View Full Version : Chateau D'Ambreville Maps
Steel General
11-17-2008, 09:03 AM
Realized that I never posted the finished versions of these here - so here they are.
These were my first serious attempt(s) at dungeon/indoor maps, so I'm sure that there are improvements that can be made to them. One thing I will definitely never do again is use a 10' grid as a base for a indoor map - way to difficult to scale everything properly.
The chapel map is in the next post.
Steel General
11-17-2008, 09:04 AM
Chapel Map
MarkusTay
11-22-2008, 09:51 AM
Nice stuff - I can't wait to try my hand at some building maps.
Do you use a transparent overlay - I don't see the 'squares' you are referring to? :?:
Steel General
11-22-2008, 11:12 AM
@MarkusTay - Thanks...
I believe only the chapel map actually has the grid showing. I found a tutorial on how to create a grid pattern to use in Photoshop. I then create a new, transparent layer and fill it with the grid pattern and set that as my top most layer, turning it on and off as needed).
MarkusTay
11-22-2008, 07:29 PM
LOL -figures...
That was the only one I hadn't looked at. I really like that one - where do you get you icons?
Also, is that 'Choir Loft' really filled with all those guys? Looks like your PCs may have their hands full. :D
Steel General
11-22-2008, 11:07 PM
Most of the pieces were downloaded from the Dundjinni forums - a real treasure trove if you've never checked it out.
The Choir Loft is filled with people turned by magic into the pipes for the organ, I just decided to use adventurer 'icons' rather than plain statue icons.
MarkusTay
11-23-2008, 11:50 AM
That is VERY cool!
Consider it stolen. :P
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