false starts you'll probably learn a lot in the process anyhow. If you want deepest as the most clear you could make it a view up out of the water rather than down into it, but I think your last one looked like a fine start.

Bogie
02-21-2014, 12:46 AM
Yep, try different ways, save multiple working copies so you don't lose something you might want to go back to, and you will figure it out.

Gamerprinter
02-21-2014, 03:33 AM
Maybe do the layers of transparent blue technique, but cut a mask out for the castle itself, so it remains clearly visible perhaps just under a few layers of transparent color. Perhaps offer some kind of source of bioluminescence. Or depict a night-time castle with light spilling out various windows, lamp lit central exterior courts and/or gardens - creating windows of clarity, amid otherwise deep layers of gloom. No matter your solution, it sounds like a fun challenge to tackle!

Not that you'd have to, but if it were me, I'd think about the origins thru Hans Christian Andersen, and the fact that he's an author of Denmark - Danish waters are cold comparitively speaking with coral reef waters others might depict in scenes beneath the sea. A kelp forest might seem more appropriate than a coral reef, among the types of submarine terrain you might include. Just some thoughts... good luck.

GP

Jalyha
02-21-2014, 01:21 PM
Maybe do the layers of transparent blue technique, but cut a mask out for the castle itself, so it remains clearly visible perhaps just under a few layers of transparent color. Perhaps offer some kind of source of bioluminescence. Or depict a night-time castle with light spilling out various windows, lamp lit central exterior courts and/or gardens - creating windows of clarity, amid otherwise deep layers of gloom. No matter your solution, it sounds like a fun challenge to tackle!

Not that you'd have to, but if it were me, I'd think about the origins thru Hans Christian Andersen, and the fact that he's an author of Denmark - Danish waters are cold comparitively speaking with coral reef waters others might depict in scenes beneath the sea. A kelp forest might seem more appropriate than a coral reef, among the types of submarine terrain you might include. Just some thoughts... good luck.

GP


You sir, are a genius, and I have to start over :P

Jalyha
02-21-2014, 06:31 PM
>.< That doesn't work either... if I look up from the water the perspective looks funny if I try to show the castle on land!!




I shoulda picked an easier fairytale x.x

Bogie
02-25-2014, 12:46 AM
Hang in there Jalyha, you'll figure it out.