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Morshwan
08-17-2008, 03:09 PM
Hello everybody. I would like to present the first part of my workshop on Hano's Edges.

This is a personal universe built many years ago, and I want now to give it new colours. I am starting with the old folklore and a new cartography. Before starting the long project, I am testing some techniques.

Part 1: Contouring + Colouring
I guess it is the easier part of the job. I have taken a not finished hand-drawn map, and I have digitalized the contours. Else, for the fun, I have coloured the map. In part 2, I will probably try to put mountains and forests.

The three files given are:
- arbre_monde (world tree), the representation of the world (a bad imitation of Yggdrasil in the Norse Mythology).
- kscan_001, the hand-drawn map
- hano_edges 1.1, my first digital try (updated).


I need some informations about the colouring. I would like to know what can I do better.

crackerjake
08-17-2008, 03:13 PM
I see those rays in the bottom right hand corner of the first two maps in a lot of maps, what are they for?

Morshwan
08-17-2008, 03:23 PM
crackerjake >> That is a good question. Unfortunately, I don't really know. Depending the representation, these rays can help in routing I guess, but for example here: example of rays (http://upload.wikimedia.org/wikipedia/commons/1/14/Agnese1553gal49.jpg), I have no ideas.

In my maps, it is for decoration and for helping marines to sail more efficiently. I know, my cartridge is not finished, so there are no scales and no compass rose (it will take place in the meet of all rays).

Ilkka
08-17-2008, 04:02 PM
I see those rays in the bottom right hand corner of the first two maps in a lot of maps, what are they for?

Compass directions. They help to put the map in the right angle with reality. A map would be useless for orienteering or navigating without them. Often, maps only have the (magnetic) North indicated, but historical maps for navigation always had N, E, S, W; NE, SE, SW, NW; plus the directions between all these. I don't know if modern navigation maps have all of these.

-ile

jfrazierjr
08-17-2008, 04:41 PM
Compass directions. They help to put the map in the right angle with reality. A map would be useless for orienteering or navigating without them. Often, maps only have the (magnetic) North indicated, but historical maps for navigation always had N, E, S, W; NE, SE, SW, NW; plus the directions between all these. I don't know if modern navigation maps have all of these.

-ile

Right... technically, these maps have (clockwise) N, N-NE, NE, E-NE, E, E-SE,SE, S-SE, S, S-SW, SW, W-SW, W, W-NW,NW, N-NW and finally back around to N. Whew... I THINK I got all those right....

Basically. W-NW is More Westerly than North-Westerly, while N-NW is more Northerly than North-Westerly


Though I am in no way a cartography expert, I "expect" where all the points converge is meant to be somewhere on the equator so the East-West line is overlapping the equator.

waldronate
08-17-2008, 06:30 PM
The lines are called rhumb lines (lines of constant magnetic bearing). They were used on navigation charts such as portolan charts.

Morshwan
08-17-2008, 06:39 PM
Thanks you Waldronate for this enlightenment.

I have updated the map, adding the compass rose and moving lines (so long to correspond with the compass, The Gimp is not very precise).

crackerjake
08-17-2008, 07:26 PM
oh, d'oh, thanks :)

Ascension
08-17-2008, 09:31 PM
Very nice, about all I can say is that it's a tad green...maybe a bit more red needed to make it look more like parchment (if you were indeed going for parchment). Otherwise, it looks very good, so kudos.

Morshwan
11-30-2009, 11:44 AM
Hi everybody.

I finally found a way to represent the mountains on my map. I need know to think about the trees and the cities.

My only hope is I will not wait for one year to find the key of the problem.

Part 2: Mountains

Steel General
11-30-2009, 12:01 PM
They look good...

Gandwarf
11-30-2009, 02:39 PM
Wow... it took you a year to pick the mountains? :P
I do like them!

Diamond
11-30-2009, 02:49 PM
I like 'em too. They go perfectly with the coastal outline and overall feel of the map.

Ascension
11-30-2009, 05:53 PM
There should be something in the Mapping Elements section that would fit...there's just got to be. If not, don't bother...might mess up the whole thing once you start putting in towns and roads and labels and stuff. When I saw Wutopiah I immediately thought of the ideal place for the Wu-Tang clan to live...all 1,000 of them. :)

Morshwan
12-01-2009, 01:11 PM
Gandwarf: Even worse! ^^
But the way I used is not possible with the trees (damn those ones). Quite difficult to draw them with only a mouse.

Ascension: For the moment I only saw trees brushes which can fit with the map. For tthe towns and villages, I will probably draw them separatly, scan them and shrink to fit the size.
So if anyone knows some links about ancient cities drawings, it will help me.