View Full Version : Having withdrawl symptoms-so I made a continent
08-12-2008, 12:07 AM
It's been 2 months since I last did what I like to do most...make me a continent. With so much of my time spent on cities lately I was seriously jonesing for a continent. It looks pretty good so I thought I'd share it with you all, in case someone needs a continent for a campaign or something. About the only major tweakage to my normal style is that I changed the water to something easier to make and lighter as well. Hope you all like it and now with my itch scratched I can go back to some Fall from Heaven for a few days and relax. I'd kind of like to chop this one up into smaller sections and do up some cities, roads, borders and the like but I dunno. The original was 5000 x 5000 with a jpg quality of 10 (out of 12) @ 4.35 megs but since that wouldn't upload I reduced it to 4000 x 4000 with a quality of 11 @ 4.41 megs.
08-12-2008, 12:38 AM
This is a very nice map. Please, do crop it up and add more detales. I would love to see what you come up with.
08-12-2008, 02:11 AM
Oh very nice. I'm going to have to try my hand at regional/world mapping one of these days. A map like this is certainly inspirational. I do like the idea of making the water a bit lighter as well. Nice work.
08-12-2008, 07:17 AM
Looks nice, I had a close look at it for rivers (the big of natural geography thats casuing me headaches right now) but can't see any, were they omitted for a reason? (or have I just missed them?)
08-12-2008, 08:40 AM
IIRC in his tutorial he doesn't put the rivers on because of the scale of the map (1 pixel = 1 mile), rivers seen at this scale would make the Mississippi at its widest look like a creek :D
08-12-2008, 08:11 PM
Right on Steel...ah a true disciple...and already a master to boot. Soon I'll be learning from you my friend. If I chop this up into smaller sections, like kingdoms then duchies then baronies etc., you will see rivers then and as the "camera" zooms into the next level then more detail comes out. It's very time consuming, but then, what else do I have to do, eh? :)
08-12-2008, 08:46 PM
Well I do appreciate the praise, but I am far from being a master...I'll settle for journeyman. for now. :D
It looks like you lightened the land mass up some, so the details are more visible.
08-12-2008, 11:33 PM
Great looking map.
Any chance you would be willing to share the original PSD file?
I've been trying for the last few weeks to come up with a map to use for a new 3.5 D&D campaign I'm going to be running and well to put it simply it just isn't happening.
I can't seem to come up with anything I'm happy with, and I'm getting to the point that I'm going to run out of time soon. Which when that happens I'm not sure what I will do.
If you would prefer not to thats cool, but if its an option you can reach me off board at jdragon @ intotheshadows dot net (hopefully the spam bots will not get this :-P )
08-13-2008, 12:19 AM
The psd is 680 megs and has some 20+ layers, don't even know where I could post something that large. Rapidshare has like a 200 meg limit. I haven't tried zipping it yet but I don't assume that it'll save me 480 megs. I've laid out the borders for my kingdoms and put some rivers in so tomorrow night I'll be chopping this thing up into kingdoms. Every night for the next few nights I'll be adding cities of decreasing size and the duchy, barony, etc. borders that go with them. So if you like you can just take this flat continent or wait until I start putting up smaller pieces. I don't even use 90% of the stuff I make cuz I do it in one night (well rivers add another night cities another, trade routes another, etc.).
My psd files for continents are usually this large so I doubt that I could ever really post em anywhere. I could try to do something a bit smaller, say 1000 x 1000 and that might be zippable to rapidshare but there wouldn't be as much detail. You could send me a sketch of something you're wanting and I could make you something and send it as a jpg (the psds are really much too large). Or as a last recourse, you could always try your hand at my tutorial for continents...it's long winded (imagine that, me being long winded) but easy to follow.
Steel: the lighter land is probably from the adjustment 2 layer where I airbrush some color for spot tweaks and since I know most of my stuff comes out dark I purposely tried to go lighter. Looks too bright for me but as long as everyone else is cool with it then we're all good.
08-13-2008, 12:59 AM
Damn, that's a big file. I was kinda afraid that might be an issue.
Thanks for laying out the options, and the offer for a custom project. For now I think I'll check out the tutorial again and keep an eye on how this one develops.
08-13-2008, 01:03 AM
BTW - what scale are you going for on this map?
08-13-2008, 01:43 AM
Well the original is 5000 x 5000 with 1 pixel = 1 mile. The uploaded image is 4000 x 4000 so you could either do the math (something like 1 pixel = 1.25 miles) or just go with the straight 1 to 1 if you're like me and not good with numbers :?:
08-25-2008, 02:05 AM
I've been on a bit of a hiatus for a few weeks, playing that darn Civ mod I'm so fond of, but today I felt like doing some map detailing so I have this as an update. This is one of the kingdoms with all of the prominent cities placed and boundaries marked. I've always loved the pics of earth at night where you can see the lights from the cities so I combine that look with a map symbology. I have to put in trade routes and then name everything and finish it off with the graphics like compass and scale and key etc. but this is an example of how things are progressing. BTW, the kingdom was enlarged 200% from the original so the scale is 1 pixel = 1/2 mile. Red lines denote duchies, dark orange are the marquises, orange are earldoms, light orange are counties and yellow are baronies. The cities are capital, major cities, minor cities, major towns, minor towns, and major villages. It'll all be in the key when done, along with shrines and dungeons etc. Also is a pic without borders to give a clearer view of the cities.
That gives a new interpretation to the "Thousand Points of Light"!
My only crit is the anti aliased coastline.
08-25-2008, 04:26 PM
It looks great, but yikes!! I wouldn't want to have to do all that labeling. :D
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