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pfunked
02-05-2009, 04:27 PM
Crates, barrels, chests (open and closed), tables, chairs, beds, and miscellaneous rectangles (for bookshelves, desks, etc).

Scale: 300px = 1" = 2m

Contains alpha shadows from an upper-left light source.

I created these with Blender (quick & dirty, not a lot of detail). Released under the Creative Commons Share-Alike license -- please send me a message to request a different license.

[Update] See below for a lighting-neutral version.

pfunked
02-05-2009, 05:17 PM
Here's a test dungeon room using these tiles (plus a couple seamless textures I have laying around). Created in GIMP. 8"x10" @ 300dpi for nice quality printing on a Letter page.

Steel General
02-05-2009, 05:20 PM
These are very cool...thanks for posting.

Would it be difficult to put the "all-around" drop-shadow on them (like they do for Dundjinni stuff)? That way you are not forced to use the same light source angle all of the time.

NeonKnight
02-05-2009, 06:39 PM
I agree, the more 'generic' something can be, the better is it picked up by the users. I know I love more furniture, but don;t want my shadows going all over the place.

pfunked
02-05-2009, 07:09 PM
This should work. Thanks for the lighting tips fellas.

woekan
02-06-2009, 10:23 AM
Cool, thank you :)

Steel General
02-06-2009, 11:12 AM
Great, thanks...