View Full Version : My First Map - Comments Please!

10-10-2008, 04:16 AM
Hi Guys

Here my first map made with CC3. Comments please!! :)

I have attached both a JPG as well as the zipped FCW file. You can download a viewer from the Profantasy website.

No copyright or anything on this map. If you can use it, you are more than welcome

10-10-2008, 05:09 AM
Its not really my style of map so I can't help that much, one thing I noticed is the text for 'The unknown city' is not very clear and seems to be done differently from the other text on your map

10-10-2008, 06:48 AM
For your first map with CC3 this looks good! I especially like the small part with the hills in the top right corner (next to the desert).

Some critique:

- The blue lines are rivers? If so, you should try to give them the same color as the sea.

- Your mountains don't look too natural, I would experiment with putting them closer together. For an example in my work, check this thread:
Try the same with the green hills, but don't pack them too close together.

- The horseman plains look a bit empty. I understand they are plains, but maybe along the coast or river somewhere you can put some more vegetation. Don't overdo it.

- You are using a pretty standard font I think. Try using some other more fantasy themed fonts. There are loads that can be downloaded.

10-10-2008, 08:31 AM
Great start. I agree about the font for the unknown city. Play around some with effects as well.


10-10-2008, 12:00 PM
Yes, Gandwarf has made some good points. Just a little tweaking and it will look a lot better.

10-31-2008, 01:01 AM
I have updated the Map with you guys' comments.

Anything else that stands out?

10-31-2008, 01:04 AM
Here is it!

joćo paulo
10-31-2008, 07:29 AM
nice start

Welcome aboard:compass:

10-31-2008, 09:01 AM
Much better. I am not a CC user, so someone else may have to tell you how, but, here is what I would suggest:

You took someones suggestion about bringing your mountains closer together (which was correct!) but now they might be a little too tightly grouped, especially the shorter ones
It looks like you changed the color under the mountains from peachy-tan back to the grass color. What I would suggest is to pick a color that is close to the color of the mountains and put that down underneath and slightly larger (very slight) than you mountain range footprint.
I am not too keen with the organgy-brown hills with the grey ones.. at least not with the grey mountains nearby.
If you change the spacing of the mountains, try to gradually make the spacing a bit wider as you go out away from the center... your hills will get sparser as you move away from the mountains. this i a hard effect to achieve, so don't drive yourself to crazy. On the existing map, it looks like the orange hills ring the mountains with a 25 mile section of plains between those hills and the mountains beginning.
Desert, you might want to put a blur on there to so it does not have a hard edge transition.
The forest has a noticeable overlap of trees.... check your symbol placement so it looks more natural.

Overall.. an good start and some useful updates to the original. Looking forward to seeing more.

10-31-2008, 10:15 AM
You've done some good work, and now a few thoughts:

I will echo previous comments on the mountains. They look good, but.....repetitive. When you view the symbol catalog you will notice some smaller 'symbols' (for lack of a better word) in the upper right and left of the symbol window for some symbols. These are a '+' an 'R' and somtimes a colored box. These mean the following:

'+' This means the displayed symbol is one of a group of similar symbols. If you click the '+' it will expand the choices for those linked symbols

'R' this goes hand in hand with the above. If you select the R it means you will place a symbol, and then the engine will randomly select another symbol from that same collection (different mountain, different hills, different trees). Hitting the TAB key will cylce through the symbols.

The colored box represent that some symbols are VARI-colored, meaning you can change some aspects of the color of the symbol. For every VARI colored symbol there is a standard colored version. You select the color as you would for your palete normally.

10-31-2008, 10:19 AM
P.S. When I get a chance over the next few days (Whew BOY am I busy, Hallowe'en and Minitures Tournament AND study for CCNA.....) I'll tweek your map. Nothing super fancy but you should be able to 'disect' the changes.

10-31-2008, 07:11 PM
hey there. great start! I like the update.

Theres something on both versions I would like to suggest. There are a couple of un labeled structures above and in the mountains which feels inconsitent - and makes me curious about them, so if you establish the location of a feature it's good to label it...or are they intentionally unnamed?

Even 'unkown city' works for me, which you have got elsewhere. For example, if you can't think of a name, just do the same ' the mysterious tower ' or something - or leave it out for now and you can have 'unexplored lands' which could leave the door open to put in at a later date perhaps.

Ultimately a map is an informative document and its good (well, I like to see them) to have consisentcy and clarity

anyway - good job!

10-31-2008, 07:51 PM
I kinda like the map. Its got an old style to it like playing the ole game of Heroes of Might and Magic.

First map ? Heck you should have seen my first map. This is waay better.

Good work.

11-01-2008, 01:06 AM
I kinda like the map. Its got an old style to it like playing the ole game of Heroes of Might and Magic.

LOVE that game. HoM&M 2 was by FAR the best of the entire series. I remember spending 28 hours straight playing that one night with the expansion pack, and ended up having some 9000 skeletons by the end (Necromancer with max in the skill plus whatever the items were that raised dead from the battlefield) With my undead dragons, I typically ended up leaving the battle field with around 5-10% more troops than I started with.

11-03-2008, 01:12 AM
Thanks for the comments guys.

I'm still struggling with the whole mountain thing. For me that is one of the most difficult things to get right in CC3. Any further guidance will be appreciated

11-03-2008, 03:50 PM
My Thoughts: Initially I really love the tone for the normal map color. I love that texture. But I'm not keen on MUCH else. Here is my critique:

The forest seems a bit uneven, especially in the north end you can't really see how the forest goes from dense to scattered. Try making more of a transition.

The mountains seem way too dense. Try, like the forest making a transition of the mountains light to medium to dense. Not just wham! density. It seems rushed.

The cactus' in the desert seems a bit too redundant.