View Full Version : WIP - Området kring Virstad/Virstavik

05-16-2014, 11:28 AM

This is a map I'm creating for my RP-world. It's nothing fancy, I mostly wanted to work in a style that is somewhat out of my comfort zone.
Tell me what you think, and if you have any improvements.


05-16-2014, 12:06 PM
What is that lighter 'blue' around Virstavik mean? I can see 2 countries (based on colors) identified in the map, as well as the island. If you've chosen not to describe the other nations of the same color as the island, why is the island named, but nothing else surrounding it (in green). I assume you're not finished yet, so that could explain the lack of other nations. Still my question about the light blue stands. It looks like a good start, but its hard to judge without seeing more progress.

05-16-2014, 09:55 PM
The two colored areas are cities.

Virstad/Virstavik is a divided city, so I can see why it looks like countries. I'm thinking that Virstavik "feathers out", so that's why I have the lighter blue around it.

I haven't gotten names for everything yet, so that's why I only have names on Virstad, Virstavik and Mit Lefe.

05-17-2014, 12:21 PM
I decided that I needed more room around the cities to have the map make any sense, so I more or less remade the entire map. I liked the style though!


I have some problems with labeling though. Right now mostly with the forest (Ailakoti). I don't think it looks good, and it looks out of place. Any tips?

05-18-2014, 11:35 PM
I added some villages, roads and a bit of terrain. It looks a little out of place though, what do you think?


05-19-2014, 08:57 AM
I like the general feel of it and the tonalities. It reminds me a bit of an impressionist painting, which I love.

I'm afraid I don't have anything helpful to add though, since I myself haven't been able to complete a map successfully, I'm a noob. The only humble personal appreciation I could add is that the way cities are represented may be a bit confusing. Just like Gamerprinter, I though they were countries, specially in contrast with the villages, that are represented as icons. But the map needs to suit your needs and personal preferences, so if you need it or want it to be that way, that's good.

05-19-2014, 05:34 PM
I have to agree with gamer and groovey, perhaps an icon/icons similar to the villages but possiy larger would help tie the theme together?

05-20-2014, 09:17 PM
I tried a solution, and it looks better! There's still a lot of things left (labeling, labeling)... After that I think that my own notes will suffice (where caves and camps and such are)

What do you think. I'm kinda sceptical towards the orange colour though.


fabio p
05-21-2014, 07:12 AM
While the "impressionist" style is just fine for the physical features of the map, the same can’t be said about the cities, (especially the bigger ones, because you can’t tell at all that the two wider spots are cities).
To make them more recognizable as cities, given that their size is quite large compared to the map, perhaps I would venture to draw their subdivisions and maybe their walls.

05-21-2014, 10:53 AM
I have to agree with everything that's been said: I love the almost watercolor-like style, but it is hard to pick out that those are cities. You have chosen a golden yellow to represent the other urbations, why not use it in the city too and show the divided nature some other way? Or just add some crosshatched lines to show streets?

I just think you have to make it more obvious that those are cities. otherwise (especially as I don't speak the language) i just can't tell intuitively what the blue and green patches are.

05-28-2014, 11:00 AM
Thanks for all the tips! I had a go at trying to make the cities more obvious, I'm not sure if I succeeded. What do you think?


fabio p
05-28-2014, 11:25 AM
I think this is a significant improvement compared to the other versions: the use of the same color and and the subdivisions for the larger spots, make those "spots" much more recognizable as cities.