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Gamerprinter
04-20-2014, 08:24 AM
So I finally completed my first release from my Kickstarter I ran last summer, a set of 100 map objects for general fantasy use with plants, furniture and assorted goodies in my photorealistic style. They are available as PNG files with Alpha channel at 72, 100 and 300 ppi - the latter size for use in published and printed maps.

I am now beginning a 250 map object set as Expanded Fantasy and Exotic Settings in the same scale and format. In order to get 250 objects created and still be manageable, I will create 25 objects for 10 different categories, 2 of the categories are Undersea Coral & Plantlife, and Sea Life (50 total). Although I have the Coral & Plantlife objects done, I wanted to redo my crab (as it currently sucks). I redid the image as a 3D model using Nendo, my preferred subdivisional surface modeler, exported in 3DS format, imported to Raydream Studio and rendered. I created the textures in Xara Photo & Graphic Designer 9, my preferred graphics/mapping app.

Here's my crab - looks good, huh?

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madcowchef
04-20-2014, 01:37 PM
Great looking crab, did you model it on any particular species?

Gamerprinter
04-20-2014, 03:30 PM
Something I Googled... it's a mud crab, Scylla serrata.

Tracker
04-20-2014, 03:47 PM
Hello:
t looks good and if you change the material or the color combination you can create different species of crab, or change out the claws to create different species of crab. It is a great looking base. Well done.

Tracker

Gamerprinter
04-20-2014, 03:50 PM
When I created the model, I created separate pieces for the carapace, each leg, and the forward pincers on each claw, so I could easily replace any limb with a different version (larger claws, etc.) While I don't have any near term plans to make other species, I always can!

Gamerprinter
04-20-2014, 06:42 PM
Hello:
t looks good and if you change the material or the color combination you can create different species of crab, or change out the claws to create different species of crab. It is a great looking base. Well done.

Tracker

OK, you talked me into it! Instead of changing geometry, I just changed the color scheme. Now its a blue crab.

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madcowchef
04-21-2014, 06:05 PM
That's the peacock of crabs. I get so used to muted tones for this things I forget how colorful nature can be.

Gamerprinter
04-23-2014, 04:25 PM
Next a squid, though greatly enlarged it might work for a kraken too.

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Pineapple
04-23-2014, 08:09 PM
That's the peacock of crabs. I get so used to muted tones for this things I forget how colorful nature can be.
Yeah, although I would say that generally blue crabs aren't that bright, and the lines between the colors aren't so sharp. Gamerprinter, the model is beautiful, don't get me wrong. As a guy who lives in Baltimore though, I have to say that the blue needs to be mottled with some darker blues and some grayish tones if you're able to do that.

Nice work!

Gamerprinter
04-23-2014, 11:01 PM
I actually redid the blue crab (better I think) and its posted in this map...

Here's all the sea map objects created so far, placed in a busy coral reef scene as a test. I just created the dolphin, octopus, jellyfish, following creating the squid, crab, clams, corals, anemones and sea plants. I created a whale too, but it would block everything in this map.

What do you think?

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madcowchef
04-23-2014, 11:12 PM
All of it looks really beautiful in context, I especially like the coral and plants. Something about the lighting on the octopus looks different from the rest to me. And definitely a superior crab.

Gamerprinter
04-24-2014, 05:57 AM
Last one for the night (early morning), a Sting Ray - again modeled in 3D in Nendo, imported to Raydream Studio for rendering, exported to JPG imported Xara given transparent colors and drop shadow, then exported as PNG with Alpha channel. Enjoy!

Edit: just created a tiger shark this morning, so I attached it to this post.

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Pineapple
04-24-2014, 12:51 PM
Looks great! What program do you use for the 3D modeling?

Edit: Nevermind, somehow I missed the last two posts. Thanks for your explanation of your process.

Gamerprinter
04-24-2014, 01:09 PM
Here's everything so far!

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Gamerprinter
04-25-2014, 05:37 AM
Looks great! What program do you use for the 3D modeling?

I'm thinking of using the following as one of the 3D tutorials for the 4th guide book. Here is a series of 16 steps I used to create a clown fish using Nichimen Nendo, a 3D subdivisional surface modeler. This would work for creating map objects. The following has no text, just a series of numbered illustrations followed by a 3D rendered top view (as I need it) and a side view just to show the overall geometry. The photo is something I googled for clown fish for reference on creating the geometry of the 3D model.

