View Full Version : October Entry: Elven village

10-06-2008, 11:55 PM
I've always wanted to try this sort of thing so here goes. I put this together in 3 hours so it's nowhere near finished...lots of tweaking to do on shadows, gotta orient my patterns correctly to the shapes, and all sorts of stuff. The trees all come from the Dunjinni user created forums with some home made tweaks. Oy, now that I've posted it I've gotta lighten it up some.

### Latest WIP ###

10-07-2008, 12:19 AM
I like this one a lot

10-07-2008, 04:14 AM
Great idea Ascension and promising start :)

Steel General
10-07-2008, 09:11 AM
Great idea, looking forward to seeing more of this.

10-10-2008, 01:40 AM
Quick update:

fixed the patterns on my wooden platforms
tweaks in the creek and land
autumn leaves
started working on the railings on the platforms
general lightening

### Latest WIP ###

10-10-2008, 09:13 AM
This is a super map which is tugging on my vote :) Is there a possibility of doing the same map but with all the trees translucent so that characters could be positioned on the ground. What app are you using for this too ? Just PS with trees as icons etc ?

Steel General
10-10-2008, 09:52 AM
This is really starting to come together quite nicely.

10-10-2008, 05:31 PM
Red -- sure, when I have it finished I'll do up a copy with the trees turned down to oh I dunno 25-50% opacity...the river bed is a standard Photoshop pattern called gravel with a brownish-orange-gray color overlay set to soft light, the grass comes from one of the sites listed here in the guild (might be cgtextures, not sure though) with color overlays and height mapping, the river waves and trees all come from the Dunjinni forums, the wood comes from a pic of an old door with a black innner glow and light tan color overlay. Oddly enough, none of the trees used in this particular set is an oak or ash or other "normal" elfy tree. If you'd like I could put together a tutorial on how this is coming together, it's fairly program non-specific so GIMPers should be able to follow it as well...it's mostly patterns, glows, and color overlays with black and white shading to add depth :) The shadows are gonna be real tricky though.

Going to the pumpkin patch tomorrow so I thought I'd put a color mod on the village. I thought it looked pretty cool so here it is. A full layer of straight up orange set to Hue.

Steel General
10-10-2008, 08:06 PM
Me-sa likin' the 'pumpkin-y' version too! :)

10-10-2008, 09:12 PM
I think I might like the pumpkiny version better :)

throw some gold and red in there and you have autumnal elves

10-19-2008, 06:42 PM
Bit of an update...toned down the orange-ishness and added something red and yellow splotchy; added 2 elves; put in all of the huts (you might not seem em since they're under the foliage but when I do up a second version with transparent trees you will see em); and added the shadows for the slats on the railings (neat lil trick there -- ctrl-click the wooden platform layer, contract the selection by 1, go to the paths tab and choose to make a path via selection, then stroke the path with a 3-pixel pencil with 400% spacing, then motion blur, move the layer into precise place, copy 4 times). Might have done some other stuff but I was distracted by my Rams so I don't really remember. This one is just about done...might play around with it a bit or fix anything anyone sees that's glaring.

### Latest WIP ###

10-19-2008, 07:19 PM
I love the layout and the look. I think there's some better tree images at the DJ forums that could be used though.

10-22-2008, 12:13 AM
I couldn't come up with something that I liked for semi transparent trees so I just cut the fill to zero and put a black stroke on em. Not a WIP just something to show ya what is underneath all of those leaves in case someone wants to use it for something.

10-23-2008, 11:09 PM
Ok, here's the final. No major updates, just a few color tweaks on the platforms and houses and fixed some shadows that were buggin me.

### Latest WIP ###

10-23-2008, 11:29 PM
Very Nice!

10-24-2008, 12:17 AM
I like the version without the canopy.... have you experimented with a version that is between the regular and the transparent? You lose so much detail with the trees

10-24-2008, 09:42 AM
I've spent many hours just playing around with the trees' transparency to see if there was something I liked to no avail. Each tree is on its own layer and then there are 5 extra layers on top of that for color tweaks, bump mapping, effects, etc. Very time consuming to edit each layer (each tree has different layer effects) and then the top layers. I got frustrated many times so I quit in order to meet the deadline. As I type this another idea just hit me but it will take me a few hours to accomplish and I've gotta get to work in a lil bit so maybe I'll do it when I get home.

10-24-2008, 11:32 AM
the trials and tribulations of a cartographer...

hope it works, Ascension.

10-24-2008, 04:33 PM
It's excellent. I really like the river as well. It's a shame you cant get a compromise between having the canopy and not, the buildings are really well done, but it's a pity they're mostly hidden.

10-24-2008, 04:49 PM
It has a nice organic look to it which I'm sure the elves will appreciate.

10-24-2008, 05:56 PM
WOW AZN!.... (my new shortened version of your name, though I could have wrote it completely out in fraction of the time it took me to explain the new initials.... ironic? perhaps.)

Very cool map, I almost dropped my jaw on the trees until I read the first post again....not disregarding your artistic skills, the first thing that occured to me when I saw it was the amount of time it must have took to make all those trees by hand... I was gonna give you the brass cahone award for it :D Great looking map bro!

10-24-2008, 06:14 PM
Yeah, I always feel like a pirate when I use other people's images...more of a compiler than an artist. After looking at these damned trees for the past 3 weeks I think I'm gonna work on a new tree tutorial on how to draw up your own, mainly so that no one has to feel ashamed of using other people's trees.

10-24-2008, 06:39 PM
I know with that PD particles you can make some pretty nifty Vegetation... Also, with RealDraw Pro... I might have mentioned those elsewhere... but RD Pro is worth checking out ....