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Turgenev
09-07-2008, 05:46 PM
Here's an island map (set in a fictional Mediterranean sea) that I've started working on for a Mazes & Minotaurs (http://mazesandminotaurs.free.fr/revised.html) adventure (Peplum/Sword & Sandal Fantasy game). This is going to be an island with giant carnivorous plants, a race of beast men (of some type - I haven't decided yet) and some other odds and ends.

I plan on adding to the map:
1) the surrounding reef
2) perhaps ship wreckage in the lagoon
3) some rocks (on land and in the lagoon)
4) a few more icons (like the temple icon)

I drew the island outline and surrounding cliff by hand. I then used Photoshop to clean it up and add colour and other special effects. ;)

Turgenev
09-07-2008, 05:55 PM
Here's the same map with the standard square grid. Hmmm... I guess I should make it a hex grid.

thebax2k
09-07-2008, 07:24 PM
I'm not sure this can truly be a Mysterious Island (http://en.wikipedia.org/wiki/Mysterious_Island) Turgenev with no Nautilus or Captain Nemo. :)

Seriously, good work so far. I'm curious to see how the island develops. I hope it has a cavern, temple or dungeon complex underground. You seem to have a flair for drawing those.

Turgenev
09-08-2008, 01:13 AM
I'm not sure this can truly be a Mysterious Island (http://en.wikipedia.org/wiki/Mysterious_Island) Turgenev with no Nautilus or Captain Nemo. :)
Heh heh, I'm aware if that Mysterious Island but in this vase it is a specific game term from Mazes & Monsters. Think of the various mysterious islands that Odysseus encountered on his voyage home from Troy. ;)


Seriously, good work so far. I'm curious to see how the island develops. I hope it has a cavern, temple or dungeon complex underground. You seem to have a flair for drawing those.

If you look closely at the cliff wall that is at the beach, you will see three small cave openings. One leads up to the temple icon and the others... why I'm undecided as of yet. Perhaps one will lead to the Underworld.

delgondahntelius
09-08-2008, 02:10 AM
Perhaps one of them leads to the lair(s) of a covey of sea hags... :D

Turgenev
09-08-2008, 03:47 AM
Perhaps one of them leads to the lair(s) of a covey of sea hags... :D

I'm figuring one of the caves (the cave to the temple) will have an elderly priest of Zeus? Apollo? I haven't decided yet. I was thinking of having a Manticore roaming the forest on top of the cliffs. When it comes to monsters, I have many choices to choose from (using the Mazes & Monsters Creature Companion) or I just could make up my own monsters (using the rules in the Maze Master's Guide). I'm thinking of using the Birds of Ares (Huge man-eating birds that shoot arrow-like darts from their wings) in the adventure - they like to pick off survivors who wash up on shore.

My idea for the adventure is to have the Characters get shipwreck (after a ferocious storm) and wash up on shore. From there they will explore the island and learn of its secrets and dangers. Course I will have to figure out some way for the Characters to get off the island by the end of the adventure.

delgondahntelius
09-08-2008, 03:50 AM
Make it all a dream, they wake back up on the boat (or shipwrecked on a different island-- LOL) ya... they love it when you do things like that :lol:

NeonKnight
09-08-2008, 04:00 AM
I really like the look of the island.

Good Job!

Turgenev
09-08-2008, 03:22 PM
Thanks, NeonKnight. I'm hoping to add a few more details maybe later tonight (time willing).

Turgenev
09-09-2008, 01:30 AM
Here's version 2. I added the surrounding reef, a few rocks in the sea/lagoon (which I'm not 100% happy with), a rocky outcrop on the plateau, and a direction compass (which I will probably tweak a bit more).

Steel General
09-09-2008, 07:10 AM
Turgenev,

I like the reef, but I wonder if it isn't to dark? Not sure, seems to me to clash a little bit with the rest.

I think the compass is fine, if anything maybe tone down the yellow in it a bit.

Turgenev
09-09-2008, 11:52 AM
I like the reef, but I wonder if it isn't to dark? Not sure, seems to me to clash a little bit with the rest.

The reef is completely submerged so I was going for a darker ring around the island. But with that said, I thought I would try for something different and so I did (see latest attached pic).


I think the compass is fine, if anything maybe tone down the yellow in it a bit.
That's exactly what I was thinking of doing. ;) BTW, the compass is a public domain image so I attached it as well in case people wanted to use it for their own maps.

Steel General
09-09-2008, 12:40 PM
I like the reef much better now :D

Turgenev
09-11-2008, 09:37 PM
Here's the island map with noted areas marked (click to enlarge).

http://paratime.ca/images/mazes/island_megaera_topside_s.png (http://paratime.ca/images/mazes/island_megaera_topside.png)

A. Lagoon (Attack Kelp lair)
B. Cave Entrance #1
C. Cave Entrance #2
D. Cave Entrance #3
E. Small Temple (dedicated to Zeus)
F. Rock Outcrop (Birds of Ares nests)
G. Hidden Entrance to Cave #11 (see below)
H. Monster Lair (manticore?)

Here's the map that details the island's caves (click to enlarge). Cavern #4 has access to the surrounding sea (via an underground passage not visible at sea level). Cavern #6 has a pit that leads deeper into the earth.

http://paratime.ca/images/mazes/island_megaera_caves_s.png (http://paratime.ca/images/mazes/island_megaera_caves.png)

sasa123sa
09-20-2008, 01:17 PM
Nice i like it

Turgenev
09-20-2008, 02:44 PM
Thanks sasa123sa. BTW, welcome to the Guild.

Sirith
09-20-2008, 03:40 PM
I like the combination of underground and above ground mapping. Not to mention it is aesthetically pleasing :)

Turgenev
09-20-2008, 07:45 PM
Thanks Sirith. I had a lot of fun making this map. I still need to do the lower caverns but work has kept me pretty busy lately.

Redrobes
09-20-2008, 08:11 PM
Great maps there. I love that pen inky cartoony kind of art that you get on real printed stuff.