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qtsohg
02-10-2009, 12:10 PM
Hey,

as suggested, I am setting up a post here.

Basically what I am doing is creating a campaign setting for DND (any ed really).

I have already written many a pages on the world of Talera and its kingdoms.

I have only started mapping recently and found a great amount of joy in this and hence have decided to invest way more time into my campaign and maps.

I have attached my first map for the setting. It is of the eastern half of a kingdom known as Burgrundia (Meridon, being the name of that half). Once I have worked more on the actual documents for the settings, I will post a link here.

Now, as most of you using CC3 and being members of the ProFantasy annual will see, I used the tools given to us by this. Ever since Forgotten Realms 4th ed I have fallen in love with that style and hence decided to use it for a few maps.

I do like some of the other styles I have seen, but am not too sure if I should change. Anyway, I am rambling.

What I would like to ask for, is any advice/feedback you might have re the map. I will post updates and more maps as I do them.

One thing I want to note is that in the ocean, there are still quite a few islands missing, but my players wanted the lay of the land so I rushed and left those out.

Anyway, here is the map!

bartmoss
02-10-2009, 02:55 PM
Looks nice. The only weird thing is the river flowing through the mountain at Teneris, but I am guessing that is a highland / plateau beyond the mountains. Oh, a scale probably would be a good addition.

Nomadic
02-10-2009, 04:44 PM
Looks nice. The only weird thing is the river flowing through the mountain at Teneris, but I am guessing that is a highland / plateau beyond the mountains. Oh, a scale probably would be a good addition.

It could also be a gorge. The Columbia river gorge is like that. As the cascades grew up it continued eroding at a fast enough pace to cut a gorge through them.

bartmoss
02-11-2009, 03:31 AM
It could also be a gorge. The Columbia river gorge is like that. As the cascades grew up it continued eroding at a fast enough pace to cut a gorge through them.

But I don't see how that would work unless the inland side of the mountain is very high anyway. Otherwise the water just doesn't go towards the mountains (gravity and all).

qtsohg
02-11-2009, 03:43 AM
Bartmoss, you where right about the plateau. I tried making this more clear by having the eastern side of the mountain 'longer' than the western side. With that I tried to show the height difference.

The reason I did not just make a cliff face look, is that I still wanted the plateau to be surrounded by mounts.

I will also add the scale soon, along with a legend and finish up the islands.

Thanks for the feedback so far though ;)

bartmoss
02-11-2009, 03:48 AM
Maybe us a cliffface then for the "base" plateau, then put the mountain chain on top of that? I am not sure if that works, visually, but it may be an idea that helps get the idea across.

qtsohg
02-11-2009, 04:07 AM
Yeah, I have tried that before, but the result looks rather like a staggered mountain.

I just had another close look at the map. And I think the problem comes with the mountains ending in the north. I think if I stretch them to pass the map border it will make more sense.

You know what I mean?

bartmoss
02-11-2009, 06:10 AM
That might work - worth a try. And I thought of something really stupidly simple: Maybe put a label in there saying "Acme Plateau" (whatever its name is). Then that would become totally clear, even if the visuals are not perfect.

qtsohg
02-11-2009, 07:00 AM
Yes that actually that sounds like a good idea. I will try update the map soon!

Thanks for the ideas :D