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RobA
10-26-2008, 12:11 PM
All the threads are locked, and I'm just setting up the poll...so this is a holding thread...

The October vote will follow the same 1/5 of the entries in a multi-votes, so (if my math is correct) please VOTE FOR 5 ENTRIES!!!

The challenge was:

Urban Mapping in your own style.

Use the B&W layout below to map an area in a settlement using your own style.

Try to convey some of the character of the place you are mapping. You can choose any genre, and any size settlement. You must stick to the fundamental plan as far as possible and the layout must be recognizable in your entry.

Entries should be in by no later than October 25, 2008.

Good Luck!!
http://www.cartographersguild.com//attachment.php?attachmentid=6765&thumb=1&d=1222873657
(http://www.cartographersguild.com//attachment.php?attachmentid=6765&d=1222873657)
Thumbnail page is here (http://www.viewing.ltd.uk/Temp/CG/ChallengeTN/Challengers_Oct08.htm) and is a convenience only! Please look through each entry thread to locate the final entry!

General Rules are here (http://www.cartographersguild.com/showthread.php?t=503)

joćo paulo
10-26-2008, 12:36 PM
first to vote:)

Darken
10-26-2008, 01:39 PM
Ack! sorry everyone, sorta fell of the planet for a little bit here, never did get to finish :( but I had to prioritize my school work... I'm sure we've all run into this situation before.

Nice entries though everyone!

Korrigan
10-26-2008, 01:59 PM
Well... my voting's done. I just can't wait to see who's gonna win this one... many good entries this time again...

Vehuiah
10-26-2008, 02:06 PM
vote done...

Antony
10-26-2008, 02:24 PM
Some really good stuff in this challenge.

Gamerprinter
10-26-2008, 03:18 PM
I thought I changed the name of my thread to remove the Entry data, and I removed all the # WIP Tags #, so I don't know why I'm still in this, however.

My first vote went to Lord and Mmmmmpig, then I went with my usual voting.

Good luck everyone - don't vote for me!!

GP

mmmmmpig
10-26-2008, 03:47 PM
comments to come soon.... prolly tonight.

Jkaen
10-26-2008, 04:04 PM
Quite interesting yet again, its a shame quite a few of the entries ended up being rushed

xv43
10-26-2008, 05:01 PM
I am ashamed. I opened all the threads and looked through them to choose which to vote for then after voting realized I had somehow missed mmmmmpig's entry, which I definitely would have voted for.

Bad me :(

Sagenlicht
10-26-2008, 05:25 PM
My votes did go to:

Jkaen - it could have been even better with more time :) still a nice map
SG- it got a nice desert ruin feeling :)
mmmmpig - nice map, I especially like his roofs :)
StillCypher - cause its a nice small village :) some object could have been more sharp but overall its a nice map
RobA - cause its a great idea and nicely done :)

Once again a nice challenge :) and more maps would deserve my votes but I just can vote 5 times :(

RobA
10-26-2008, 05:40 PM
Sorry Gameprinter...

Didn't realize you had pulled out. I just ran through all the threads and included them in creation order.

Guess that is the problem with a manual process :(

-Rob A>

Steel General
10-26-2008, 07:14 PM
Another extremely difficult vote, so many good entries. I kinda feel like I slighted some folks 'cause I ran out of votes. :)

NeonKnight
10-26-2008, 10:16 PM
My votes went to (in no particular order):

Torq
Ravells
Dragonwolf
Vehuiah
Joao Paulo

Basically people who really did something different than a standard 'City'.

Kudo's especially to Joao Paulo for the City Lights aspect, and to Vehuiah for the PlayDoh city.

mmmmmpig
10-27-2008, 01:11 AM
Okay, I frequent a comic book forum that has weekly sketch challenges, one of the things that is really positive about that forum is the comments and crits that are handed out in those sketch challenges. So that is something that I would like to start offering comments and crits here for these challenges. I have found that the comments and crits that I have received from the members of that community have only made me better. So, in that mindset, my C&C are always meant to help and never to hurt. If you have questions or comments about my C&C feel free to ask me either in this thread of PM me.

Anyhoo… here we go. There are a bunch of these because we had so many entries.

Sigurd: Great job of stepping off into the wild and attempting something you are less comfortable with. The bones are there, the next step is to take the “digital sketch” and start tightening elements up.

Jkaen: It looks like the dreaded time monster took over on this one. The execution was looking great, I love the flora texture and look of the jungle area, and the circular spring/well thingy looks amazing.

Notsonoble: I like the idea of districting the area instead of making each poly a separate building. It immediately makes the space much larger in area. I love the layout and the greenspace/garden areas in the upper right of the map. Watch your lightsource, and the palette is a bit saturated as well.

joćo paulo: I love the concept here, but it is a bit difficult to read. The lens flare from the lighthouse overpowers the rest of the composition in constantly drags your eye back to the source of the light.

