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BlackLotus
10-05-2008, 10:40 PM
Hello, My real name is David J Zewalk, and I'm the author of a 3.5 Module named, The Temple of Ka Mon Ra. I have joined this sight so that I could gain some insight in how to create Dungeon Maps just as good as what Wizards of the Coast does.

Right now I'm slowly working on a 4.0 module and I wish to create maps for the D&D minis. However, I really want my maps to standout and there is alot I need to learn. Hopefully, this website can help me create totally fantastic maps that will completely WOW, my role-playing audience.

Thank you

BlackLotus
10-05-2008, 10:43 PM
Here is the Module Cover.

Sigurd
10-05-2008, 11:25 PM
Welcome to the site!

There are some great tutorials and lots of good work done here.

NeonKnight
10-05-2008, 11:43 PM
Welcome to the guild.

First you should decide what kind of software you want and then learn to use.

There are things like GIMP, which is free, as well as specific software like Dundjinni and Profantasy's Campaign Cartographer suite of software.

Sigurd
10-06-2008, 12:26 AM
I never saw your module but on August 13, 2008 5:52 AM

Ernie Noa said...

"Yup, I think you've got it right. He's posted on this blog once or twice too if I recall correctly. Very nice guy."


This is the link (http://enoa4rpg.blogspot.com/2008/08/ka-mon-ra.html)

Always happy to welcome a very nice guy :).

BlackLotus
10-06-2008, 12:49 AM
Thanks for making me feel welcome! First of all I'm planning to use Photoshop for my maps. Wizard's of the Coast mapper guy, who ever he is, uses Photoshop, so am I. So If there are any tutorials based on photoshop map making, can you place a few of those links in this thread? Thanks a Bunch....

Here is a town that I made, it's hand-drawn and then it was cleaned up within Photoshop. Please note, the map that is posted is copy-written for my purposes only, you can however use it for personal use provided that it not used in any published material. Preview of my next Module....

Gamerprinter
10-06-2008, 01:17 AM
There's lots of effort in this illustration, especially getting the perspective right in relationship between the foreground and background - noting the angling of the towers from central viewpoint. I like the detailing in the different structures, especially the non-houses.

Still there's a definite "cartoon" quality to this map, that really isn't my aesthetic, though I appreciate its value in the proper context. Perhaps its the garish colors used (the purple roofs and glowing blue windows). Also the oversized scale of the drawbridge and wall machiolation compared to the size of the buildings within, or the paper-thin machiolated walls on the structure at the top of the map.

I do like the painterly grass used throughout.

This "map" really looks like it belongs as an illustration to a children's book, which is not a bad thing, just not my aesthetic.

Nice style though.

GP

BlackLotus
10-06-2008, 01:41 AM
There's lots of effort in this illustration, especially getting the perspective right in relationship between the foreground and background - noting the angling of the towers from central viewpoint. I like the detailing in the different structures, especially the non-houses.

Still there's a definite "cartoon" quality to this map, that really isn't my aesthetic, though I appreciate its value in the proper context. Perhaps its the garish colors used (the purple roofs and glowing blue windows). Also the oversized scale of the drawbridge and wall machiolation compared to the size of the buildings within, or the paper-thin machiolated walls on the structure at the top of the map.

I do like the painterly grass used throughout.

This "map" really looks like it belongs as an illustration to a children's book, which is not a bad thing, just not my aesthetic.

Nice style though.

GP

The name of my next module is, The Rat Children of Mullbury Hill; hence the cartoon style that I have used for the village is appropriate for the module that I am writing. The heroes of this adventure must save the children of the village from being transformed into humanoid rat-like creatures called, Ratlings. An ancient enemy named Craven has been resurrected from the dead to stop the word of the True God from spreading throughout the world. Craven is the evil that is transforming the children into his minions that he could control and use them to attack those who would dare to worship the True God.

Gamerprinter
10-06-2008, 01:48 AM
Well, then its appropriate. Since you were trying to give it that fairy tale look, you must have nailed it, because that's exactly what I saw. Good job! :D

GP

delgondahntelius
10-06-2008, 01:51 AM
Greetings BlackLotus, and Welcome to the Guild. As stated that are plenty of tutorials out there for mapping and mapping with PS which a number of users (myself included) use regularly. Plenty of stuff to do that's for sure, butif you can't find something specific you are looiking for ... feel free to post up a question, I'm sure it won't stay unanswered for too long.