Although I do see that the side fins aren't tall enough to use as a clown fish as an illustrative element, but since I'm really only shooting for a top view, it's still perfect.

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Gamerprinter
04-25-2014, 12:10 PM
Here's the clown fish is completely textured in Xara with transparent colors applied - the final missing step in the above illustrated step-by-step process.

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Tracker
04-26-2014, 04:09 AM
Hello:
Wow! They look great. Living on the East coast of the U.S. Blue claw is part of the diet. I am now hungry for crab. Well done

Tracker

Gamerprinter
04-28-2014, 12:47 PM
I thought that the symbol for the humpback whale had a poorly shaped tail, being unable to drive itself through the water as narrow as it was. So I improved the 3D model, added a surface texture in 3D for a better 'color' result.

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Gamerprinter
04-29-2014, 01:20 PM
This next fish was more complicated with many frilly, semi-transparent fins, and was the toughest object to 3D model and texturize so far - this is the Lion Fish.

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madcowchef
04-29-2014, 02:05 PM
That couldn't have been easy. Did you do the fins as a sheet with the shape printed onto it, or did you actually model the edges?

Gamerprinter
04-29-2014, 03:38 PM
The fins are drawn in vector shapes placed above and below the model of the fish. I did model all the spines of the tail, pectoral and upper fins, but not the fins themselves. I tried modeling the fins in a first try, but gave up due to getting such poor results.

madcowchef
04-29-2014, 03:46 PM
Sounds like you use the best tool for each section of the job. I've gotten bogged down try to model complex shapes only to see the same thing done on a 2D sheet and look much better, like what you've achieved here. Thanks for the insights on your method.

Gamerprinter
04-29-2014, 06:21 PM
Next three fish for the set: trigger fish, puffer fish and seahorse. I gave the seahorse a slightly off center rotation so you can see the tail curl... enjoy!

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Gamerprinter
04-29-2014, 10:26 PM
One more... a flounder!

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Michael L
04-30-2014, 04:53 AM
awesome, you seem to have quite a bit modeling experience to produce those this fast.

Gamerprinter
04-30-2014, 05:24 AM
I've been playing with 3D on and off since 1998, pretty solidly the first six years. Also Nichimen Nendo (now owned by IZWare) is fast and very easy to use subdivisional surface modeler that I create most of my 3D objects, that I export to .3DS format, to import to Raydream Studio to apply lights, shadows, and rendering. All the objects started with a cube, except for the puffer fish, and its main body was a sphere, then extensive extrusions, insets, and smoothing. I create most of the models in under an hour, usually less than a half hour.

Gamerprinter
04-30-2014, 11:30 PM
Only 5 more objects to go to finish the Undersea set. Still feeling hungry since I did that flounder, so for some more succulent taste, here's a lobster. You'll need to melt your own butter!

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Gamerprinter
05-01-2014, 04:11 AM
A golden fan coral, next.

I've only got 2 more to create, but I done for tonight. I also created a yellow tang (fish) but didn't post.

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Gamerprinter
05-01-2014, 12:31 PM
Sea snail next, only one left to do and that's a Grouper fish - almost done!

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Gamerprinter
05-01-2014, 04:56 PM
The grouper fish is the last one of 50: corals, sea anemones, seaweed/kelp, sea grass, fish, cetaceans, and invertibrates (crabs, sea urchin, starfish, octopus, squid, etc.) I will post these to download for Kickstarter backers, as the first subset of the 250 map object set. I will also release these for sale at $4.99 at the Paizo Store, DrivethruRPG/RPGNow, d20pfsrd.com Store, and Roll20 marketplace, tomorrow.

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Gamerprinter
05-01-2014, 10:31 PM
Cover Art for the upcoming Undersea Symbol Pack of 50 symbols of marine lifeforms: plants, coral, fish, mammals and other sea life. This will be a part (1/5) of the next 250 map object set for KS backers. I will be selling it for $4.99 at various online markets.

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Gamerprinter
05-06-2014, 03:28 AM
I might add this to the set, and replace it with the extra clam object currently included - my 3D modeled sunken ship, with some fish inhabiting its vicinity. This like the marine life is a transparent PNG file... enjoy!

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