View Full Version : SketchUp Building Starter Kit

11-23-2008, 07:57 PM
While working on my Charedon map I was steadfastly refusing to model the cities in Sketch Up because I didn't have any houses and I didn't want to make any. Plus I was trying to stay entirely within Photoshop. Once I had it done, however, I knew that I needed to do up some quickie houses, for ISO reference if nothing else. And now I can model up any city I want with these predefined buildings.

The Guild doesn't allow for uploading the .skp file so I zipped it. It's not colored but you can modify and play with it 'til your heat's content, if you have SkecthUp that is. These are various 1-story buildings, some walls and towers, huts, teepees, and a tent. They are not painted so that you can make your own house a block building or a Tudor style with the appropriate pattern (you might have to make your own Tudor patterns though).

I plan to add to this file with much more outdoor stuff (no swords or critters) and more buildings, walls, wells, stairways, gallows, etc. You can also check out the SketchUp warehouse as they have a ton of stuff (I love the Battletech mechs and Sci-Fi spaceships).

Ultimately these have little to do with the ages old mapping styles and are more appropo for the ISO style, top down style, or just to get your shadows correct. Hope these help, they did for me.

11-23-2008, 08:04 PM
Huh. Is sketchup capable of exploding panel views? Like so I wouldn't need pepekura to create papercraft buildings?

I could see myself making some awesome office buildings in real life with this.

11-23-2008, 08:07 PM
I have absolutely no idea. I barely know how to use the thing myself :)

11-23-2008, 08:15 PM
Answered my own question:


11-23-2008, 09:27 PM
Also of interest is Layout 2. It looks kind of like an Inkscape/Illustrator lite. Not sure what to make of it.

04-03-2009, 11:09 PM
Thought I'd post up some other things I've done in SU over the past few years. All are unfinished as I lost steam but are fun nonetheless. In the chambers I was just laying out a big suite of rooms for a king, was just getting to the piano before I stopped. The citadel was my second castle attempt; the chains for the drawbridge gave me all sorts of headaches and I never got around to putting in the rest of the buildings. The farm was a straight up mapping attempt of the ground floor of a farm. ISO town was first done in Photoshop then imported into SketchUp to put some buildings on in order to get realistic shadows. The wall section with turret was another castle attempt.

04-04-2009, 09:40 AM
Wow, they look really impressive. Very nice.

Steel General
04-04-2009, 02:20 PM
Love the wall portion with the round tower - neat stuff.

04-04-2009, 04:00 PM
Impressive indeed. Did you create all the furniture in the model of the chambers yourself?
If so, it must have taken quite some time :)

04-04-2009, 04:10 PM
Just an FYI... You can now attach .skp files in your posts. :)

04-04-2009, 07:29 PM
G -- Yep, that's why it's pretty basic :)
R -- cool, I'll get those up here.

04-05-2009, 05:05 AM
It's a pity Sketchup is such a timesink :)

04-05-2009, 01:03 PM
No Sh.. . . .t!

Is there a way to get a pattern (say, battlements!) to repeat more-or-less by using click and drag?

Also, is there a way to get a uniform grid (with absolute x/y/z/ coordinate information) working?

05-02-2009, 12:52 AM
@Kingbreaker, re repeating patterns: Click and drag, not that I know of. However, if you can create a repeatable battlement and set it up correctly, you can copy/paste it in sequence very rapidly. Hm...how to explain it? Set up crenelations in a set of any number but build the last one on both ends only halfway - and make sure both ends are either up or down. Then, when you copy/paste it, you can set one of the half-crenelation points as the reference point and drop it onto the other one; just keep hitting ctrl-V (paste) and clicking, and it works pretty well. If you'd like a tutorial with pictures, I could try to make one. I don't think an XYZ coordinate system is possible though, because SketchUp's axes can be changed manually (which would obsolete any grid being used before the change).

Back to the thread's original...ish topic, those are some really nice SketchUp blanks! I've mostly been doing really simple shapes, so that's a very nice reference even if just for the variety of shapes buildings can be in. And I love that castle turret (in the 5-image post), it's awesome.

05-02-2009, 08:24 AM
Thanks, man, glad you liked it. All of those stairs gave me a bit of a tizzy at first cuz I was trying to make this a complete chunk that could be copy/pasted to form a solid curtain wall ring.