Looking forward to seeing more of your work around the board... :D

Steel General
10-06-2008, 07:53 AM
Welcome aboard!

Midgardsormr
10-06-2008, 12:53 PM
Welcome! And if the WotC mapmaker you envy is Mike Schley, then you're in luck, because it appears as if he registered here very recently.

In any case, there's an enormous quantity of talent here, represented by both pros and amateurs. I have little doubt you'll find what you're looking for.

Patrakis
10-06-2008, 01:13 PM
I don't see the original post

?

Pat

jfrazierjr
10-06-2008, 01:19 PM
Thanks for making me feel welcome! First of all I'm planning to use Photoshop for my maps. Wizard's of the Coast mapper guy, who ever he is, uses Photoshop, so am I. So If there are any tutorials based on photoshop map making, can you place a few of those links in this thread? Thanks a Bunch....

Here is a town that I made, it's hand-drawn and then it was cleaned up within Photoshop. Please note, the map that is posted is copy-written for my purposes only, you can however use it for personal use provided that it not used in any published material. Preview of my next Module....


I really like this. My only complaint would be the hard blend from the mote outside the town. There is so much dead space and the texture does not match whats in the town. Perhaps a bit of greenery beyond the mote edges would help tone that done some.

BlackLotus
10-06-2008, 02:51 PM
I'm Interested in making my own textures within Photoshop. So if there are any tutorials on that subject, that is exactly what I need at the moment. In my last module I downloaded a bunch of royalty free textures that I used in my map creation. However, I really like to make realistic textures of my own. So if there are any tutorials out there based on that subject, please point me in the right direction.

Thankyou All

Weero
10-06-2008, 08:41 PM
http://www.cartographersguild.com/showthread.php?t=1373&highlight=seamless+texture

Here is a tutorial on making seamless textures. Hope that helps!

Ascension
10-06-2008, 09:42 PM
I make my own textures as well so I take a lot of pics of things like gravel, parking lots, tree bark, lightning, clouds, leaves, etc. Then I add some clouds layers and some lighting effects filters and some bevel/emboss. I don't have any directions I just experiment a lot like some mad scientist and see what happens to my brew.

delgondahntelius
10-06-2008, 11:30 PM
Ya... the best way to get some textures of your own is to take pictures lie Ascension said, I do that quite a bit as well. Also, if you have Photoshop CS3, under the filters command you will find the Pattern Maker (alt+shift+ctrl+x) you can make all sorts of interesting textures and patterns that way...

meleeguy
10-07-2008, 12:18 AM
I smite thee with my sword of +1 rep. Nice map.

Photoshop has a big learning curve, but this is the place.

meleeguy
10-08-2008, 03:39 PM
I like this series, which I haven't had time to make it all the way thru or appreciate the nuances.

http://www.youtube.com/profile_videos?user=ZombieNirvana&p=r

In case the link doesn't work, google for zombie nirvana games fantasy cartography and it will come up.
I'm no photoshop wizard myself, but I suggest using the search feature of the site to find tutorials and links to tutorials.

meleeguy
10-08-2008, 03:44 PM
Use two monitors or computers, one to display the tutorial and one to display the tool software (in this case PS). I should do that myself, but I'm a lazy hobbyist. :)

BlackLotus
10-08-2008, 04:08 PM
Thanks, MeleeGuy! I wish That I could upload a sample of my writing for you all to read, but I'll leave it up to you guys if you want me to post it or not. I showed a preview today of the new module that I'm writing to Aliese Fairweather. She wrote the Prologue in The Temple of Ka Mon Ra module. She also is helping me develope the female Npcs, their behavior and how they might talk, in each of my modules.
My modules are all based on storyline and role-playing, but not so much on combat. Combat exists only where it is absolutely required, to me, role-playing it is all about the story. If the story is good then I am engaged throughout that role-playing session.

NeonKnight
10-20-2008, 04:18 AM
Behold my Mighty +5 Axiomatic Flame Burst Cudgel of Repping!

BlackLotus
10-20-2008, 04:15 PM
Here is the story that I wrote so far, just remember it is still a work in progress.