Redrobes: You effing made the landscape and scanned it in 3-D…. that is badassery. The issue that I had with yours is that even though the time periods were a deliberate juxtaposition, they did not seem to interact with each other. The interaction of the space ship with the weathered ruins didn’t really happen. Love the idea though…

Steel General: I think you needed a harder edge on your walls. I love the rubble and the roof tops are great, but the walls seemed to lack a good sense of solidity. The rooftop access squares also seemed to miss somehow, maybe they weren’t dark enough? I especially love that you continued the Sept challenge with this one. I hope that the Nov one allows you to continue fleshing out your arid themed world.

Korrigan: I like this one because of the cleaness of the work. Everything is easily distinguishable and the concept reads well. I think you should look at how grasses and sand intermingle around actual oases, that interface area seemed to be the weak portion of the map to me.

Aidy Baby: I voted for this one. At first I was really upset that you took away the initial wintery realm, but you brought the snows back. The strength of this image is the believability of your building heights. You did a great job of varying the height and demonstrating that difference. Well done!

Sagenlicht: I had a really difficult time not voting for yours. The mapping here is really tight. The only crits that I can come up with is that the cobblestone/gravel area doesn’t seem to transition with any of the building areas, and that the smoke from the chimneys should waft further than the constraints of their building footprints. This map needs to have more interactions between all its constituent pieces.

Ascension: This is another one I had to wrestle with concerning voting. The palette is exquisite, the water is immaculate, and the idea is very nice as well. The trees are overwhelming. The shadow areas are a bit too saturated and compared to the rest of the map they seem a bit too separate from the rest of the map. Since they seem to be set off from the rest of the map in the first place, I wonder if there was not a way to have them be set apart further such that the detail under the trees could be shown.

Mmmmmpig: You don’t notice some areas of concern until after you have stamped “final” on something and posted it for everyone to see. Jfrazierjr pointed out some weakenesses. The roofs of the buildings need some panel texturing. There are no chimneys. I need to add something to that area in the center of the map, why is it so open?

Neonknight: I love that you used a completely different engine to generate this map. Like many game settings it seemed to have very artificial borders and boundaries… you figure out how to make that go away and I think you make a mint in the gaming industry.

Torq: You got one of my votes. The final color palette was spot on and the bats were the best touch of them all. I think you could have pushed the sand encroachment a bit more to really make it seem like the desert was winning. I am always afraid that I am going to type “dessert.”

Vehuiah: Wow, just plain wow… I love the idea of this, but the final presentation could have used some tweaking. Keep doing things that turn these challenges on their ears though!

Dragon Wolf: This was another one that I would have voted for. Inventive to say the least. I love the backstory and concept behind it, but I kept trying to see the underlying landscape.

Lord: You got my vote. This is one of the few entries that seems to truly be a snapshot in time. There is a bunch of detail and thought that have gone into this one. I would have liked to see a bucket brigade though.

Still Cypher: So many maps that I wanted to vote for but ran out of votes. I love the scale of this map. The details are all there. I really have nothing to criticize.

Antony: There is a whole lot of good going on in this map. The rooflines all make sense, and the hatched shading works really well on them as well. The issue that I run into with this map is the grainy background is incongruous with the cell shaded features on the background. Cell shade the background and this piece becomes amazingly strong.

Delgondahntelius: It is a nice entry, and I think if you had some divers poking around or a boat on the water surface it would have been more effective. The palette is very calming and the textures are very well executed.

Ravells: You got one of my votes as well…. And I think I hate you. This is by far one of the most original takes on this month’s challenge presented. Great textures, very pulply feel to it. How it is not garnering more votes at this point of beyond me.

RobA: You also got one of my votes. The cleaness of this one makes me sick. It is immenently readable and is another great take on the challenge. Many other entires alluded to a world off map, but you show how this map fits into a larger whole. The font readability is the only weakness I can find with this map though.

There are a few that I did not review, but those either seemed very incomplete to me, or their authors mentioned that they shouldn’t be considered in the voting.

Anyhoo, those are my crits and comments, I need to go to bed now. It is late

Jkaen
10-27-2008, 05:43 AM
Thanks for going through the time to make all those comments mmmmpig.

The general comment I would have had on most of the maps is alot seemed too sparce and empty, I think its the feeling of life in Torq's and Lord's maps for example that really make them feel like towns rather than just a collection of buildings

joćo paulo
10-27-2008, 07:55 AM
Thanks pig:P

ravells
10-27-2008, 09:06 AM
Many thanks mmmmmpig. I felt kind of guilty about my entry. I've been very busy recently and when the time window presented itself (about 4 hours or so), I knew it wouldn't be enough to do a 'proper map', which had been more than adequately covered by the rest of the entries - so I fudged it, by making it not about the map but the context in which the map was presented. My only regret was not having the time to make the final entry into a book cover for a pulp novel, but I hadn't realised that the closing date was so soon.

