View Full Version : Lost ruins of Annach

08-23-2008, 11:12 AM
This is my WIP for my campaign, the city of Annach, specifically the castle dungeons. My computer keeps complaining it hasn't got enough RAM, via constant HDD activity so I may cut down the other levels (4). The gear in the middle is a pit, a rotating doo-dad of some kind fits in there. to the left will be the forges, the right the wizards lab. to the north is the kings retreat and something else I haven't decided on. all will be new levels (there will be stairs eventually, probably, possibly)


EDIT: Map is quite big so watch out

Steel General
08-23-2008, 12:13 PM
It looks very cool, though it also seems very dark, so a lot of the details are lost.

08-23-2008, 12:28 PM
I've probably left a noise layer visible that should be turned off.

and there really isn't that much detail in the map aside from the plants/dirt


EDIT: removed black areas and stripe around walls, the floor isn't any lighter but it looks lighter overall

08-24-2008, 08:48 AM
That floor totally rocks!

08-24-2008, 10:28 AM
the floor was the easiest thing to do. its a basic greyish texture below and on top of that 2 layers. a dark brown dirt texture (seamless) with a plasma cloud layer mask. the final layer was a grass texture I got from rpgmapshare (i think), again with a plasma cloud layer mask.


Steel General
08-24-2008, 04:04 PM
This is better that I thought, now that I can see it better. Great Job!