Evil in the form of a Rat!
Bartholomew with the holy book in his arms had just wished his two brothers, Dominic and Petras, a goodnight. The two brothers left the Cathedral and went to the Estate located on top of Mullbury Hill to rest for the night. Bartholomew wanted to join his brothers, but he had just remembered to return the holy book back onto the altar in the hall of worship.
The priest enters the main hall where the people come to worship the true god. He notices that the chamber has a sinister aura about it whenever nightfall comes. Brother Bartholomew always has an unsettling feeling when he enters the hall of worship during the hours of darkness. The pews where the people sit during the day cast eerie elongated shadows at night. The silhouettes of rats can be seen running across the windowsills, backlit by the moonlight shining through the stain glass. But some how this night was to be different, Bartholomew can sense it; something evil is lurking within the shadows.
As Brother Bartholomew places the holy book on to the altar, he notices a rat staring at him from the isle way between the two rows of pews.
“Shooo go away rodent. I’ll have nothing to do with you this night”, whimpered the young priest.
Unfortunately for Brother Bartholomew, the rat just stood there and stared, instead this time it had a human-like grin on it’s face. Suddenly the fiendish rat lunged at the priest with a vicious attack. It bit into Brother Bartholomew’s skin repeatedly until the young priest’s robes were soaked with his own blood. Now visibly scarred by the rodent’s relentless attack, Bartholomew’s body falls to the floor. The body of priest spasms as it begins its transformation into a monstrous humanoid rat-like creature. The Were-rat, Craven, has been reborn.

The Were-rat Craven woke from his eternal sleep, only to see a fiendish apparition appear before him. He sees the Devil Lord Hexxis standing over him and realizes that this infernal entity was the one who had resurrected him back to life. The Devil Lord Hexxis speaks,” Craven, this is the temple of the forbidden god. If Knowledge of this god spreads throughout the lands then the control that we have over this world will be lost. The monsters and mythical creatures, which were born from the Weave will cease to exist. You, Craven, will also cease to exist along with them if you fail in your mission.”

Craven, now on knees showing nothing but obedience to the infernal Lord replies,” My Lord Hexxis what would you have me do to stop the knowledge of this forbidden god from spreading across these lands?”




“Craven, you must start by killing the other priests who come to this temple. Use your shape-shifting ability and assume the form of Brother Bartholomew, this will allow you to perform this first task without difficulty. After you have killed them, then you will infect their bodies with your blood. This will transform whatever life they may have left within them into were-rats, who’ll obey you without question.”

Craven suddenly interrupts the infernal lord with a statement of his own,” Yes, my lord Hexxis, I see this plan of yours develop within my mind. When the people come here to worship this forbidden god we will set a trap for them. We will kill them all!”

“Craven”, Hexxis interrupts,” You will kill all but one person that comes to this temple. That one survivor will then tell others about the evil thing that this god did to the people who worship him. The people will grow to fear and hate this forbidden god and no one ever come to worship him again.”

“Is there anything else that you wish for me to do, Lord Hexxis?” asks the Were-rat as he shape-shifts into the form of Brother Bartholomew.

“Yes Craven, one of my agents is amongst of the brothers nine. He is a traitor to them and their god. He has a strongbox hidden within a secret room in front of a shrine that is dedicated to me. I want you to tear your beating heart from your chest and place it within that box. If you are killed in battle, then you will be resurrected back to life and physically reappear wherever the box containing your heart is located. Anyone who opens this box and looks upon your beating heart, Craven, will be transformed into a ratling that will obey your commands. However, I must warn you, should a crying child gaze upon your heart. Then those tears from the crying child, that fall upon it will destroy you.”

“I will immediately put your plan into action, Infernal Lord Hexxis,” cries Craven as he watches the vision of the fiend fade from his sight.


Please let me know what you think about the storyline that I wrote so far.

phlegnh
11-01-2008, 08:02 AM
Hi Blacklotus,
Excellent story, Im a big fan of ratmen and were-rats so this would grab me. Hows it going with zombie Nirvanas tuts? I use them religiously and ive even spawned a few tricks of my own from them. They are extremely useful in my opinion. Good luck with the module, looking forward to seeing the finished product.

BlackLotus
11-10-2008, 10:37 PM
Thankyou for your comment Phlegnh, input on my work either positive or negative is always welcome as long as it is constructive and it helps me to do better in my work.

ravells
11-16-2008, 04:24 PM
Hi BlackLotus, have you checked out 'Plotstorming' which is one of the Allies to the Cartographers' Guild? (Click on the 'Fantaseum Alliance' dropdown to go to their website), they are all fantasy writers there and you could find some good critiques for your work - although it's nice to see it here as well!