:edit: like this:

AidyBaby
10-27-2008, 10:13 AM
Thanks mmmmmmmmmmmpig (too many m's!). I'm glad you like the different elevations of the buildings - quite easy when it's built in Sketch-up, especially when it draws the shadows for you. I think I could've been more ambitious but I knew I wouldn't get the time to devote to it. Next month maybe...

-- AidyBaby --

Steel General
10-27-2008, 11:14 AM
Steel General: I think you needed a harder edge on your walls. I love the rubble and the roof tops are great, but the walls seemed to lack a good sense of solidity. The rooftop access squares also seemed to miss somehow, maybe they weren’t dark enough? I especially love that you continued the Sept challenge with this one. I hope that the Nov one allows you to continue fleshing out your arid themed world.


Thanks for your comments. I can see where the "harder edge" may have helped. I guess what I had hoped to convey, and maybe didn't quite succeed in, was that the city has been slowly worn by the elements over a long period of time.

It would be nice to continue to link my challenge maps together with a story framework, but I also don't want to "pidgeon-hole" myself. So I guess if it makes sense to continue that I will, and if not...well variety is always good too. :)

jfrazierjr
10-27-2008, 12:58 PM
Thanks for your comments. I can see where the "harder edge" may have helped. I guess what I had hoped to convey, and maybe didn't quite succeed in, was that the city has been slowly worn by the elements over a long period of time.

It would be nice to continue to link my challenge maps together with a story framework, but I also don't want to "pidgeon-hole" myself. So I guess if it makes sense to continue that I will, and if not...well variety is always good too. :)


Heh... I wanna see how you could possibly link the last two challenges with the next one... I dare ya...

RobA
10-27-2008, 01:43 PM
It is funny how, even though I added these to the poll based on thread start order, they are approaching a Gaussian distribution in the votes.....

-Rob A>

ravells
10-27-2008, 01:46 PM
Yes, I noticed that too. Weird or what?

mmmmmpig
10-27-2008, 01:49 PM
well, then I am glad that I posted my thread in the middle :D

ravells
10-27-2008, 01:54 PM
Don't forget to rep the entrants you voted for!

Korrigan
10-27-2008, 02:09 PM
Thank you, mmmmpig ! Your comments really help me, urban and local mapping being far from my specialty (which is regional, continental and world mapping)...

Stenwulf
10-27-2008, 11:42 PM
Wow a lot of these maps were great. Maybe I'll take a swing at Novembers Challenge

RPMiller
10-28-2008, 10:56 AM
Don't forget to rep the entrants you voted for!
Yes! Thanks for the reminder! I would like to add that the rep comment is also a great place to give C&C if you don't want to post it publicly.

Now I need to go spread some rep around so that I can give it to two of my votees...

mmmmmpig
10-29-2008, 10:50 AM
Hello?... there were 116 votes last month, we can surely get more votes than 50 :P

RPMiller
10-29-2008, 11:33 AM
Hello?... there were 116 votes last month, we can surely get more votes than 50 :P
You just want to see how badly you can squash all the other entries. :P ;) :D

mmmmmpig
10-29-2008, 01:00 PM
if 60 more people vote, it is anyone's game :D :) ;)

RobA
10-29-2008, 01:30 PM
That whole idea of "don't count your chickens" reminded me of this video:

http://www.youtube.com/watch?v=_EaJMr26F5w

-Rob A>

Jkaen
10-29-2008, 01:35 PM
if 60 more people vote, it is anyone's game :D :) ;)

There you go people, only you have the power to stop mmmmpig winning, use your right to vote!

:P

Sagenlicht
10-30-2008, 07:13 PM
Don't forget to rep the entrants you voted for!

Yep its a nice idea to rep the maps you voted for :)

@SG
Sorry SG, couldnt rep you though, cause I did rep ye recently :)

Steel General
10-30-2008, 10:06 PM
@SG
Sorry SG, couldnt rep you though, cause I did rep ye recently :)

Not a problem at all...all part of spreadin' the love!

joćo paulo
10-31-2008, 07:38 AM
Thanks to everyone who voted

this is a great incentive for future entries.

mmmmmpig
10-31-2008, 12:53 PM
WOOT!

I honestly am surprised and happy by the voting result. There were so many good entries this month that could have easily won this challenge. I am honored by all the people who voted for my entry and very happy that Gameprinter did not finish his :P

Gamerprinter
10-31-2008, 01:04 PM
Congrats on a great map, a challenge win, and a new symbol under your name, Mmmmmpig!

Come on, you didn'nt need me out of it to win! 8)

GP

Redrobes
10-31-2008, 02:03 PM
Well done m⁵pig. I thought your map was pretty cool and a deserved win. Plenty of other good entries too.

ravells
10-31-2008, 03:09 PM
Congrats mmmmmpig - great entry and a great win! Long live the spider!

mmmmmpig
10-31-2008, 03:36 PM
ooooh shiny! I just got the icon under my avatar! This is absolutely kick ass!

Steel General
10-31-2008, 03:44 PM
Congrat's - well deserved!

Sagenlicht
10-31-2008, 04:02 PM
Congrats mmmmmpig :)

Ascension
10-31-2008, 04:23 PM
Way to go and hard earned. Excellent job.

Korrigan
10-31-2008, 06:31 PM
Well deserved reward, mmmmmpig. But don't laugh too much, next month I win ;)

Darken
10-31-2008, 08:35 PM
grats mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmpig!

I'm really looking forward to next month... I should be able to finish this one lol

[UPDATE]
hmm... i wonder how long i can keep my post count below my rep count...

Ascension
10-31-2008, 09:50 PM
That means it's time for another cool map ;)

AidyBaby
11-01-2008, 05:56 AM
Well done - great map.

bryguy
11-01-2008, 12:48 PM
Congratz m(x5 or x6)pig!


hopefully this months challenge will be one i want to do :D

Korrigan
11-02-2008, 08:35 AM
Does anybody know when is the new challenge to begin ? I just can't wait... ^^

RobA
11-02-2008, 09:00 AM
@mmmmmpig- good job! I'm impressed with the quality of all the entries this month!

@korrigan- stay tuned...I think the next challenge is just getting polished and you should see it soon...

-Rob A>

Torq
11-02-2008, 09:23 AM
Well done Mmmmmmmpig. Great map and a well-deserved victory. Well done to everyone who entered there were excellent entries and the competition seems to be going from strength to strength. I am slightly miffed about second place (for the third time). Maybe I'm destined to be the bridesmaid.

Torq

jfrazierjr
11-02-2008, 09:46 AM
Well done Mmmmmmmpig. Great map and a well-deserved victory. Well done to everyone who entered there were excellent entries and the competition seems to be going from strength to strength. I am slightly miffed about second place (for the third time). Maybe I'm destined to be the bridesmaid.

Torq

If it makes you feel any better, I messed up one of my vote and forgot to vote for you as my #2 choice. When we have this many entries.... I just GOT to stop looking at the list and going click.click.click. submit.... Need to slow down and think about what I am doing....

Robbie
11-02-2008, 11:17 AM
Congrats m5...way to bring it home...since you came close last month, I was pullinf or ya this month.

mmmmmpig
11-03-2008, 10:05 AM
All: Thanks again.

Torq, specifically: Man, your map kicked much ass. I am surprised that you did not win. The bats took it over the edge on greatness... I am sure that one of the next few will have your name on it... plus, consistently second is bad in and of itself.

Steel General
11-03-2008, 10:39 AM
Bats or Sunken Mechanical Spiders? Tough choice in my book. :)

NeonKnight
11-03-2008, 10:51 AM
Congrats M^5Pig!

Redstar
11-03-2008, 10:58 AM
Great job everyone!

@Mmmmmmpig - great map; stylish and unique.

@Torq - also an incredible map; the level of detail was intense.

Has there been any consideration to have gold, silver and bronze awards for the challenges?

RPMiller
11-03-2008, 11:08 AM
Great job everyone!

@Mmmmmmpig - great map; stylish and unique.

@Torq - also an incredible map; the level of detail was intense.

Has there been any consideration to have gold, silver and bronze awards for the challenges?
Yes. We have discussed it at length and for now there will be no other awards than the one.

Darken
11-03-2008, 02:23 PM
Yes. We have discussed it at length and for now there will be no other awards than the one.

Oh gawd... I just had a highlander moment...

THERE CAN BE ONLY ONE!!!

RPMiller
11-03-2008, 02:25 PM
Oh gawd... I just had a highlander moment...

THERE CAN BE ONLY ONE!!!
:D And well you should have. ;)

Darken
11-03-2008, 04:53 PM
:D And well you should have. ;)

Hey, now, no more posting for you until that challenge is up :x

bryguy
11-03-2008, 04:54 PM
agreed. me wants november challenge. :P

RPMiller
11-03-2008, 04:55 PM
Hm... I didn't think it was my month to post the challenge, but seeing as the other CLs are shirking their duties... Hey Joe! Where are you?! I'll see if I can get it posted up right quick like.

mmmmmpig
11-03-2008, 05:00 PM
I am anxiously awaiting with baited breath the newest challenge!

Ascension
11-03-2008, 05:27 PM
Ooo Highlander map...with the crumbled tower....now my mind is wandering :)

RPMiller
11-03-2008, 05:32 PM
New challenge is up!